Add option to include partial tiles in Import Sprite Sheet (fix #1161)

This commit is contained in:
David Capello 2016-07-01 10:24:44 -03:00
parent ee1dac0893
commit 67ce9473f8
3 changed files with 22 additions and 6 deletions

View File

@ -290,6 +290,7 @@
<section id="import_sprite_sheet">
<option id="type" type="app::SpriteSheetType" default="app::SpriteSheetType::Rows" />
<option id="bounds" type="gfx::Rect" default="gfx::Rect(0, 0, 16, 16)" />
<option id="partial_tiles" type="bool" default="false" />
</section>
<section id="preview" text="Preview">
<option id="zoom" type="double" default="1.0" />

View File

@ -1,5 +1,5 @@
<!-- ASEPRITE -->
<!-- Copyright (C) 2001-2015 by David Capello -->
<!-- Copyright (C) 2001-2016 by David Capello -->
<gui>
<window id="import_sprite_sheet" text="Import Sprite Sheet">
<grid columns="4">
@ -18,6 +18,8 @@
<label text="Height" />
<entry id="height" text="16" maxsize="4" />
<check id="partial_tiles" text="Include partial tiles at bottom/right edges" cell_hspan="4" />
<hbox cell_hspan="4">
<boxfiller />
<hbox>

View File

@ -1,5 +1,5 @@
// Aseprite
// Copyright (C) 2001-2015 David Capello
// Copyright (C) 2001-2016 David Capello
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2 as
@ -92,6 +92,10 @@ public:
return (app::SpriteSheetType)(sheetType()->getSelectedItemIndex()+1);
}
bool partialTilesValue() const {
return partialTiles()->isSelected();
}
bool ok() const {
return closer() == import();
}
@ -214,6 +218,7 @@ private:
sheetType()->setSelectedItemIndex((int)app::SpriteSheetType::Rows-1);
onChangeRectangle(m_docPref->importSpriteSheet.bounds());
partialTiles()->setSelected(m_docPref->importSpriteSheet.partialTiles());
onEntriesChange();
}
}
@ -305,6 +310,7 @@ void ImportSpriteSheetCommand::onExecute(Context* context)
Document* document = window.document();
DocumentPreferences* docPref = window.docPref();
gfx::Rect frameBounds = window.frameBounds();
bool partialTiles = window.partialTilesValue();
auto sheetType = window.sheetTypeValue();
ASSERT(document);
@ -321,21 +327,27 @@ void ImportSpriteSheetCommand::onExecute(Context* context)
// Each sprite in the sheet
std::vector<gfx::Rect> tileRects;
int widthStop = sprite->width();
int heightStop = sprite->height();
if (partialTiles) {
widthStop += frameBounds.w-1;
heightStop += frameBounds.h-1;
}
switch (sheetType) {
case app::SpriteSheetType::Horizontal:
for (int x=frameBounds.x; x+frameBounds.w<=sprite->width(); x += frameBounds.w) {
for (int x=frameBounds.x; x+frameBounds.w<=widthStop; x += frameBounds.w) {
tileRects.push_back(gfx::Rect(x, frameBounds.y, frameBounds.w, frameBounds.h));
}
break;
case app::SpriteSheetType::Vertical:
for (int y=frameBounds.y; y+frameBounds.h<=sprite->height(); y += frameBounds.h) {
for (int y=frameBounds.y; y+frameBounds.h<=heightStop; y += frameBounds.h) {
tileRects.push_back(gfx::Rect(frameBounds.x, y, frameBounds.w, frameBounds.h));
}
break;
case app::SpriteSheetType::Rows:
for (int y=frameBounds.y; y+frameBounds.h<=sprite->height(); y += frameBounds.h) {
for (int x=frameBounds.x; x+frameBounds.w<=sprite->width(); x += frameBounds.w) {
for (int y=frameBounds.y; y+frameBounds.h<=heightStop; y += frameBounds.h) {
for (int x=frameBounds.x; x+frameBounds.w<=widthStop; x += frameBounds.w) {
tileRects.push_back(gfx::Rect(x, y, frameBounds.w, frameBounds.h));
}
}
@ -411,6 +423,7 @@ void ImportSpriteSheetCommand::onExecute(Context* context)
if (docPref) {
docPref->importSpriteSheet.type(sheetType);
docPref->importSpriteSheet.bounds(frameBounds);
docPref->importSpriteSheet.partialTiles(partialTiles);
}
}
catch (...) {