41640 Commits

Author SHA1 Message Date
twinaphex
a8445c3ec4 D3D8 buildfix 2018-01-03 20:23:34 +01:00
twinaphex
5d5115941f (d3d_common.c) Fix D3D8 codepaths 2018-01-03 20:16:19 +01:00
twinaphex
45d532b3a2 Simplify Makefile.common 2018-01-03 19:58:51 +01:00
twinaphex
aa255a9ad2 (D3D) Make d3dx dynamically loadable 2018-01-03 19:55:00 +01:00
twinaphex
d3480e6365 Create d3d_font_indirect 2018-01-03 19:03:19 +01:00
twinaphex
94b04828f9 Add ability to dynamically load d3d DLL 2018-01-03 18:53:13 +01:00
twinaphex
3a3776ba24 Create d3d_initialize_symbols 2018-01-03 18:38:13 +01:00
twinaphex
f19ff885f4 Cleanups 2018-01-03 18:23:04 +01:00
twinaphex
7b8299bbd7 Add this back 2018-01-03 18:15:20 +01:00
twinaphex
2424ffaa26 Dehardcode D3D_SDK_VERSION 2018-01-03 18:14:54 +01:00
twinaphex
30ba656f5c Create d3d_create 2018-01-03 18:09:31 +01:00
twinaphex
24a78a28c2 Update 2018-01-03 17:28:41 +01:00
twinaphex
5e5f0106e7 HLSL does not require Cg runtime lib 2018-01-03 16:11:44 +01:00
twinaphex
b37ea96969 Cleanup 2018-01-03 16:09:44 +01:00
twinaphex
966053be60 Fix some of the major remaining issues with the D3D8 codepath 2018-01-03 15:57:47 +01:00
twinaphex
0e337bb110 Use d3d_device_get_backbuffer 2018-01-03 16:25:45 +01:00
twinaphex
06366c9c85 Correct this 2018-01-03 15:22:17 +01:00
twinaphex
6e22e2b4fc Add d3d_device_get_backbuffer 2018-01-03 15:21:48 +01:00
twinaphex
dbd2faf69a fabsf not defined for MSVC 2003 2018-01-03 14:48:53 +01:00
twinaphex
efb022bb28 (D3D8 renderchain) Buildfix 2018-01-03 14:46:08 +01:00
twinaphex
df9cf9df21 (Xbox OG) Buildfix 2018-01-03 14:43:41 +01:00
twinaphex
dddfbe311a (XBox OG) Buildfix 2018-01-03 14:42:09 +01:00
twinaphex
88a91af0dc Remove this rule from the conditional 2018-01-03 14:40:41 +01:00
twinaphex
c9ff9ea253 (XFONTS) Buildfix 2018-01-03 14:28:07 +01:00
twinaphex
3058fc3390 (xfont) Add C++/C codepaths 2018-01-03 14:26:40 +01:00
twinaphex
59050709a9 (Xbox OG) Fix d3d_frame_postprocess 2018-01-03 14:18:57 +01:00
twinaphex
edb8ecdbf8 (xdk_joypad.c) Add C codepath for XGetDeviceChanges 2018-01-03 14:13:29 +01:00
twinaphex
e17baf411c Use d3d_surface_free 2018-01-03 14:10:14 +01:00
twinaphex
947bd80faf d3d8_renderchain_set_vertices - buildfix 2018-01-03 14:06:47 +01:00
twinaphex
c81ad957fa (D3D8/Xbox OG) Buildfix for d3d_set_vertex_declaration 2018-01-03 14:04:37 +01:00
twinaphex
010148ce9c (D3D8/Xbox OG) Buildfix for d3d_set_vertex_shader 2018-01-03 14:02:54 +01:00
twinaphex
0ece7015e7 C buildfix 2018-01-03 13:59:42 +01:00
twinaphex
f6cb15f410 Buildfix for HAVE_D3D8 2018-01-03 13:59:15 +01:00
twinaphex
bf1f201e5a Add another HAVE_D3D8 conditional 2018-01-03 13:57:01 +01:00
twinaphex
777e96f2ea (Xbox OG) Buildfixes 2018-01-03 13:52:57 +01:00
twinaphex
7a481236bf (Xbox OG) Some more buildfixes 2018-01-03 14:37:35 +01:00
twinaphex
6c5d303a07 (Xbox OG) Fix Salamander build 2018-01-03 14:31:41 +01:00
Twinaphex
c9669b696c
Merge pull request #5998 from orbea/val
qb: Improve build without pkg-config.
2018-01-03 13:25:36 +01:00
twinaphex
956f869974 (360) Fix Salamander build 2018-01-03 12:14:08 +01:00
Twinaphex
5c5dae7160
Merge pull request #6034 from orbea/mouse
Hide mouse cursor CMD_EVENT_REINIT in fullscreen.
2018-01-03 11:42:27 +01:00
Twinaphex
a11af7ef1d
Merge pull request #6033 from gblues/master
Fix wiiu touchpad scaling
2018-01-03 11:42:05 +01:00
orbea
b4e5f61713 Hide mouse cursor CMD_EVENT_REINIT in fullscreen. 2018-01-03 02:05:25 -08:00
gblues
1d933a6b52 Fix wiiu touchpad scaling
== DETAILS

Apparently when I refactored this code, I missed out on the fix for
touchpad coordinates that @QuarkTheAwesome had committed.

Oops.

- Fix the touchpad coordinates
- Remove unneeded references to video driver in wpad_driver.c
- Remove unneeded video driver include in pad_driver.h
- Add logging in wpad_driver to verify the fix (#ifdef'd out by default)

== TESTING

Verified fix manually.
2018-01-02 23:25:03 -08:00
bparker06
70ca528d85
readme: Update supported platforms 2018-01-02 22:49:46 -05:00
Brad Parker
228049df11 7zip: only use Unicode file open on Windows 2018-01-02 20:48:19 -05:00
bparker06
c51b107d9c
Update archive_file_7z.c 2018-01-02 20:24:48 -05:00
Brad Parker
54e7ec8e79 win32: use Unicode file I/O for 7zip archives when available 2018-01-02 20:21:55 -05:00
Twinaphex
5db48f9aea
Merge pull request #6030 from orbea/debug
Makefile.common: Don't hardcode -g
2018-01-02 18:40:52 +01:00
orbea
e2b003a993 qb: Only look in /opt/vc/include if $HAVE_VIDEOCORE=yes. 2018-01-02 09:40:36 -08:00
orbea
48982de355 qb: Improve build without pkg-config. 2018-01-02 09:40:36 -08:00