(shader_vulkan) Cleanup

This commit is contained in:
twinaphex 2020-06-28 01:17:36 +02:00
parent c1f90e4c9a
commit 503c8e089f

View File

@ -2242,8 +2242,7 @@ void Pass::build_commands(
* the passes that end up on-screen. */
if (!final_pass)
{
VkRenderPassBeginInfo rp_info = {
VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO };
VkRenderPassBeginInfo rp_info;
/* Render. */
vulkan_image_layout_transition_levels(cmd,
@ -2256,8 +2255,12 @@ void Pass::build_commands(
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT);
rp_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
rp_info.pNext = NULL;
rp_info.renderPass = framebuffer->get_render_pass();
rp_info.framebuffer = framebuffer->get_framebuffer();
rp_info.renderArea.offset.x = 0;
rp_info.renderArea.offset.y = 0;
rp_info.renderArea.extent.width = current_framebuffer_size.width;
rp_info.renderArea.extent.height = current_framebuffer_size.height;
rp_info.clearValueCount = 0;