2020-08-09 09:17:00 +02:00
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using QSB.Messaging;
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2020-08-09 19:33:36 +01:00
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using QSB.Utility;
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2020-08-09 09:17:00 +02:00
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namespace QSB.Events
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2020-08-08 12:23:23 +01:00
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{
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2020-08-09 09:37:32 +02:00
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class PlayerSignalscopeEvent : QSBEvent<ToggleMessage>
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2020-08-08 12:23:23 +01:00
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{
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2020-08-09 09:17:00 +02:00
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public override MessageType Type => MessageType.SignalscopeActiveChange;
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2020-08-08 12:23:23 +01:00
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public override void SetupListener()
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{
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2020-08-09 13:48:55 +01:00
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GlobalMessenger<Signalscope>.AddListener("EquipSignalscope", var => SendEvent(
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new ToggleMessage {
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SenderId = PlayerRegistry.LocalPlayer.NetId,
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2020-08-09 19:33:36 +01:00
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ToggleValue = true
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2020-08-09 13:48:55 +01:00
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}));
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GlobalMessenger.AddListener("UnequipSignalscope", () => SendEvent(
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new ToggleMessage {
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SenderId = PlayerRegistry.LocalPlayer.NetId,
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2020-08-09 19:33:36 +01:00
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ToggleValue = false
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2020-08-09 13:48:55 +01:00
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}));
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2020-08-08 12:23:23 +01:00
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}
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2020-08-09 12:19:51 +01:00
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public override void OnReceive(ToggleMessage message)
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2020-08-08 12:23:23 +01:00
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{
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2020-08-09 12:19:51 +01:00
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var player = PlayerRegistry.GetPlayer(message.SenderId);
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2020-08-09 19:33:36 +01:00
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player.UpdateState(State.Signalscope, message.ToggleValue);
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2020-08-10 12:12:51 +01:00
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player.Signalscope?.ChangeEquipState(message.ToggleValue);
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2020-08-08 12:23:23 +01:00
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}
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2020-08-09 09:37:32 +02:00
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public override void OnReceiveLocal(ToggleMessage message)
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2020-08-08 12:23:23 +01:00
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{
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2020-08-09 22:10:47 +01:00
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PlayerRegistry.LocalPlayer.UpdateState(State.Signalscope, message.ToggleValue);
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2020-08-08 12:23:23 +01:00
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}
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}
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}
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