move to PackageReference

This commit is contained in:
Mister_Nebula 2021-01-05 16:13:10 +00:00
parent 65f2ff687c
commit 6939a59a8d
4 changed files with 6 additions and 61 deletions

View File

@ -16,7 +16,7 @@
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<Optimize>true</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
@ -31,10 +31,6 @@
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony, Version=1.2.0.1, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Lib.Harmony.1.2.0.1\lib\net35\0Harmony.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>$(GameDir)\OuterWilds_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
@ -44,40 +40,6 @@
<HintPath>$(GameDir)\OuterWilds_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="NAudio-Unity, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\OWML.1.1.7\lib\net35\NAudio-Unity.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Json.Net.Unity3D.9.0.1\lib\net35\Newtonsoft.Json.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="OWML.Common, Version=1.1.7.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\OWML.1.1.7\lib\net35\OWML.Common.dll</HintPath>
</Reference>
<Reference Include="OWML.Logging, Version=1.1.7.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\OWML.1.1.7\lib\net35\OWML.Logging.dll</HintPath>
</Reference>
<Reference Include="OWML.ModHelper, Version=1.1.7.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\OWML.1.1.7\lib\net35\OWML.ModHelper.dll</HintPath>
</Reference>
<Reference Include="OWML.ModHelper.Assets, Version=1.1.7.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\OWML.1.1.7\lib\net35\OWML.ModHelper.Assets.dll</HintPath>
</Reference>
<Reference Include="OWML.ModHelper.Events, Version=1.1.7.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\OWML.1.1.7\lib\net35\OWML.ModHelper.Events.dll</HintPath>
</Reference>
<Reference Include="OWML.ModHelper.Input, Version=1.1.7.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\OWML.1.1.7\lib\net35\OWML.ModHelper.Input.dll</HintPath>
</Reference>
<Reference Include="OWML.ModHelper.Interaction, Version=1.1.7.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\OWML.1.1.7\lib\net35\OWML.ModHelper.Interaction.dll</HintPath>
</Reference>
<Reference Include="OWML.ModHelper.Menus, Version=1.1.7.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\OWML.1.1.7\lib\net35\OWML.ModHelper.Menus.dll</HintPath>
</Reference>
<Reference Include="OWML.Utils, Version=1.1.7.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\OWML.1.1.7\lib\net35\OWML.Utils.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
@ -298,7 +260,6 @@
<None Include="manifest.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\QuantumUNET\QuantumUNET.csproj">
@ -306,7 +267,11 @@
<Name>QuantumUNET</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup />
<ItemGroup>
<PackageReference Include="OWML">
<Version>1.1.7</Version>
</PackageReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>xcopy /e /i /y "$(TargetDir)*" "$(OwmlDir)\Mods\$(ProjectName)"

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@ -1,6 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Json.Net.Unity3D" version="9.0.1" targetFramework="net35" />
<package id="Lib.Harmony" version="1.2.0.1" targetFramework="net35" />
<package id="OWML" version="1.1.7" targetFramework="net35" />
</packages>

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@ -31,12 +31,6 @@
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony, Version=1.2.0.1, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Lib.Harmony.1.2.0.1\lib\net35\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Json.Net.Unity3D.9.0.1\lib\net35\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
@ -113,9 +107,6 @@
<Compile Include="QULocalConnectionToClient.cs" />
<Compile Include="QULocalConnectionToServer.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>

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@ -1,5 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Json.Net.Unity3D" version="9.0.1" targetFramework="net35" />
<package id="Lib.Harmony" version="1.2.0.1" targetFramework="net35" />
</packages>