2021-04-26 14:30:21 +01:00
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using QSB.Animation.Player;
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2021-05-07 14:58:37 +01:00
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using QSB.Animation.Player.Thrusters;
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2021-03-31 10:30:51 +01:00
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using QSB.CampfireSync.WorldObjects;
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2021-04-21 11:02:17 +01:00
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using QSB.Player.TransformSync;
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2021-04-11 17:08:18 +01:00
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using QSB.ProbeSync;
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2021-02-21 18:25:25 +00:00
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using QSB.QuantumSync;
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2021-03-30 17:28:05 +01:00
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using QSB.RoastingSync;
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2020-08-22 17:08:56 +01:00
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using QSB.Tools;
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2020-08-21 14:04:13 +01:00
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using System.Linq;
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2020-07-30 21:57:39 +02:00
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using UnityEngine;
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2020-07-28 15:59:24 +02:00
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2020-11-03 21:33:48 +00:00
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namespace QSB.Player
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2020-07-28 15:59:24 +02:00
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{
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2020-12-02 21:23:01 +00:00
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public class PlayerInfo
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{
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public uint PlayerId { get; }
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public string Name { get; set; }
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public PlayerHUDMarker HudMarker { get; set; }
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2021-04-18 19:07:54 +01:00
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public PlayerState PlayerStates { get; set; } = new PlayerState();
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public PlayerTransformSync TransformSync { get; set; }
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2020-11-01 12:26:09 +00:00
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2020-12-02 21:23:01 +00:00
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// Body Objects
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2020-12-22 09:13:08 +00:00
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public OWCamera Camera { get; set; }
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public GameObject CameraBody { get; set; }
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2020-12-02 21:23:01 +00:00
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public GameObject Body { get; set; }
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2021-03-30 17:28:05 +01:00
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public GameObject RoastingStick { get; set; }
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2021-06-23 16:43:44 +01:00
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public bool Visible { get; set; }
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2020-09-22 21:11:29 +01:00
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2020-12-02 21:23:01 +00:00
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// Tools
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public GameObject ProbeBody { get; set; }
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public QSBProbe Probe { get; set; }
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2020-12-22 09:13:08 +00:00
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public QSBFlashlight FlashLight => CameraBody?.GetComponentInChildren<QSBFlashlight>();
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2020-12-02 21:23:01 +00:00
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public QSBTool Signalscope => GetToolByType(ToolType.Signalscope);
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public QSBTool Translator => GetToolByType(ToolType.Translator);
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public QSBTool ProbeLauncher => GetToolByType(ToolType.ProbeLauncher);
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2021-02-26 10:23:08 +00:00
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public Transform ItemSocket => CameraBody.transform.Find("ItemSocket");
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public Transform ScrollSocket => CameraBody.transform.Find("ScrollSocket");
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public Transform SharedStoneSocket => CameraBody.transform.Find("SharedStoneSocket");
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public Transform WarpCoreSocket => CameraBody.transform.Find("WarpCoreSocket");
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public Transform VesselCoreSocket => CameraBody.transform.Find("VesselCoreSocket");
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2021-03-30 17:28:05 +01:00
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public QSBMarshmallow Marshmallow { get; set; }
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2021-03-31 10:30:51 +01:00
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public QSBCampfire Campfire { get; set; }
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2020-09-22 21:11:29 +01:00
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2020-12-02 21:23:01 +00:00
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// Conversation
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public int CurrentCharacterDialogueTreeId { get; set; }
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2020-12-02 21:23:01 +00:00
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public GameObject CurrentDialogueBox { get; set; }
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2020-11-01 12:26:09 +00:00
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2020-12-02 21:23:01 +00:00
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// Animation
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public AnimationSync AnimationSync => QSBPlayerManager.GetSyncObject<AnimationSync>(PlayerId);
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public bool PlayingInstrument => AnimationSync.CurrentType != AnimationType.PlayerSuited
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&& AnimationSync.CurrentType != AnimationType.PlayerUnsuited;
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2021-05-07 14:58:37 +01:00
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public JetpackAccelerationSync JetpackAcceleration { get; set; }
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2020-07-30 21:57:39 +02:00
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2021-01-18 12:33:07 +00:00
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// Misc
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public bool IsInMoon; // TODO : move into PlayerStates?
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public bool IsInShrine; // TODO : move into PlayerStates?
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2021-02-21 18:25:25 +00:00
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public IQSBQuantumObject EntangledObject;
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2020-12-02 21:23:01 +00:00
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public PlayerInfo(uint id)
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{
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PlayerId = id;
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CurrentCharacterDialogueTreeId = -1;
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2020-12-02 21:23:01 +00:00
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}
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2020-07-30 21:57:39 +02:00
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2020-12-02 21:23:01 +00:00
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public void UpdateStateObjects()
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{
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if (OWInput.GetInputMode() == InputMode.None)
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{
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return;
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}
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2021-06-18 22:38:32 +01:00
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2021-04-18 18:42:22 +01:00
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FlashLight?.UpdateState(PlayerStates.FlashlightActive);
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Translator?.ChangeEquipState(PlayerStates.TranslatorEquipped);
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ProbeLauncher?.ChangeEquipState(PlayerStates.ProbeLauncherEquipped);
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Signalscope?.ChangeEquipState(PlayerStates.SignalscopeEquipped);
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2021-03-13 10:17:52 +00:00
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QSBCore.UnityEvents.RunWhen(() => QSBPlayerManager.GetSyncObject<AnimationSync>(PlayerId) != null,
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() => QSBPlayerManager.GetSyncObject<AnimationSync>(PlayerId).SetSuitState(PlayerStates.SuitedUp));
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2020-12-02 21:23:01 +00:00
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}
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2020-08-09 21:46:51 +01:00
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2020-12-02 21:23:01 +00:00
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private QSBTool GetToolByType(ToolType type)
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{
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2020-12-22 09:13:08 +00:00
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return CameraBody?.GetComponentsInChildren<QSBTool>()
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2020-12-02 21:23:01 +00:00
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.FirstOrDefault(x => x.Type == type);
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}
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}
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2020-07-28 15:59:24 +02:00
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}
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