2021-11-27 01:28:22 +00:00
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<Project Sdk="Microsoft.NET.Sdk">
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2021-11-20 19:49:50 +00:00
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<PropertyGroup>
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2021-11-27 01:28:22 +00:00
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<AssemblyTitle>Quantum Space Buddies</AssemblyTitle>
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<Description>Multiplayer mod for Outer Wilds</Description>
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2021-11-27 03:17:03 +00:00
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<Product>Quantum Space Buddies</Product>
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<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
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2020-02-10 22:03:28 +00:00
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<ProjectGuid>{1F00090A-C697-4C55-B401-192F3CFB9DC2}</ProjectGuid>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugType>full</DebugType>
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2021-01-05 16:13:10 +00:00
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<Optimize>true</Optimize>
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2020-02-10 22:03:28 +00:00
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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</PropertyGroup>
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2021-05-03 21:40:52 +00:00
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<PropertyGroup>
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2021-11-27 03:17:03 +00:00
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<PostBuildEvent Condition="Exists($(UnityAssetsDir)) and Exists($(GameDir)) and Exists($(OwmlDir))">
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:: copy output to unity project
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copy /y "$(OutputPath)" $(UnityAssetsDir)
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2021-11-27 01:28:22 +00:00
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:: copy game assembly to unity project
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copy /y "$(GameDir)\OuterWilds_Data\Managed\Assembly-CSharp.dll" $(UnityAssetsDir)
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copy /y "$(GameDir)\OuterWilds_Data\Managed\Assembly-CSharp-firstpass.dll" $(UnityAssetsDir)
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copy /y "$(GameDir)\OuterWilds_Data\Managed\Unity.InputSystem.dll" $(UnityAssetsDir)
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copy /y "$(GameDir)\OuterWilds_Data\Managed\EOS-SDK.dll" $(UnityAssetsDir)
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copy /y "$(GameDir)\OuterWilds_Data\Managed\UniSense.dll" $(UnityAssetsDir)
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:: copy owml files to unity project
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copy /y "$(OwmlDir)\Autofac.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\Newtonsoft.Json.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\0Harmony.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\MonoMod.Utils.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\MonoMod.RuntimeDetour.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\Mono.Cecil.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\Mono.Cecil.Mdb.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\Mono.Cecil.Pdb.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\Mono.Cecil.Rocks.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\dnpatch.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\dnlib.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\Gameloop.Vdf.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\NAudio-Unity.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\OWML.Common.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\OWML.ModHelper.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\OWML.ModHelper.Assets.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\OWML.ModHelper.Events.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\OWML.ModHelper.Menus.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\OWML.ModHelper.Input.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\OWML.ModHelper.Interaction.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\OWML.Utils.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\OWML.Common.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\OWML.Logging.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\OWML.ModLoader.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\OWML.Patcher.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\OWML.GameFinder.dll" $(UnityAssetsDir)
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copy /y "$(OwmlDir)\OWML.Abstractions.dll" $(UnityAssetsDir)
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</PostBuildEvent>
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</PropertyGroup>
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2020-02-10 22:03:28 +00:00
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<ItemGroup>
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2020-12-20 23:17:31 +00:00
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<None Include="default-config.json">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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<None Include="manifest.json">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</None>
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2021-10-12 15:56:07 +00:00
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</ItemGroup>
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<ItemGroup>
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2021-11-27 02:43:28 +00:00
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<Reference Include="UnityEngine.Networking, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\QSB\lib\UnityEngine.Networking.dll</HintPath>
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2021-11-27 01:28:22 +00:00
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<SpecificVersion>False</SpecificVersion>
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2021-10-12 15:56:07 +00:00
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</Reference>
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2021-11-27 02:43:28 +00:00
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<PackageReference Include="OuterWildsGameLibs" Version="*" IncludeAssets="compile" />
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2021-11-27 01:28:22 +00:00
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<ProjectReference Include="..\QuantumUNET\QuantumUNET.csproj" />
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2021-11-27 02:43:28 +00:00
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<PackageReference Include="HarmonyX" Version="2.*" IncludeAssets="compile" />
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<PackageReference Include="OWML" Version="2.*" IncludeAssets="compile" />
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2021-11-27 01:28:22 +00:00
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</ItemGroup>
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<ItemGroup>
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2021-11-27 02:43:28 +00:00
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<None Update="AssetBundles\*">
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2021-11-27 01:28:22 +00:00
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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2021-10-12 20:03:21 +00:00
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</ItemGroup>
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2021-11-11 19:30:58 +00:00
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</Project>
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