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Add layer opacity property (fix #225)
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@ -1,5 +1,5 @@
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<!-- Aseprite -->
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<!-- Copyright (C) 2001-2014 by David Capello -->
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<!-- Copyright (C) 2001-2015 by David Capello -->
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<gui>
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<window text="Layer Properties" id="layer_properties">
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<vbox>
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@ -9,6 +9,9 @@
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<label text="Mode:" />
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<combobox id="mode" />
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<label text="Opacity:" />
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<slider id="opacity" min="0" max="255" width="128" />
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</grid>
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<separator horizontal="true" />
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<hbox>
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@ -114,6 +114,7 @@ add_library(app-lib
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cmd/set_frame_tag_name.cpp
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cmd/set_frame_tag_range.cpp
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cmd/set_layer_blend_mode.cpp
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cmd/set_layer_opacity.cpp
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cmd/set_layer_flags.cpp
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cmd/set_layer_name.cpp
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cmd/set_mask.cpp
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39
src/app/cmd/set_layer_opacity.cpp
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39
src/app/cmd/set_layer_opacity.cpp
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@ -0,0 +1,39 @@
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// Aseprite
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// Copyright (C) 2001-2015 David Capello
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2 as
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// published by the Free Software Foundation.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/cmd/set_layer_opacity.h"
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#include "doc/layer.h"
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namespace app {
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namespace cmd {
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SetLayerOpacity::SetLayerOpacity(LayerImage* layer, int opacity)
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: WithLayer(layer)
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, m_oldOpacity(layer->opacity())
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, m_newOpacity(opacity)
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{
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}
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void SetLayerOpacity::onExecute()
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{
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static_cast<LayerImage*>(layer())->setOpacity(m_newOpacity);
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layer()->incrementVersion();
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}
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void SetLayerOpacity::onUndo()
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{
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static_cast<LayerImage*>(layer())->setOpacity(m_oldOpacity);
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layer()->incrementVersion();
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}
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} // namespace cmd
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} // namespace app
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43
src/app/cmd/set_layer_opacity.h
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43
src/app/cmd/set_layer_opacity.h
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@ -0,0 +1,43 @@
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// Aseprite
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// Copyright (C) 2001-2015 David Capello
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License version 2 as
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// published by the Free Software Foundation.
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#ifndef APP_CMD_SET_LAYER_OPACITY_H_INCLUDED
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#define APP_CMD_SET_LAYER_OPACITY_H_INCLUDED
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#pragma once
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#include "app/cmd.h"
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#include "app/cmd/with_layer.h"
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namespace doc {
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class LayerImage;
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}
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namespace app {
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namespace cmd {
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using namespace doc;
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class SetLayerOpacity : public Cmd
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, public WithLayer {
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public:
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SetLayerOpacity(LayerImage* layer, int opacity);
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protected:
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void onExecute() override;
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void onUndo() override;
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size_t onMemSize() const override {
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return sizeof(*this);
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}
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private:
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int m_oldOpacity;
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int m_newOpacity;
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};
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} // namespace cmd
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} // namespace app
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#endif
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@ -15,6 +15,7 @@
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#include "app/app.h"
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#include "app/cmd/set_layer_blend_mode.h"
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#include "app/cmd/set_layer_name.h"
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#include "app/cmd/set_layer_opacity.h"
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#include "app/commands/command.h"
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#include "app/context_access.h"
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#include "app/modules/gui.h"
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@ -45,7 +46,8 @@ public:
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LayerPropertiesWindow(const LayerImage* layer)
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: m_layer(const_cast<LayerImage*>(layer))
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, m_oldBlendMode(layer->blendMode()) {
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, m_oldBlendMode(layer->blendMode())
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, m_oldOpacity(layer->opacity()) {
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name()->setText(layer->name().c_str());
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name()->setMinSize(gfx::Size(128, 0));
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name()->setExpansive(true);
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@ -67,8 +69,13 @@ public:
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mode()->addItem("Color");
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mode()->addItem("Luminosity");
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mode()->setSelectedItemIndex((int)layer->blendMode());
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opacity()->setValue(layer->opacity());
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mode()->setEnabled(!layer->isBackground());
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mode()->Change.connect(Bind<void>(&LayerPropertiesWindow::onBlendModeChange, this));
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opacity()->setEnabled(!layer->isBackground());
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mode()->Change.connect(Bind<void>(&LayerPropertiesWindow::onLayerPropsChange, this));
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opacity()->Change.connect(Bind<void>(&LayerPropertiesWindow::onLayerPropsChange, this));
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remapWindow();
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centerWindow();
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@ -83,26 +90,34 @@ public:
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return (BlendMode)mode()->getSelectedItemIndex();
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}
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int opacityValue() const {
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return opacity()->getValue();
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}
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protected:
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bool onProcessMessage(ui::Message* msg) override {
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switch (msg->type()) {
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case kCloseMessage:
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m_layer->setBlendMode(m_oldBlendMode);
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m_layer->setOpacity(m_oldOpacity);
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save_window_pos(this, "LayerProperties");
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break;
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}
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return Window::onProcessMessage(msg);
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}
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void onBlendModeChange() {
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void onLayerPropsChange() {
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m_layer->setBlendMode(blendModeValue());
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m_layer->setOpacity(opacityValue());
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update_screen_for_document(
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static_cast<app::Document*>(m_layer->sprite()->document()));
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}
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LayerImage* m_layer;
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BlendMode m_oldBlendMode;
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int m_oldOpacity;
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};
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LayerPropertiesCommand::LayerPropertiesCommand()
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@ -129,9 +144,11 @@ void LayerPropertiesCommand::onExecute(Context* context)
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if (window.getKiller() == window.ok()) {
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std::string newName = window.nameValue();
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int newOpacity = window.opacityValue();
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BlendMode newBlendMode = window.blendModeValue();
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if (newName != layer->name() ||
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newOpacity != layer->opacity() ||
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newBlendMode != layer->blendMode()) {
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ContextWriter writer(reader);
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{
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@ -140,6 +157,9 @@ void LayerPropertiesCommand::onExecute(Context* context)
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if (newName != layer->name())
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transaction.execute(new cmd::SetLayerName(writer.layer(), newName));
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if (newOpacity != layer->opacity())
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transaction.execute(new cmd::SetLayerOpacity(static_cast<LayerImage*>(writer.layer()), newOpacity));
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if (newBlendMode != layer->blendMode())
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transaction.execute(new cmd::SetLayerBlendMode(static_cast<LayerImage*>(writer.layer()), newBlendMode));
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@ -84,6 +84,7 @@ Cel* Layer::cel(frame_t frame) const
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LayerImage::LayerImage(Sprite* sprite)
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: Layer(ObjectType::LayerImage, sprite)
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, m_opacity(255)
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, m_blendmode(BlendMode::NORMAL)
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{
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}
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@ -119,6 +119,9 @@ namespace doc {
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BlendMode blendMode() const { return m_blendmode; }
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void setBlendMode(BlendMode blendmode) { m_blendmode = blendmode; }
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int opacity() const { return m_opacity; }
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void setOpacity(int opacity) { m_opacity = opacity; }
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void addCel(Cel *cel);
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void removeCel(Cel *cel);
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void moveCel(Cel *cel, frame_t frame);
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@ -139,6 +142,7 @@ namespace doc {
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void destroyAllCels();
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BlendMode m_blendmode;
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int m_opacity;
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CelList m_cels; // List of all cels inside this layer used by frames.
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};
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@ -44,8 +44,13 @@ void write_layer(std::ostream& os, const Layer* layer)
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switch (layer->type()) {
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case ObjectType::LayerImage: {
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CelConstIterator it, begin = static_cast<const LayerImage*>(layer)->getCelBegin();
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CelConstIterator end = static_cast<const LayerImage*>(layer)->getCelEnd();
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const LayerImage* imgLayer = static_cast<const LayerImage*>(layer);
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CelConstIterator it, begin = imgLayer->getCelBegin();
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CelConstIterator end = imgLayer->getCelEnd();
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// Blend mode & opacity
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write16(os, (int)imgLayer->blendMode());
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write8(os, imgLayer->opacity());
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// Images
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int images = 0;
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@ -73,7 +78,7 @@ void write_layer(std::ostream& os, const Layer* layer)
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}
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// Cels
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write16(os, static_cast<const LayerImage*>(layer)->getCelsCount());
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write16(os, imgLayer->getCelsCount());
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for (it=begin; it != end; ++it) {
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const Cel* cel = *it;
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write_cel(os, cel);
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@ -108,8 +113,14 @@ Layer* read_layer(std::istream& is, SubObjectsFromSprite* subObjects)
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switch (static_cast<ObjectType>(layer_type)) {
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case ObjectType::LayerImage: {
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LayerImage* imgLayer = new LayerImage(subObjects->sprite());
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// Create layer
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layer.reset(new LayerImage(subObjects->sprite()));
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layer.reset(imgLayer);
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// Blend mode & opacity
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imgLayer->setBlendMode((BlendMode)read16(is));
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imgLayer->setOpacity(read8(is));
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// Read images
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int images = read16(is); // Number of images
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@ -132,7 +143,7 @@ Layer* read_layer(std::istream& is, SubObjectsFromSprite* subObjects)
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Cel* cel = read_cel(is, subObjects);
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// Add the cel in the layer
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static_cast<LayerImage*>(layer.get())->addCel(cel);
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imgLayer->addCel(cel);
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}
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break;
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}
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@ -680,18 +680,25 @@ void Render::renderLayer(
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}
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if (src_image) {
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int t, output_opacity;
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const LayerImage* imgLayer = static_cast<const LayerImage*>(layer);
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BlendMode layerBlendMode =
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(blend_mode == BlendMode::UNSPECIFIED ?
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imgLayer->blendMode():
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blend_mode);
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output_opacity = MID(0, cel->opacity(), 255);
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output_opacity = MUL_UN8(output_opacity, m_globalOpacity, t);
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ASSERT(cel->opacity() >= 0);
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ASSERT(cel->opacity() <= 255);
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ASSERT(imgLayer->opacity() >= 0);
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ASSERT(imgLayer->opacity() <= 255);
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// Multiple three opacities: cel*layer*global
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int t;
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int opacity = cel->opacity();
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opacity = MUL_UN8(opacity, imgLayer->opacity(), t);
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opacity = MUL_UN8(opacity, m_globalOpacity, t);
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ASSERT(src_image->maskColor() == m_sprite->transparentColor());
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BlendMode layer_blend_mode =
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(blend_mode == BlendMode::UNSPECIFIED ?
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static_cast<const LayerImage*>(layer)->blendMode():
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blend_mode);
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// Draw parts outside the "m_extraCel" area
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if (drawExtra && m_extraType == ExtraType::PATCH) {
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gfx::Region originalAreas(area.srcBounds());
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@ -703,8 +710,7 @@ void Render::renderLayer(
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image, src_image, pal,
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cel, gfx::Clip(area.dst.x+rc.x-area.src.x,
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area.dst.y+rc.y-area.src.y, rc), scaled_func,
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output_opacity,
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layer_blend_mode, zoom);
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opacity, layerBlendMode, zoom);
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}
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}
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// Draw the whole cel
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@ -712,8 +718,7 @@ void Render::renderLayer(
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renderCel(
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image, src_image, pal,
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cel, area, scaled_func,
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output_opacity,
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layer_blend_mode, zoom);
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opacity, layerBlendMode, zoom);
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}
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}
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}
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