mirror of
https://github.com/libretro/RetroArch
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parent
6a46065162
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@ -84,7 +84,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_GL;HAVE_GLSL;HAVE_THREADS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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@ -98,7 +98,7 @@
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;_DEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_GL;HAVE_GLSL;HAVE_THREADS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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@ -114,7 +114,7 @@
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_GL;HAVE_GLSL;HAVE_THREADS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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@ -132,7 +132,7 @@
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>WIN32;HAVE_MENU;HAVE_XMB;HAVE_RGUI;HAVE_MATERIALUI;NDEBUG;_WINDOWS;HAVE_XAUDIO;HAVE_DSOUND;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;HAVE_GL;HAVE_GLSL;HAVE_THREADS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\gfx\include\dxsdk;$(SolutionDir)\..\..\gfx\include;$(SolutionDir)\..\..\libretro-common\include;$(SolutionDir)\..\..\deps;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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@ -148,14 +148,10 @@
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">CompileAsC</CompileAs>
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">CompileAsC</CompileAs>
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<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">CompileAsC</CompileAs>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">HAVE_XAUDIO;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">HAVE_XAUDIO;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">HAVE_XAUDIO;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">HAVE_XAUDIO;HAVE_DINPUT;HAVE_D3D;HAVE_D3D9;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<ClCompile Include="..\..\..\griffin\griffin_cpp.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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