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Cleanup
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@ -804,10 +804,6 @@ void d3d_frame_postprocess(void *data)
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LPDIRECT3DDEVICE dev = (LPDIRECT3DDEVICE)data;
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if (!dev)
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return;
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#if 0
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if (!d3d_restore_device(dev))
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return;
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#endif
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dev->SetFlickerFilter(global->console.screen.flicker_filter_index);
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dev->SetSoftDisplayFilter(global->console.softfilter_enable);
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