mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-02-10 03:40:01 +00:00
cleanup
This commit is contained in:
parent
67316eb5b6
commit
a07e1a9a44
@ -13,7 +13,11 @@ namespace QSB.Events
|
||||
|
||||
public override void SetupListener()
|
||||
{
|
||||
GlobalMessenger<DeathType>.AddListener("QSBPlayerDeath", type => SendEvent(new PlayerDeathMessage { SenderId = PlayerRegistry.LocalPlayer.NetId, DeathType = type }));
|
||||
GlobalMessenger<DeathType>.AddListener("QSBPlayerDeath", type => SendEvent(
|
||||
new PlayerDeathMessage {
|
||||
SenderId = PlayerRegistry.LocalPlayer.NetId,
|
||||
DeathType = type
|
||||
}));
|
||||
}
|
||||
|
||||
public override void OnReceive(PlayerDeathMessage message)
|
||||
|
@ -8,8 +8,16 @@ namespace QSB.Events
|
||||
|
||||
public override void SetupListener()
|
||||
{
|
||||
GlobalMessenger.AddListener("TurnOnFlashlight", () => SendEvent(new ToggleMessage { SenderId = PlayerRegistry.LocalPlayer.NetId, On = true }));
|
||||
GlobalMessenger.AddListener("TurnOffFlashlight", () => SendEvent(new ToggleMessage { SenderId = PlayerRegistry.LocalPlayer.NetId, On = false }));
|
||||
GlobalMessenger.AddListener("TurnOnFlashlight", () => SendEvent(
|
||||
new ToggleMessage {
|
||||
SenderId = PlayerRegistry.LocalPlayer.NetId,
|
||||
On = true
|
||||
}));
|
||||
GlobalMessenger.AddListener("TurnOffFlashlight", () => SendEvent(
|
||||
new ToggleMessage {
|
||||
SenderId = PlayerRegistry.LocalPlayer.NetId,
|
||||
On = false
|
||||
}));
|
||||
}
|
||||
|
||||
public override void OnReceive(ToggleMessage message)
|
||||
|
@ -10,7 +10,11 @@ namespace QSB.Events
|
||||
|
||||
public override void SetupListener()
|
||||
{
|
||||
GlobalMessenger<string>.AddListener("QSBPlayerJoin", name => SendEvent(new PlayerJoinMessage { SenderId = PlayerTransformSync.LocalInstance.netId.Value, PlayerName = name }));
|
||||
GlobalMessenger<string>.AddListener("QSBPlayerJoin", name => SendEvent(
|
||||
new PlayerJoinMessage {
|
||||
SenderId = PlayerTransformSync.LocalInstance.netId.Value,
|
||||
PlayerName = name
|
||||
}));
|
||||
}
|
||||
|
||||
public override void OnReceive(PlayerJoinMessage message)
|
||||
|
@ -13,7 +13,11 @@ namespace QSB.Events
|
||||
|
||||
public override void SetupListener()
|
||||
{
|
||||
GlobalMessenger<uint, uint[]>.AddListener("QSBPlayerLeave", (id, objects) => SendEvent(new PlayerLeaveMessage { SenderId = id, ObjectIds = objects }));
|
||||
GlobalMessenger<uint, uint[]>.AddListener("QSBPlayerLeave", (id, objects) => SendEvent(
|
||||
new PlayerLeaveMessage {
|
||||
SenderId = id,
|
||||
ObjectIds = objects
|
||||
}));
|
||||
}
|
||||
|
||||
public override void OnReceive(PlayerLeaveMessage message)
|
||||
|
@ -8,8 +8,16 @@ namespace QSB.Events
|
||||
|
||||
public override void SetupListener()
|
||||
{
|
||||
GlobalMessenger<ProbeLauncher>.AddListener("ProbeLauncherEquipped", var => SendEvent(new ToggleMessage { SenderId = PlayerRegistry.LocalPlayer.NetId, On = true }));
|
||||
GlobalMessenger<ProbeLauncher>.AddListener("ProbeLauncherUnequipped", var => SendEvent(new ToggleMessage { SenderId = PlayerRegistry.LocalPlayer.NetId, On = false }));
|
||||
GlobalMessenger<ProbeLauncher>.AddListener("ProbeLauncherEquipped", var => SendEvent(
|
||||
new ToggleMessage {
|
||||
SenderId = PlayerRegistry.LocalPlayer.NetId,
|
||||
On = true
|
||||
}));
|
||||
GlobalMessenger<ProbeLauncher>.AddListener("ProbeLauncherUnequipped", var => SendEvent(
|
||||
new ToggleMessage {
|
||||
SenderId = PlayerRegistry.LocalPlayer.NetId,
|
||||
On = false
|
||||
}));
|
||||
}
|
||||
|
||||
public override void OnReceive(ToggleMessage message)
|
||||
|
@ -8,7 +8,12 @@ namespace QSB.Events
|
||||
|
||||
public override void SetupListener()
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
GlobalMessenger<uint, int, string>.AddListener("QSBPlayerSectorChange", (netId, id, name) => SendEvent(
|
||||
new SectorMessage {
|
||||
SenderId = netId,
|
||||
SectorId = id,
|
||||
SectorName = name
|
||||
}));
|
||||
}
|
||||
|
||||
public override void OnReceive(SectorMessage message)
|
||||
|
@ -8,8 +8,16 @@ namespace QSB.Events
|
||||
|
||||
public override void SetupListener()
|
||||
{
|
||||
GlobalMessenger<Signalscope>.AddListener("EquipSignalscope", var => SendEvent(new ToggleMessage { SenderId = PlayerRegistry.LocalPlayer.NetId, On = true }));
|
||||
GlobalMessenger.AddListener("UnequipSignalscope", () => SendEvent(new ToggleMessage { SenderId = PlayerRegistry.LocalPlayer.NetId, On = false }));
|
||||
GlobalMessenger<Signalscope>.AddListener("EquipSignalscope", var => SendEvent(
|
||||
new ToggleMessage {
|
||||
SenderId = PlayerRegistry.LocalPlayer.NetId,
|
||||
On = true
|
||||
}));
|
||||
GlobalMessenger.AddListener("UnequipSignalscope", () => SendEvent(
|
||||
new ToggleMessage {
|
||||
SenderId = PlayerRegistry.LocalPlayer.NetId,
|
||||
On = false
|
||||
}));
|
||||
}
|
||||
|
||||
public override void OnReceive(ToggleMessage message)
|
||||
|
@ -8,8 +8,16 @@ namespace QSB.Events
|
||||
|
||||
public override void SetupListener()
|
||||
{
|
||||
GlobalMessenger.AddListener("EquipTranslator", () => SendEvent(new ToggleMessage { SenderId = PlayerRegistry.LocalPlayer.NetId, On = true }));
|
||||
GlobalMessenger.AddListener("UnequipTranslator", () => SendEvent(new ToggleMessage { SenderId = PlayerRegistry.LocalPlayer.NetId, On = false }));
|
||||
GlobalMessenger.AddListener("EquipTranslator", () => SendEvent(
|
||||
new ToggleMessage {
|
||||
SenderId = PlayerRegistry.LocalPlayer.NetId,
|
||||
On = true
|
||||
}));
|
||||
GlobalMessenger.AddListener("UnequipTranslator", () => SendEvent(
|
||||
new ToggleMessage {
|
||||
SenderId = PlayerRegistry.LocalPlayer.NetId,
|
||||
On = false
|
||||
}));
|
||||
}
|
||||
|
||||
public override void OnReceive(ToggleMessage message)
|
||||
|
@ -44,14 +44,7 @@ namespace QSB.TransformSync
|
||||
private void SendSector(uint id, Sector sector)
|
||||
{
|
||||
DebugLog.ToScreen($"Sending sector {sector.name} for id {id}");
|
||||
|
||||
var msg = new SectorMessage
|
||||
{
|
||||
SectorId = (int)sector.GetName(),
|
||||
SectorName = sector.name,
|
||||
SenderId = id
|
||||
};
|
||||
_sectorHandler.SendToServer(msg);
|
||||
GlobalMessenger<uint, int, string>.FireEvent("QSBSectorChange", id, (int)sector.GetName(), sector.name);
|
||||
}
|
||||
|
||||
private Sector FindSectorByName(Sector.Name sectorName, string goName)
|
||||
|
Loading…
x
Reference in New Issue
Block a user