David Capello
8ff62f7a5f
[lua] Add Uuid tests
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Missing file from 636cce6f0d
commit
2023-04-18 07:41:32 -03:00
David Capello
2962bb3676
Fix save-as-with-slice CLI test as output files are listed in order
2023-04-14 14:05:51 -03:00
Gaspar Capello
d4d18c99be
[lua] Add Image:clear(Rectangle, color) overload ( fix #3799 )
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We can use:
Image:clear()
Image:clear(color)
Image:clear(rectangle)
Image:clear(rectangle, color)
If the color is not specified it will be the transparent color of the
image.
Co-authored-by: David Capello <david@igara.com>
2023-04-12 15:30:12 -03:00
David Capello
89ced2e557
Add test for -save-as {slice} ( #3801 , #3802 )
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Original report: https://community.aseprite.org/t/17692
2023-04-12 15:11:37 -03:00
David Capello
24846eae10
Add z-index property to cels ( fix aseprite/Attachment-System#88 )
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* Now a Cel has a z-index property to change the order of layers per frame
* A new doc::RenderPlan class can calculate the order of cels to be rendered
* z-index is saved as a int16_t in the .aseprite files
* This new field can be set/get from Lua with Cel.zIndex
2023-04-10 19:23:16 -03:00
David Capello
4c1e5d8755
Add a test for -save-as with -filename-format and -split-tags
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Test case for the issue commented here: https://github.com/aseprite/aseprite/issues/3733#issuecomment-1494682407
2023-04-03 14:09:03 -03:00
Gaspar Capello
8f515da9f0
Fix 8 Connected Fill escapes grid with "Stop At Grid" checked ( fix #3564 )
2023-03-28 13:45:33 -03:00
Gaspar Capello
637632eafb
[lua] Add blend modes to Image:drawImage()
2023-03-27 20:31:58 -03:00
David Capello
e865374805
Fix bug saving tags in file sequences using -save-as "{tag}_1.png"
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Now the equivalent was "{tag}_{frame1}.png", but it looks like a
regression reported here https://community.aseprite.org/t/17253 were
it was possible to just specify the frame number as in "{tag}_1.png"
2023-03-22 14:35:52 -03:00
David Capello
88296340a6
[lua] Add Size:union() function
2023-03-13 16:03:03 -03:00
Martín Capello
47a1c407c3
Update the way vectors are serialized to support mixed elements types
2023-02-22 12:51:51 -03:00
David Capello
64ce25fae2
Add property to disable the standard tilemap UI
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Added a Sprite.tileManagementPlugin property for plugins that want to
replace the standard tilemap/tileset interface. This includes a new
external file field in .aseprite files to specify that the sprite
tiles are controlled by a specific plugin.
Once this property is set, the standard tilemap/tileset modes
selectors will disappear and the only way to make then available will
be setting this property to nil/empty string again.
Fix https://github.com/aseprite/Attachment-System/issues/21
2023-02-15 18:55:21 -03:00
David Capello
a5a1d22705
Add some tests to encode/decode tile properties
2023-02-13 17:21:42 -03:00
David Capello
faabacdd39
[lua] Fix undo/redo of tileset properties changes (name/baseIndex)
2023-01-13 19:16:15 -03:00
David Capello
11a3e634b1
Fix bug undoing tileset deletion wasn't restoring its name correctly
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Actually it looks like a long-standing bug in the write/read_tileset()
functions where tileset names aren't saved (so another bug fixed with
this change is that restoring a tileset from a crashes session/file,
will restore the tileset name correctly).
2023-01-13 18:54:31 -03:00
Gaspar Capello
f82ab4f3d9
Fix tilemapMode parameter of a few useTool methods on tilemap.lua tests
2023-01-12 09:29:07 -03:00
Gaspar Capello
0ab6f9681d
Tests for Sprite:newTile() and Sprite:deleteTile() methods
2023-01-12 09:28:33 -03:00
Martín Capello
7e16b49644
Add tileset creation/deletion tests in lua
2023-01-12 09:25:43 -03:00
David Capello
0387337100
Test that saving empty property maps corrupt the .aseprite file
2023-01-09 15:54:30 -03:00
David Capello
81b2507bb6
[lua] Add Tileset:tile(tileIndex) API to get tile image/data/properties ( fix #3653 )
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This should replace the old Tileset:getTile(tileIndex) which returns
only the image.
2023-01-06 19:50:04 -03:00
Martín Capello
6534d37b40
Add custom properties serialization/deserialization lua tests
2023-01-06 19:28:02 -03:00
David Capello
d590d3f39a
Add nullptr_t to doc::UserData::Variant to fix bug when undoing an previously unexistent property
2023-01-06 14:36:51 -03:00
David Capello
645605305f
[lua] Add undo information when we modify user data properties
2023-01-03 11:14:19 -03:00
David Capello
427efef257
[lua] Add possibility to set the whole properties object
2023-01-03 09:00:36 -03:00
David Capello
b9537dbbe0
[lua] Add object.properties("extID") syntax to get extension properties
2023-01-03 08:34:14 -03:00
David Capello
9138592e98
[lua] Add support to set/get tables (arrays/maps) into user properties
2023-01-02 19:51:07 -03:00
David Capello
9f0491ddb6
[lua] Add support to iterate properties using pairs()
2023-01-02 14:36:49 -03:00
David Capello
ef0596fd01
[lua] Add __len operator to Properties
2023-01-02 12:54:37 -03:00
David Capello
76a398b162
[lua] Add access to user data properties in Sprite object ( aseprite/api#88 )
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This is a basic implementation where we can only access basic
properties (not maps or vectors yet).
2023-01-02 12:54:37 -03:00
David Capello
8447a097c6
[lua] Add Image.id and Image.version getters
2022-12-26 17:20:27 -03:00
David Capello
ae6f9c22ba
Add support to save multiple files with -save-as {title} etc.
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Fixes #2442 , fixes #3629 , and https://community.aseprite.org/t/16491
2022-12-23 12:09:05 -03:00
David Capello
768773bb3a
Add test for -save-as {title} ( #2442 )
2022-12-23 11:33:28 -03:00
David Capello
0da73516f1
New test for --tagname-format CLI argument ( #1514 , #3271 , #3611 )
2022-12-23 09:50:54 -03:00
David Capello
909ebd6dcb
[lua] New Rectangle(point, size) constructor
2022-12-21 13:01:03 -03:00
David Capello
4d880bd5b7
[lua] Add Rectangle.origin and Rectangle.size properties
2022-12-20 18:04:51 -03:00
David Capello
f50bbff5d4
Minor formatting in rectangle.lua tests
2022-12-20 17:52:16 -03:00
David Capello
914e14377c
[lua] Add Image.bounds and Image:shrinkBounds()
2022-12-19 12:27:30 -03:00
David Capello
bd674dcb31
Add user data to tilesets (only logic side + scripting properties)
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There is no UI yet to set Tileset user data (color and text).
2022-11-08 19:23:56 -03:00
David Capello
38c0400927
Fix Doc::isModified() when we are in a similar UndoState to the saved one
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If the current UndoState doesn't modify the "saved state" (e.g. there
is a sequence of undoes/redoes that doesn't modify the saved version
of the sprite compared to the current one), we can indicate that we
are in the saved state anyway (!Doc::isModified).
2022-11-02 09:58:18 -03:00
David Capello
cfa977e195
Fix instructions/paths for CLI tests
2022-10-25 15:57:31 -03:00
David Capello
c7cafca69a
Merge remote-tracking branch 'tests/main'
2022-10-25 15:30:38 -03:00