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https://github.com/libretro/RetroArch
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Fix the header paths with the system glslang.
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f638fff16d
commit
def374c2b9
@ -1524,16 +1524,17 @@ ifeq ($(HAVE_BUILTINGLSLANG), 1)
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GLSLANG_PLATFORM := Unix
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endif
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DEFINES += -DHAVE_BUILTINGLSLANG
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INCLUDE_DIRS += \
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-I$(DEPS_DIR)/glslang/glslang/glslang/OSDependent/$(GLSLANG_PLATFORM) \
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-I$(DEPS_DIR)/glslang/glslang/OGLCompilersDLL \
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-I$(DEPS_DIR)/glslang/glslang \
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-I$(DEPS_DIR)/glslang/glslang/glslang/MachineIndependent \
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-I$(DEPS_DIR)/glslang/glslang/glslang/Public \
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-I$(DEPS_DIR)/glslang/glslang/SPIRV
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GLSLANG_SOURCES := \
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$(wildcard $(DEPS_DIR)/glslang/*.cpp) \
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gfx/drivers_shader/glslang.cpp \
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$(wildcard $(DEPS_DIR)/glslang/glslang/SPIRV/*.cpp) \
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$(wildcard $(DEPS_DIR)/glslang/glslang/glslang/GenericCodeGen/*.cpp) \
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$(wildcard $(DEPS_DIR)/glslang/glslang/OGLCompilersDLL/*.cpp) \
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@ -1547,7 +1548,7 @@ ifeq ($(HAVE_BUILTINGLSLANG), 1)
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endif
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else ifeq ($(HAVE_GLSLANG),1)
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HAVE_GLSLANG_COMMON = 1
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GLSLANG_SOURCES := $(DEPS_DIR)/glslang/glslang.cpp
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GLSLANG_SOURCES := gfx/drivers_shader/glslang.cpp
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# The order of these libs are somewhat specific
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LIBS += $(GLSLANG_LIBS) \
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@ -1561,7 +1562,6 @@ endif
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ifeq ($(HAVE_GLSLANG_COMMON), 1)
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DEFINES += -DHAVE_GLSLANG
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INCLUDE_DIRS += -I$(DEPS_DIR)/glslang
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OBJ += $(GLSLANG_SOURCES:.cpp=.o)
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endif
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@ -16,8 +16,8 @@
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#include "glslang.hpp"
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#ifdef HAVE_BUILTINGLSLANG
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#include "glslang/glslang/Public/ShaderLang.h"
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#include "glslang/SPIRV/GlslangToSpv.h"
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#include "ShaderLang.h"
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#include "GlslangToSpv.h"
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#elif HAVE_GLSLANG
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#include <glslang/Public/ShaderLang.h>
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#include <glslang/SPIRV/GlslangToSpv.h>
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@ -32,7 +32,7 @@
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#include "glslang_util.h"
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#include "glslang_util_cxx.h"
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#if defined(HAVE_GLSLANG)
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#include <glslang.hpp>
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#include "glslang.hpp"
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#endif
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#include "../../verbosity.h"
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@ -24,7 +24,7 @@
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#include "../../retroarch.h"
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#include "../../configuration.h"
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#include "../managers/core_option_manager.h"
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#include "../../managers/core_option_manager.h"
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#ifndef BIND_ACTION_GET_TITLE
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#define BIND_ACTION_GET_TITLE(cbs, name) \
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