636 Commits

Author SHA1 Message Date
Tony Jansson
bb1c853ecd (Vulkan) Reduce log spam 2020-09-23 02:00:03 +03:00
twinaphex
1296fc4745 use strlcpy_literal for string literal copies 2020-09-19 23:28:01 +02:00
twinaphex
e8a0ea15cd Improve glslang_read_shader_file somewhat 2020-08-26 23:46:16 +02:00
twinaphex
044209bc5a Create string_separate_noalloc 2020-08-26 23:46:16 +02:00
twinaphex
6af6d5eb1c (jdgleaver) Initialize string lists properly to prevent memory leaks 2020-08-25 13:25:27 +02:00
twinaphex
c2a8a0f04e use string_list_initialize/deinitialize in more places 2020-08-24 01:16:14 +02:00
twinaphex
0a69d14b11 Reimplement slang_preprocess_parse_parameters 2020-08-24 00:54:24 +02:00
twinaphex
4958e30d8f (slang shader backends) Cleanups 2020-08-16 02:29:54 +02:00
twinaphex
e35d2cb527 CLeanups 2020-08-16 02:20:13 +02:00
twinaphex
bb58b0d6e3 (GLSLANG) Move more common code out of shader_gl_core and shader_vulkan
and into glslang_util.h
2020-08-16 02:05:38 +02:00
twinaphex
a1ce1e4f1d gl_glsl_set_proc_address unneeded - remove it 2020-08-04 03:58:51 +02:00
twinaphex
f8b8f2a07d (slang) Cut down on code duplication 2020-08-03 18:37:07 +02:00
twinaphex
86d302099e Move build_vec4 to glslang_util.c 2020-08-03 18:34:33 +02:00
twinaphex
cce2ac6904 (shaders slang) Cut down on code duplication 2020-08-03 18:13:08 +02:00
twinaphex
c387071298 Add static globals TODO/FIXME note 2020-07-20 02:02:00 +02:00
twinaphex
46fd40b574 Use std::string concatenation instead of std::ostringstream 2020-07-11 08:24:13 +02:00
twinaphex
e10f4eed8d (Vulkan) Cleanups 2020-07-09 03:48:42 +02:00
HyperspaceMadness
5ceb30fc1b Changed SLANG_NUM_BINDINGS to 16 for D3D11 Fix 2020-07-08 12:06:59 -04:00
HyperspaceMadness
7c6bb925c4 Increased Slang Max Params, Textures & Passes 2020-07-05 13:45:58 -04:00
twinaphex
09180e64b5 Start unifying more macros 2020-07-03 18:00:40 +02:00
twinaphex
7a22eb1f44 Turn vulkan_image_layout_transition_levels into macro 2020-07-03 08:32:33 +02:00
twinaphex
87b9c2a367 Add HAVE_REWIND switch 2020-07-01 21:04:05 +02:00
twinaphex
f83f0b2d44 Fix static code analysis warnings 2020-06-29 20:27:34 +02:00
twinaphex
cf1eb2e989 Silence more warnings 2020-06-29 20:17:54 +02:00
twinaphex
479058d1a3 Prevent implicit memsets 2020-06-29 16:42:51 +02:00
twinaphex
b2dbbeb386 (glslang_util_cxx.cpp) Use string_starts_with_size 2020-06-28 21:53:28 +02:00
twinaphex
fe8a191012 (glslang_util_cxx.cpp) Use string_starts_with 2020-06-28 21:46:08 +02:00
twinaphex
c600fbc6ff Cleanups 2020-06-28 21:33:07 +02:00
twinaphex
503c8e089f (shader_vulkan) Cleanup 2020-06-28 01:17:36 +02:00
twinaphex
808c00db41 (drivers_shader) Move static functions to top of files 2020-06-26 18:54:30 +02:00
twinaphex
601a73fa8b Use string_starts_with_size where possible - avoids the strlen 2020-06-25 12:51:04 +02:00
twinaphex
d903d684a0 (glslang) Group together more strings 2020-06-12 05:24:34 +02:00
twinaphex
c2044beedd Fix shader regression with MinProgramTexelOffset 2020-06-12 05:18:38 +02:00
twinaphex
7ee5ffcd1c Further optimize SlangProcess 2020-06-11 05:51:03 +02:00
twinaphex
58b22b0a6e Optimize some long iterations of string_is_equal 2020-06-08 07:00:22 +02:00
Higor Eurípedes
1f45018ee8 shader_glsl.c: Move buffer null pointer check in gl_glsl_set_coords()
`buffer` is initialized to a statically allocated variable and can only be NULL
when the allocation of a bigger buffer fails. When only the core frame is being
displayed, the buffer never points to the heap thanks to the small buffer
optimization.
2020-06-06 20:08:28 -03:00
twinaphex
e030986837 Replace fprintfs with RARCH_LOG/RARCH_ERR 2020-05-24 19:29:55 +02:00
twinaphex
6408da2ae4 Silence warnings 2020-05-23 03:19:25 +02:00
twinaphex
a9cf718e75 Get rid of auto variable in glslang.cpp 2020-05-21 20:04:36 +02:00
twinaphex
2a36fa0855 Remove double ';' 2020-05-19 21:29:35 +02:00
jdgleaver
548c5dc925 (glcore/slang) Set filter and wrap mode correctly when intialising shader textures 2020-04-30 17:04:02 +01:00
twinaphex
62bd4960e1 Fix MSVC include paths 2020-03-06 03:01:47 +01:00
twinaphex
d3bc82d2c3 Header cleanups 2020-03-05 14:12:20 +01:00
twinaphex
da60c1bb96 Header cleanups 2020-03-05 14:06:04 +01:00
twinaphex
6232e0abd3 Buildfix 2020-03-03 11:08:16 +01:00
twinaphex
d5f7839d12 Cleanups 2020-03-03 10:58:04 +01:00
twinaphex
d1ebb58580 Cleanups - change function signature of compile_spirv to const char * 2020-03-03 10:49:47 +01:00
orbea
def374c2b9 Fix the header paths with the system glslang. 2020-03-02 14:20:18 -08:00
twinaphex
75eef8a2c9 (drivers shader slang) Put logging behind DEBUG ifdef - and
turn some conditionals into a switch
2020-02-19 16:25:41 +01:00
twinaphex
c6bd3da1c3 (drivers_shader) Cleanups 2020-02-19 03:23:30 +01:00