quantum-space-buddies/QSB/QSB.csproj

80 lines
3.9 KiB
XML
Raw Normal View History

2021-11-27 01:28:22 +00:00
<Project Sdk="Microsoft.NET.Sdk">
2021-11-20 19:49:50 +00:00
<PropertyGroup>
2021-11-27 01:28:22 +00:00
<AssemblyTitle>Quantum Space Buddies</AssemblyTitle>
<Description>Multiplayer mod for Outer Wilds</Description>
<Product>Quantum Space Buddies</Product>
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
2020-02-10 22:03:28 +00:00
<ProjectGuid>{1F00090A-C697-4C55-B401-192F3CFB9DC2}</ProjectGuid>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugType>full</DebugType>
2021-01-05 16:13:10 +00:00
<Optimize>true</Optimize>
2020-02-10 22:03:28 +00:00
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
</PropertyGroup>
2021-05-03 21:40:52 +00:00
<PropertyGroup>
<PostBuildEvent Condition="Exists($(UnityAssetsDir)) and Exists($(GameDir)) and Exists($(OwmlDir))">
:: copy output to unity project
copy /y "$(OutputPath)" $(UnityAssetsDir)
2021-11-27 01:28:22 +00:00
:: copy game assembly to unity project
copy /y "$(GameDir)\OuterWilds_Data\Managed\Assembly-CSharp.dll" $(UnityAssetsDir)
copy /y "$(GameDir)\OuterWilds_Data\Managed\Assembly-CSharp-firstpass.dll" $(UnityAssetsDir)
copy /y "$(GameDir)\OuterWilds_Data\Managed\Unity.InputSystem.dll" $(UnityAssetsDir)
copy /y "$(GameDir)\OuterWilds_Data\Managed\EOS-SDK.dll" $(UnityAssetsDir)
copy /y "$(GameDir)\OuterWilds_Data\Managed\UniSense.dll" $(UnityAssetsDir)
:: copy owml files to unity project
copy /y "$(OwmlDir)\Autofac.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\Newtonsoft.Json.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\0Harmony.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\MonoMod.Utils.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\MonoMod.RuntimeDetour.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\Mono.Cecil.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\Mono.Cecil.Mdb.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\Mono.Cecil.Pdb.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\Mono.Cecil.Rocks.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\dnpatch.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\dnlib.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\Gameloop.Vdf.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\NAudio-Unity.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\OWML.Common.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\OWML.ModHelper.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\OWML.ModHelper.Assets.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\OWML.ModHelper.Events.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\OWML.ModHelper.Menus.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\OWML.ModHelper.Input.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\OWML.ModHelper.Interaction.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\OWML.Utils.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\OWML.Common.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\OWML.Logging.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\OWML.ModLoader.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\OWML.Patcher.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\OWML.GameFinder.dll" $(UnityAssetsDir)
copy /y "$(OwmlDir)\OWML.Abstractions.dll" $(UnityAssetsDir)
</PostBuildEvent>
</PropertyGroup>
2020-02-10 22:03:28 +00:00
<ItemGroup>
<None Include="default-config.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="manifest.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
2021-10-12 15:56:07 +00:00
</ItemGroup>
<ItemGroup>
<Reference Include="UnityEngine.Networking, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\QSB\lib\UnityEngine.Networking.dll</HintPath>
2021-11-27 01:28:22 +00:00
<SpecificVersion>False</SpecificVersion>
2021-10-12 15:56:07 +00:00
</Reference>
<PackageReference Include="OuterWildsGameLibs" Version="*" IncludeAssets="compile" />
2021-11-27 01:28:22 +00:00
<ProjectReference Include="..\QuantumUNET\QuantumUNET.csproj" />
<PackageReference Include="HarmonyX" Version="2.*" IncludeAssets="compile" />
<PackageReference Include="OWML" Version="2.*" IncludeAssets="compile" />
2021-11-27 01:28:22 +00:00
</ItemGroup>
<ItemGroup>
<None Update="AssetBundles\*">
2021-11-27 01:28:22 +00:00
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
2021-10-12 20:03:21 +00:00
</ItemGroup>
2021-11-11 19:30:58 +00:00
</Project>