2021-04-26 14:30:21 +01:00
using QSB.Animation.Player ;
2021-05-07 14:58:37 +01:00
using QSB.Animation.Player.Thrusters ;
2021-03-31 10:30:51 +01:00
using QSB.CampfireSync.WorldObjects ;
2021-08-08 20:06:38 +01:00
using QSB.ClientServerStateSync ;
2021-04-21 11:02:17 +01:00
using QSB.Player.TransformSync ;
2021-04-11 17:08:18 +01:00
using QSB.ProbeSync ;
2021-02-21 18:25:25 +00:00
using QSB.QuantumSync ;
2021-03-30 17:28:05 +01:00
using QSB.RoastingSync ;
2020-08-22 17:08:56 +01:00
using QSB.Tools ;
2021-07-26 22:55:09 +01:00
using QSB.Tools.ProbeLauncherTool ;
2021-07-10 18:59:37 +01:00
using QSB.Utility ;
2020-08-21 14:04:13 +01:00
using System.Linq ;
2020-07-30 21:57:39 +02:00
using UnityEngine ;
2020-07-28 15:59:24 +02:00
2020-11-03 21:33:48 +00:00
namespace QSB.Player
2020-07-28 15:59:24 +02:00
{
2020-12-02 21:23:01 +00:00
public class PlayerInfo
{
public uint PlayerId { get ; }
public string Name { get ; set ; }
public PlayerHUDMarker HudMarker { get ; set ; }
2021-04-18 19:07:54 +01:00
public PlayerState PlayerStates { get ; set ; } = new PlayerState ( ) ;
2021-04-21 11:02:17 +01:00
public PlayerTransformSync TransformSync { get ; set ; }
2020-11-01 12:26:09 +00:00
2020-12-02 21:23:01 +00:00
// Body Objects
2020-12-22 09:13:08 +00:00
public OWCamera Camera { get ; set ; }
public GameObject CameraBody { get ; set ; }
2020-12-02 21:23:01 +00:00
public GameObject Body { get ; set ; }
2021-03-30 17:28:05 +01:00
public GameObject RoastingStick { get ; set ; }
2021-06-23 21:44:18 +01:00
public bool Visible { get ; set ; } = true ;
2020-09-22 21:11:29 +01:00
2020-12-02 21:23:01 +00:00
// Tools
public GameObject ProbeBody { get ; set ; }
public QSBProbe Probe { get ; set ; }
2021-08-22 16:54:48 +01:00
public QSBFlashlight FlashLight
2021-08-08 20:06:38 +01:00
{
get
{
if ( CameraBody = = null )
{
return null ;
}
return CameraBody . GetComponentInChildren < QSBFlashlight > ( ) ;
}
}
2020-12-02 21:23:01 +00:00
public QSBTool Signalscope = > GetToolByType ( ToolType . Signalscope ) ;
public QSBTool Translator = > GetToolByType ( ToolType . Translator ) ;
2021-07-26 22:55:09 +01:00
public QSBProbeLauncherTool ProbeLauncher = > ( QSBProbeLauncherTool ) GetToolByType ( ToolType . ProbeLauncher ) ;
2021-07-19 14:58:28 +01:00
public Transform ItemSocket = > CameraBody . transform . Find ( "REMOTE_ItemSocket" ) ;
public Transform ScrollSocket = > CameraBody . transform . Find ( "REMOTE_ScrollSocket" ) ;
public Transform SharedStoneSocket = > CameraBody . transform . Find ( "REMOTE_SharedStoneSocket" ) ;
public Transform WarpCoreSocket = > CameraBody . transform . Find ( "REMOTE_WarpCoreSocket" ) ;
public Transform VesselCoreSocket = > CameraBody . transform . Find ( "REMOTE_VesselCoreSocket" ) ;
2021-03-30 17:28:05 +01:00
public QSBMarshmallow Marshmallow { get ; set ; }
2021-03-31 10:30:51 +01:00
public QSBCampfire Campfire { get ; set ; }
2020-09-22 21:11:29 +01:00
2020-12-02 21:23:01 +00:00
// Conversation
2021-04-29 18:30:45 +01:00
public int CurrentCharacterDialogueTreeId { get ; set ; }
2020-12-02 21:23:01 +00:00
public GameObject CurrentDialogueBox { get ; set ; }
2020-11-01 12:26:09 +00:00
2020-12-02 21:23:01 +00:00
// Animation
public AnimationSync AnimationSync = > QSBPlayerManager . GetSyncObject < AnimationSync > ( PlayerId ) ;
public bool PlayingInstrument = > AnimationSync . CurrentType ! = AnimationType . PlayerSuited
& & AnimationSync . CurrentType ! = AnimationType . PlayerUnsuited ;
2021-05-07 14:58:37 +01:00
public JetpackAccelerationSync JetpackAcceleration { get ; set ; }
2020-07-30 21:57:39 +02:00
2021-01-18 12:33:07 +00:00
// Misc
2021-08-22 16:40:50 +01:00
public bool IsInMoon ; // MOVE : move into PlayerStates?
public bool IsInShrine ; // MOVE : move into PlayerStates?
2021-02-21 18:25:25 +00:00
public IQSBQuantumObject EntangledObject ;
2021-06-25 13:17:10 +01:00
public bool IsDead { get ; set ; }
2021-08-08 19:57:58 +01:00
public ClientState State { get ; set ; }
2021-01-18 12:33:07 +00:00
2021-07-10 18:59:37 +01:00
// Local only
public PlayerProbeLauncher LocalProbeLauncher
{
get
{
if ( QSBPlayerManager . LocalPlayer ! = this )
{
DebugLog . ToConsole ( $"Warning - Tried to access local-only property LocalProbeLauncher in PlayerInfo for non local player!" , OWML . Common . MessageType . Warning ) ;
return null ;
}
return CameraBody . transform . Find ( "ProbeLauncher" ) . GetComponent < PlayerProbeLauncher > ( ) ;
}
}
2021-08-22 16:54:48 +01:00
public Flashlight LocalFlashlight
2021-07-10 18:59:37 +01:00
{
get
{
if ( QSBPlayerManager . LocalPlayer ! = this )
{
DebugLog . ToConsole ( $"Warning - Tried to access local-only property LocalFlashlight in PlayerInfo for non local player!" , OWML . Common . MessageType . Warning ) ;
return null ;
}
return Locator . GetFlashlight ( ) ;
}
}
public Signalscope LocalSignalscope
{
get
{
if ( QSBPlayerManager . LocalPlayer ! = this )
{
DebugLog . ToConsole ( $"Warning - Tried to access local-only property LocalSignalscope in PlayerInfo for non local player!" , OWML . Common . MessageType . Warning ) ;
return null ;
}
return CameraBody . transform . Find ( "Signalscope" ) . GetComponent < Signalscope > ( ) ;
}
}
public NomaiTranslator LocalTranslator
{
get
{
if ( QSBPlayerManager . LocalPlayer ! = this )
{
DebugLog . ToConsole ( $"Warning - Tried to access local-only property LocalTranslator in PlayerInfo for non local player!" , OWML . Common . MessageType . Warning ) ;
return null ;
}
return CameraBody . transform . Find ( "NomaiTranslatorProp" ) . GetComponent < NomaiTranslator > ( ) ;
}
}
2020-12-02 21:23:01 +00:00
public PlayerInfo ( uint id )
{
PlayerId = id ;
2021-04-29 18:30:45 +01:00
CurrentCharacterDialogueTreeId = - 1 ;
2020-12-02 21:23:01 +00:00
}
2020-07-30 21:57:39 +02:00
2020-12-02 21:23:01 +00:00
public void UpdateStateObjects ( )
{
if ( OWInput . GetInputMode ( ) = = InputMode . None )
{
return ;
}
2021-06-18 22:38:32 +01:00
2021-04-18 18:42:22 +01:00
FlashLight ? . UpdateState ( PlayerStates . FlashlightActive ) ;
Translator ? . ChangeEquipState ( PlayerStates . TranslatorEquipped ) ;
ProbeLauncher ? . ChangeEquipState ( PlayerStates . ProbeLauncherEquipped ) ;
Signalscope ? . ChangeEquipState ( PlayerStates . SignalscopeEquipped ) ;
2021-03-13 10:17:52 +00:00
QSBCore . UnityEvents . RunWhen ( ( ) = > QSBPlayerManager . GetSyncObject < AnimationSync > ( PlayerId ) ! = null ,
2021-04-18 18:42:22 +01:00
( ) = > QSBPlayerManager . GetSyncObject < AnimationSync > ( PlayerId ) . SetSuitState ( PlayerStates . SuitedUp ) ) ;
2020-12-02 21:23:01 +00:00
}
2020-08-09 21:46:51 +01:00
2021-07-12 22:02:50 +01:00
private QSBTool GetToolByType ( ToolType type ) = > CameraBody ? . GetComponentsInChildren < QSBTool > ( )
2020-12-02 21:23:01 +00:00
. FirstOrDefault ( x = > x . Type = = type ) ;
}
2020-07-28 15:59:24 +02:00
}