David Capello
3e9e49caf9
Allow to save specific layers/frames in Save Copy As ( fix #1080 )
2016-09-17 01:01:28 -03:00
David Capello
1404b0ce7d
Merge branch 'master' into beta
2016-09-16 16:02:26 -03:00
David Capello
edf1cfd7b0
Add possibility to move the Timeline at the left/right side ( fix #1169 )
2016-09-15 11:07:36 -03:00
David Capello
20b726f73b
Merge branch 'master' into beta
2016-08-31 19:53:52 -03:00
David Capello
bebbd71d31
Add simple crosshair using native mouse cursors ( fix #1236 )
2016-08-31 13:24:03 -03:00
David Capello
f1c9e77e43
Add mouse cursor scale option
2016-08-30 17:27:19 -03:00
David Capello
b80beb13ad
Move native cursor preference from "Experimental" to "Cursors" section
2016-08-30 16:52:03 -03:00
Carlo "zED" Caputo
2075109a5a
only integer timeline zoom sizes to fit the style
2016-08-07 08:27:18 -03:00
Carlo "zED" Caputo
9ec5587d72
removed thumb opacity setting
2016-08-07 08:26:37 -03:00
Carlo 'zED' Caputo
30feffab8d
setting to change timeline zoom
2016-08-07 05:58:43 -03:00
Carlo "zED" Caputo
f9f7477b04
removed background preference, using checkered
2016-08-07 04:26:44 -03:00
Carlo 'zED' Caputo
0297063c56
removed the quality option
2016-08-07 04:26:37 -03:00
David Capello
36bfa1d641
Merge branch 'beta' into layer-folder
2016-07-28 23:02:24 -03:00
David Capello
8823f6bf21
Merge branch 'master' into beta
2016-07-28 11:03:56 -03:00
David Capello
ed7a1ef1cc
Fix X/Y/Width/Height fields order in "Import Sprite Sheet" ( #1207 )
2016-07-25 11:25:11 -03:00
David Capello
5910e94396
Add option to hide full filename paths ( fix #1199 )
2016-07-25 11:04:16 -03:00
Carlo 'zED' Caputo
57567af06b
Add thumbnails in timeline ( #340 )
...
Reviewed-by: David Capello <davidcapello@gmail.com>
2016-07-25 10:00:00 -03:00
David Capello
f838b8787e
Merge branch 'beta' into layer-folder
2016-07-07 12:47:42 -03:00
David Capello
36ffc8d2bd
Merge branch 'master' into beta
2016-07-06 15:46:22 -03:00
David Capello
67ce9473f8
Add option to include partial tiles in Import Sprite Sheet ( fix #1161 )
2016-07-01 10:24:44 -03:00
David Capello
ca3b72ee08
Merge branch 'beta' into layer-folder
2016-06-30 12:30:21 -03:00
David Capello
d84ba2db32
Merge branch 'master' into beta
2016-06-30 12:26:41 -03:00
David Capello
e353cdae4c
Merge branch 'applyButton' of https://github.com/TheKK/aseprite into apply-button
2016-06-14 09:23:26 -03:00
David Capello
f6fa39ba52
Merge NewGroup command into NewLayer command
2016-06-08 15:43:13 -03:00
David Capello
21afd4ecb5
Add new menu option to create a layer group
2016-06-07 19:06:36 -03:00
David Capello
4760a11348
Merge branch 'master' into beta
2016-06-06 18:02:30 -03:00
David Capello
af2c2838e0
Add new option to zoom sliding two fingers on OS X trackpad
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It was requested here:
http://steamcommunity.com/app/431730/discussions/2/357286663677659387/
2016-05-27 13:15:13 -03:00
David Capello
a9c18db7a4
Add pixel ratio field in Sprite properties
2016-05-24 12:25:11 -03:00
David Capello
73bda9bd19
Add new advanced options in New Sprite dialog to change the pixel ratio
2016-05-23 18:36:47 -03:00
David Capello
9face9458e
Add an option to change the "brush preview" style (related to #792 )
2016-03-24 14:29:15 -03:00
Gabriel Rauter
cb92b781eb
Change Windows Modifier Name to Win for Windows and Super for Linux/BSD
2016-03-01 23:52:36 +01:00
Gabriel Rauter
e22332144a
Add Windows Key as possible Modifier in Keyboard Shortcuts on Windows and Linux as a step to fix #796
2016-03-01 20:14:32 +01:00
David Capello
81d39664a7
Add an alternative message to debug crashes in compiled versions
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As .dmp files are useful only for official releases (i.e. when we have the
compiled .exe+.pdb), this is an alternative message to stop receiving
.dmp files at support@aseprite.org that cannot be used to debug a crash.
2016-01-31 19:49:24 -03:00
David Capello
b0650f6afe
Generalize View::setViewScroll() to blit valid/scrollable region automatically
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With this change we are removing specific code to scroll the Editor widget.
Now if we use Editor::setEditorScroll() to scroll it should work as
View::setViewScroll(). In this way we remove the ugly "blitValidRegion"
parameter from setEditorScroll().
Changes:
* Removed Widget::scrollRegion() because each widget must control
valid/invalid regions after a ui::move_region() in a very specific way
(see View::setViewScroll() or Window::moveWindow)
* Invalidate the whole widget on Widget::setBoundsQuietly()
* Fixed problems blitting invalid regions/not yet updated/painted: using
the new ui::Manager::m_invalidRegion.
* Added View::onSetViewScroll() and View::onScrollRegion()
* Added FileListView to avoid moving the thumbnail region when we scroll
2016-01-05 16:37:52 -03:00
David Capello
3543b086d1
Add option to keep the selection after Edit > Clear ( fix #907 )
2015-12-22 17:49:21 -03:00
David Capello
e79236b3a3
Add JSON data format into Export Sprite Sheet UI
2015-12-22 17:34:51 -03:00
Ying-Ruei Liang (KK)
1cf82697ef
Add "apply" button to options window
2015-12-20 23:58:25 +08:00
David Capello
403e3ee726
Add popup on each BrushSlot to enable/disable params
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Converted BrushSlotParams into a xml widget.
2015-12-16 18:14:04 -03:00
David Capello
c49abf9969
Add missing user_data.xml
2015-12-11 20:17:34 -03:00
David Capello
594892f5ef
Modify cel/layer property dialogs layout
2015-12-11 16:28:08 -03:00
David Capello
08bef859e3
Add user data field on layers and cels
2015-12-10 18:34:25 -03:00
David Capello
5dc149d308
Add "Select > Modify" commands to expand/contract/border the selection
2015-12-04 17:46:32 -03:00
David Capello
fb387cb6c2
Add options to export layers and frameTags meta JSON data from the UI
2015-12-03 12:42:33 -03:00
David Capello
4dbee12789
Add possibility to import/export sprite sheet matrices by columns
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Fix #872
2015-12-03 11:38:59 -03:00
David Capello
3b0bf6daaa
Add anti-aliasing checkbox in "Edit > Insert Text" option
2015-12-01 15:46:21 -03:00
David Capello
771a7ba467
Add search field in keyboard shortcuts dialog ( fix #849 )
...
Changes:
* Added "icon_search" part in the skin
* Added app::SearchEntry widget
* Fixed Separator widget to handle a custom background color, because
now we use Separators inside a ListBox too
* Added Entry::(on)getEntryTextBounds() to specify a customized area
to show text (as SearchEntry needs space for search and close icons)
2015-11-30 15:08:18 -03:00
David Capello
12ccaf883d
Add "px" suffix to New Sprite and Canvas Size fields ( fix #875 )
2015-11-24 19:54:10 -03:00
David Capello
9c1a8762ab
Add option to export sprite sheets in memory only (without a file, fix #865 )
...
We have converted the label "Save As" into a checkbox in the Export
Sprite Sheet dialog.
2015-11-20 14:49:40 -03:00
David Capello
2eada35a38
Add "Undo History" command ( fix #739 )
...
Added member functions to undo::UndoHistory and
app::DocumentUndo to iterate all states of the undo history.
Also we’ve added app::DocumentUndoObserver to see when new states
are added in the undo history.
2015-10-20 11:27:05 -03:00
David Capello
62a16d0525
Improve font selection with keyboard in PasteTextCommand
2015-10-19 15:32:44 -03:00
David Capello
049111bfad
Put font size before font family
...
In this way we can press T, Tab, change the font size, and Enter to try
again quickly with other font size.
2015-10-16 18:40:14 -03:00
David Capello
9f8200ea3e
Add list of system fonts in PasteTextCommand dialog (on Windows)
2015-10-15 18:16:16 -03:00
David Capello
03c0367827
Add option to disable GPU acceleration
2015-10-05 21:18:42 -03:00
David Capello
0e07a01a9b
Add a color picker in the Insert Text dialog
2015-09-23 17:45:07 -03:00
David Capello
1ac39ff85b
Add simple "Edit > Insert Text" menu option (related to #28 )
2015-09-23 17:38:45 -03:00
David Capello
d55017cd17
Use advanced_mode.xml.h in cmd_advanced_mode.cpp
2015-09-22 17:27:47 -03:00
David Capello
c37c790b47
Add "Open Folder" button in Preferences > Theme section
2015-09-18 12:39:46 -03:00
David Capello
df629db6c6
Add "Theme" section in Preferences
2015-09-18 12:23:02 -03:00
Gabriel Rauter
c2a58dd46f
fix type conversion warn. & remove problem preset
...
fix type conversions by putting WebPOptions Class in a seperate file like
GifOptions and use Getter and Setter for better handling. In cases
needed explicit casting was used to supress those warings.
Additionaly the LAST WebPHint Option was removed as it does not work for
this situation.
2015-09-02 14:52:07 +02:00
Gabriel Rauter
5ae9b9a6ef
correct copyright line
2015-09-01 23:11:50 +02:00
Gabriel Rauter
497fc3ed3a
implement simple non animation webp for #273
...
This includes lossless and lossy webp file format. For this reason a
save option dialog was added giving rudimentary options for saving to
the user.
2015-09-01 13:05:24 +02:00
David Capello
ab893eec6e
Improve "Color Curve" dialog to be used only with the mouse ( fix #278 )
2015-08-27 12:27:23 -03:00
David Capello
65baa8d943
Move OK/Cancel buttons at the bottom in Keyboard Shortcuts dialog
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Issue #777
2015-08-25 17:15:14 -03:00
David Capello
19951c6dd5
New Keyboard Shortcuts dialog layout ( fix #777 )
2015-08-25 13:59:15 -03:00
David Capello
dc9ee103f0
Make CelProperties dialog non-modal
2015-08-21 08:35:29 -03:00
David Capello
728432f9e5
Convert "Layer Properties" dialog in a non-modal window
2015-08-21 00:44:28 -03:00
David Capello
ff9693b29d
Add support to export all/selected/one layer/frame/frame tag
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This commit includes support to export tagged frames using the command
line --frame-tag option.
Fix #415 , fix #570 , fix #607 , fix #745
2015-08-20 22:30:33 -03:00
David Capello
6b9c4c53ae
Add icons in "New Sprite" dialog
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Some changes needed to do this:
* Added support to show icon+text in ButtonSet items
* Added an extra parameter in Graphics::drawUIString() to avoid drawing
the underscore
* Fixed expansion of ButtonSet items when the grid is resized
* Added support for Alt+mnemonic shortcuts in ButtonSet items
2015-08-12 12:38:07 -03:00
David Capello
6d532e56c5
Set RGBA has the default color mode for new sprites
2015-08-11 13:38:51 -03:00
David Capello
9d84089b0c
Move "UI Elements Scaling" option from Experimental tab to General
2015-08-10 18:56:36 -03:00
David Capello
a34931db3d
Remove ConfigureTools command
...
These options were replaced with commands in "View" menu.
2015-08-10 18:52:29 -03:00
David Capello
bf54fd26d3
Add option to put the onion skin behind the sprite
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Fix #526 and fix #412
2015-07-31 15:55:06 -03:00
David Capello
80b47419fd
Add an option to onionskin the current layer only (related to #526 )
2015-07-31 14:30:11 -03:00
David Capello
41bb23f1f1
Change opaque/transparent selection by default depending on the layer
2015-07-27 11:43:48 -03:00
David Capello
7f4d4936e1
Re-implement GIF encoder
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- Correct usage of disposal methods (and possibility to generate records
with "restore previous frame" disposal method)
- Create color maps for each frame when necessary
- Remove options to dither RGB images (to simplify encoder)
2015-07-22 16:40:44 -03:00
David Capello
cee355ee61
Fix minor layout issues in the Preferences dialog
2015-07-18 13:29:23 -03:00
David Capello
e9308c2d35
Add alpha channel in quantization (related to #286 )
2015-07-02 11:18:43 -03:00
David Capello
78918c0df8
Improve ColorQuantization UI to select the # of colors for the new palette
2015-06-30 15:25:23 -03:00
David Capello
a12816c04e
Add command to change the palette size manually with a number
2015-06-30 12:21:41 -03:00
David Capello
e98e2fe3e1
Use the generated widget from sprite_properties.xml in SpritePropertiesCommand
2015-06-22 11:20:10 -03:00
David Capello
401dd5362b
Add option to change the "Stop" button behavior ( fix #705 )
2015-06-19 12:09:34 -03:00
David Capello
89e0392daa
Add support for palettes with more less (and more) than 256 colors ( fix #668 )
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With this commit we've removed doc::Palette::MaxColors constant.
2015-06-18 12:50:33 -03:00
David Capello
fb4b2e76c8
Add layer opacity property ( fix #225 )
2015-06-14 20:23:49 -03:00
David Capello
21ca87862c
Add layer blending modes ( fix #318 )
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- Added doc::BlendMode enum and doc::BlendFunc type
- Renamed LayerImage::getBlendMode() -> blendMode()
- BLEND_MODE_COPY is BlendMode::SRC now
- BLEND_MODE_NORMAL is BlendMode::NORMAL now
- Added app::cmd::SetLayerBlendMode
2015-06-13 21:29:16 -03:00
David Capello
0a1dfe0633
Merge branch 'onionskin'
...
Conflicts:
src/app/ui/editor/play_state.cpp
src/render/render.cpp
third_party/gtest
2015-06-05 15:53:15 -03:00
David Capello
e0fea708f8
Add option to resize the final output of "Save Copy As" command ( fix #685 )
2015-06-03 16:34:27 -03:00
David Capello
c6f2c48d66
Move the "new folder dialog" to its own xml to automatically generate its widget
2015-06-03 12:21:14 -03:00
David Capello
726013e0bd
Use generated widget in app::FileSelector from file_selector.xml
2015-06-03 12:21:12 -03:00
David Capello
89f96926a4
Ask to overwrite files in Export Sprite Sheet command ( fix #689 )
2015-06-02 18:41:22 -03:00
David Capello
9723d1b6ec
Now the file type combobox in FileSelector acts like a filter ( fix #643 )
2015-05-28 18:59:12 -03:00
David Capello
ac9717b121
Minor style change to file_selector.xml
2015-05-28 17:06:01 -03:00
David Capello
e8ff3b8cda
Minor style change to select_accelerator.xml <grid> element
2015-05-28 17:00:37 -03:00
David Capello
3388eaffde
Show onion skinning depending on the configured loop section ( fix #555 )
...
There is a new option (per document) to disable this behavior.
2015-05-27 17:42:41 -03:00
David Capello
06d1929729
Remove background color as an option in "New File"
2015-05-09 12:46:07 -03:00
David Capello
d31f83e098
Add option to load/save default palette preset ( fix #626 )
...
Now the default palette is saved in the user configuration
directory, so we can set any palette as the default (it doesn't
matter if it's related or not to a file, it will be copied into
the user directory anyway).
2015-05-08 16:08:55 -03:00
David Capello
97609b6504
Add option to change the zoom behavior with keys
2015-05-07 15:56:38 -03:00
David Capello
b2955d58ad
Add option to change the zoom behavior with scroll wheel
2015-05-07 15:52:26 -03:00
David Capello
2ea7ac6fbc
Minor changes in options.xml
2015-04-23 18:33:22 -03:00
David Capello
da342f29f3
Several changes related to UI scale
...
* UI scale is an experimental option (it needs app restart)
* We can change the Screen Scale without restarting the app now
* Hide reloading of skin data in SkinTheme::onRegenerate()
* Now setFontOfAllWidgets() is called from Theme::regenerate()
* Remove reload_default_font()
* Simplify gui_setup_screen()
2015-04-17 12:24:33 -03:00
David Capello
240149ef6f
Add UI Scale option (as separated concept from Screen Scale)
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With this change we don't adapt the UI Scale automatically depending of
the display size, as it cannot be adjusted dynamically anyway (as the app
must be restarted to take this change correctly).
2015-04-17 11:11:36 -03:00