aliaspider
da3a90a025
(D3D11) misc.
2018-01-25 05:47:19 +01:00
aliaspider
580c0184c2
(D3D11) font driver: fix text colors.
2018-01-25 05:46:48 +01:00
aliaspider
2a54cbca75
(D3D11) autogen mipmaps when needed.
2018-01-25 04:57:49 +01:00
aliaspider
ccc9d36949
(D3D11) sample the font atlas correctly.
2018-01-25 01:58:17 +01:00
aliaspider
0cd2310a6f
(D3D11) forgot to update the included shader.
2018-01-25 01:46:30 +01:00
aliaspider
8354ffd452
(D3D12) add support for scaling/rotation im menu display driver.
2018-01-25 01:34:53 +01:00
aliaspider
45541a0d44
(D3D11) change the sprite vertex buffer to a ring buffer to avoid data
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races with the gpu.
2018-01-25 01:03:54 +01:00
aliaspider
013ecf3719
(D3D11) menu display: fix the order of gradient colors.
2018-01-25 00:53:57 +01:00
aliaspider
68a6b7f402
(D3D11) change the sampler adressing mode to clamp. fixes the background
...
in xmb.
2018-01-25 00:45:06 +01:00
aliaspider
812eefa601
(D3D11) add menu display driver.
2018-01-25 00:20:06 +01:00
aliaspider
840bd459df
(D3D11) add a font driver.
2018-01-24 20:51:19 +01:00
aliaspider
30d5cd1a07
(D3D10/11/12) add viewport settings.
...
- move some common routines to video_driver.c
2018-01-24 15:00:32 +01:00
aliaspider
a6b24ce995
(d3d10/11/12) reformat some files.
2018-01-24 07:45:45 +01:00
aliaspider
cba3c5b68c
(D3D12) add remaining guids.
2018-01-24 07:33:14 +01:00
twinaphex
5730ebc118
Add Shader Placeholder
2018-01-24 04:21:28 +01:00
twinaphex
dc6752cdf4
(MSVC 2013) Add more switches
2018-01-24 02:16:23 +01:00
twinaphex
63ad668ff0
Add HAVE_DYNAMIC ifdefs
2018-01-24 02:12:58 +01:00
twinaphex
cf97ff3824
Update
2018-01-24 02:09:43 +01:00
twinaphex
6a46065162
(MSVC 2013) Add more non_HAVE_DYNAMIC codepaths
2018-01-24 01:52:44 +01:00
twinaphex
80b17668b6
Add initial VS2013 solution
2018-01-24 01:29:45 +01:00
twinaphex
4dd3a22679
(D3D12) Silence MSVC warnings
2018-01-24 00:38:11 +01:00
twinaphex
1028dc7959
(D3D12) D3D32 works with Mingw now - based on this -
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https://github.com/wolfgangfengel/graphicsdemoskeleton/blob/master/DirectX%2012/01_Skeleton/Window.c#L35
2018-01-24 00:32:18 +01:00
twinaphex
0e363164b1
Attempt to get further with D3D12 for mingw - now compiles
...
but doesn't link yet
2018-01-24 00:14:26 +01:00
twinaphex
d387cfbfbe
Add include/dxsdk
2018-01-23 23:40:17 +01:00
twinaphex
6bbfcdd069
Cleanups
2018-01-23 22:19:55 +01:00
twinaphex
3a981e081c
Cleanups
2018-01-23 21:46:46 +01:00
twinaphex
ba8050ae2c
Cleanup xmb_context_reset_background
2018-01-23 21:34:54 +01:00
twinaphex
5fba9fe25a
(XMB) Cleanups
2018-01-23 21:18:44 +01:00
Twinaphex
cb63f20c8c
Merge pull request #6163 from aliaspider/master
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(d3d10/11/12) resize swapchain correctly when the window's size changes.
2018-01-23 20:58:03 +01:00
aliaspider
956c6ca25a
(d3d10/11/12) resize swapchain correctly when the window's size changes.
2018-01-23 20:27:03 +01:00
Twinaphex
b8da3d0e9f
Merge pull request #6162 from aliaspider/master
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(msvc) support msvc's Predefined Macros in features_cpu.c
2018-01-23 19:38:35 +01:00
aliaspider
c5de5d9433
(msvc) support msvc's Predefined Macros in features_cpu.c
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- add missing defines to makefile.msvc.
2018-01-23 19:35:39 +01:00
twinaphex
b04a52e2e9
(MSVC 2017) Add HAVE_D3D10
2018-01-23 19:29:32 +01:00
Twinaphex
0b68b46c57
Merge pull request #6161 from aliaspider/master
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(D3D10/12) frame duping. re-enable vsync.
2018-01-23 19:18:46 +01:00
aliaspider
3a53010b13
(D3D10/12) frame duping. re-enable vsync.
2018-01-23 19:11:44 +01:00
Twinaphex
d608904309
Remove unused variables
2018-01-23 18:47:49 +01:00
Twinaphex
2e3b6fbdf0
Merge pull request #6160 from aliaspider/master
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(D3D10/11/12) updates.
2018-01-23 18:39:24 +01:00
aliaspider
a5bf9d8dc6
(D3D10/11/12)
...
.add a d3d10 driver.
.add more utility functions to d3d*_common files.
.add an image transfer/convert function to dxgi_common.
.various refactors / style nits.
2018-01-23 18:04:55 +01:00
aliaspider
96e96b9dfd
(msvc) use stdbool.h for VS 2013 and later.
2018-01-23 17:50:46 +01:00
twinaphex
56fad1a77b
Get rid of strdup in populate_settings_bool
2018-01-23 08:51:39 +01:00
twinaphex
ed38887910
(VS2017) Update solution
2018-01-23 08:38:40 +01:00
twinaphex
c24e66e61c
(QB) Add HAVE_DIRECT3D11/HAVE_DIRECT3D12 (disabled by default
...
for now)
2018-01-23 07:45:16 +01:00
Twinaphex
8bc1d9965d
Fix unused variables/etc.
2018-01-23 07:29:04 +01:00
twinaphex
c6fd61cc86
(D3D8) Buildfix
2018-01-23 07:21:53 +01:00
twinaphex
673a190d84
Merge d3d8_renderchain into d3d8.c
2018-01-23 07:18:46 +01:00
twinaphex
ce19e7c98a
Get rid of unused reinit function and get rid of other
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unused stuff in D3D8
2018-01-23 07:00:25 +01:00
twinaphex
393ebfc467
(D3D8) No automatic generation of mipmaps possible, so remove this code
2018-01-23 06:53:07 +01:00
twinaphex
bb1fdad0d9
(Switch) Replace malloc() with calloc() in switch_gfx.c
2018-01-23 06:48:10 +01:00
twinaphex
93523782e5
Uniquely name D3D9
2018-01-23 06:43:03 +01:00
twinaphex
f1c5812ff8
(D3D8) Buildfixes
2018-01-23 06:31:33 +01:00