(D3D11) menu display: fix the order of gradient colors.

This commit is contained in:
aliaspider 2018-01-25 00:53:57 +01:00
parent 68a6b7f402
commit 013ecf3719

View File

@ -69,16 +69,16 @@ static void menu_display_d3d11_draw(void* data)
v->coords.w = 1.0f;
v->coords.h = 1.0f;
v->colors[0] = DXGI_COLOR_RGBA(
v->colors[3] = DXGI_COLOR_RGBA(
0xFF * draw->coords->color[0], 0xFF * draw->coords->color[1],
0xFF * draw->coords->color[2], 0xFF * draw->coords->color[3]);
v->colors[1] = DXGI_COLOR_RGBA(
v->colors[2] = DXGI_COLOR_RGBA(
0xFF * draw->coords->color[4], 0xFF * draw->coords->color[5],
0xFF * draw->coords->color[6], 0xFF * draw->coords->color[7]);
v->colors[2] = DXGI_COLOR_RGBA(
v->colors[1] = DXGI_COLOR_RGBA(
0xFF * draw->coords->color[8], 0xFF * draw->coords->color[9],
0xFF * draw->coords->color[10], 0xFF * draw->coords->color[11]);
v->colors[3] = DXGI_COLOR_RGBA(
v->colors[0] = DXGI_COLOR_RGBA(
0xFF * draw->coords->color[12], 0xFF * draw->coords->color[13],
0xFF * draw->coords->color[14], 0xFF * draw->coords->color[15]);