103 Commits

Author SHA1 Message Date
ToadKing
5290a25ccd (GX) support ROM passing through salamander
Needed on Wii since we might need to load salamander when switching cores due to memory issues
2013-05-08 19:11:52 -04:00
ToadKing
0c08726a8e (GX) workaround weird bug in file detection 2013-05-05 23:06:57 -04:00
twinaphex
0a8ee17d55 (PS3/GX/PSP) Use new default 'savefile' directory called 'savefiles'
instead of 'sram'
2013-05-06 00:31:24 +02:00
twinaphex
af867b008d (XDK) Make initial 'default paths' creation of dirs work
on XDK
2013-05-06 00:30:45 +02:00
twinaphex
fd27c1b7ca (RARCH_CONSOLE) Check if needed directories exist and if not,
create them
2013-05-06 00:06:08 +02:00
twinaphex
6a1eb0c0b1 (PS3/RMenu) Move oskutil_handle to menu_common.h 2013-05-05 16:12:06 +02:00
twinaphex
092b2625dd (RMenu/RGUI) Drop MODE_MENU_INGAME 2013-05-05 15:20:45 +02:00
ToadKing
0c0e4d1ddd (GX) set argv[0] when switching cores 2013-04-29 22:05:21 -04:00
ToadKing
203435487e (GX SALAMANDER) fix hang in salamander 2013-04-29 21:55:23 -04:00
ToadKing
e01244acfa (GX) clear framebuffer before exit 2013-04-29 16:08:56 -04:00
twinaphex
69aa79b1e9 (RARCH_CONSOLE) When we encounter a CORE executable - rename,
save and exit app.
2013-04-29 19:37:02 +02:00
twinaphex
8f2ed9a405 (XDK1) Load Game (History) works now on Xbox 1 2013-04-29 18:05:48 +02:00
twinaphex
ded204ce19 (PS3) Load Game History works on PS3 - Multiman will from now on
have to supply its own SELF path to argv[2] in order to work
2013-04-29 15:19:52 +02:00
ToadKing
455167ec19 (GX) error checking fix 2013-04-29 08:27:16 -04:00
twinaphex
51aa5b170f (RMenu) Fixes/cleanups 2013-04-29 03:59:48 +02:00
twinaphex
4a772c3fa8 (Wii) Working Load Game History 2013-04-29 03:05:46 +02:00
ToadKing
74faafff37 buildfix 2013-04-28 20:06:32 -04:00
ToadKing
887fd3c798 (GX) arg passing changes (UNTESTED) 2013-04-28 20:00:09 -04:00
twinaphex
63ba647018 Move all of the code to menu_common.c to avoid code duplication
across frontends
2013-04-28 16:38:13 +02:00
twinaphex
b459d59793 Have system_process_args use MODE_LOAD_GAME from now on 2013-04-28 15:05:02 +02:00
twinaphex
05ac7919b1 system_process_args now has return type 2013-04-28 05:18:56 +02:00
twinaphex
d2e1f6004f Take out XDK D3D header include in platform_xdk.c 2013-04-23 22:22:00 +02:00
twinaphex
57157d35a1 Remove some menu includes in platform files 2013-04-23 21:57:57 +02:00
twinaphex
a647535df0 Move logger_init/logger_deinit to frontend_console.c and out
of platform implementations
2013-04-23 03:17:45 +02:00
twinaphex
fda5db7476 (CONSOLE) Get rid of system_deinit_save and system_post_init 2013-04-23 01:55:00 +02:00
twinaphex
a979cba13c (RMenu/RGUI) Standardization pt. 1 2013-04-18 23:00:27 +02:00
twinaphex
41ec8b8fe8 (PS3/PSP) Remove dead code 2013-04-18 17:44:38 +02:00
twinaphex
4652f1570d (Salamander) Fix build on XDK1 2013-04-14 14:28:27 +02:00
twinaphex
c51347c532 Drop MODE_VIDEO_SCREENSHOTS_ENABLE 2013-04-13 09:09:56 +02:00
twinaphex
5a9194a95c (360) Cleanup shader_hlsl.c 2013-04-12 15:14:34 +02:00
twinaphex
26c765a559 (XDK1) Strip platform_xdk.h 2013-04-12 13:41:07 +02:00
twinaphex
3b4ee38245 (XDK1) Remove some unused XDK1 I/O code 2013-04-12 13:27:10 +02:00
twinaphex
a49fe27d21 (GX) Make Wii/Gamecube gx_video no longer depend on MODE_MENU_DRAW 2013-04-11 16:10:09 +02:00
twinaphex
80390d8143 (XDK1 RMenu) Build fixes 2013-04-10 04:51:36 +02:00
twinaphex
43c9195a77 Get rid of rarch_position_t structure and move RMenu texture to
rmenu.c instead of somewhere in g_extern global
2013-04-10 04:26:18 +02:00
twinaphex
bb0821b514 Remove screenshots_dir and cgp_dir from default_paths - cgp_dir
is now the same as shaders_dir
2013-04-06 22:37:07 +02:00
twinaphex
bcbac5aac7 (RARCH_CONSOLE) Remove shader_dir from default_paths struct 2013-04-06 22:16:12 +02:00
twinaphex
cc05981455 (PS3/360) Now uses embedded shaders instead of stock shader from
common-shaders
2013-04-06 21:53:03 +02:00
twinaphex
142c6335c9 (Cg/PS3) Embed menu shader 2013-04-06 21:05:30 +02:00
twinaphex
6d8871c76c Combine menu_settings_set and menu_settings_set_default and
move to settings.c
2013-03-23 17:21:42 +01:00
twinaphex
82d80cf24f (PS3) Multiman cleanups 2013-03-23 05:17:39 +01:00
twinaphex
adee2430b9 Move platform_inl.h to frontend_console.c 2013-03-23 04:35:30 +01:00
Themaister
ab93fa6bd2 Use more approriate namespacing.
Replace get_libretro_core_name namespacing.
2013-03-22 23:42:34 +01:00
twinaphex
d9c3a99d0b Update some credits 2013-03-11 07:13:11 +01:00
twinaphex
370fca304d rarch_console.h - cut down on executable_extension variable as well
and move it to config.def.h
2013-03-11 06:59:53 +01:00
twinaphex
ce42e7fb65 Remove default_paths.salamander_file and make hardcoded constant
in config.def.h
2013-03-11 06:48:58 +01:00
twinaphex
5e53be4b25 Rename rmenu_iterate to menu_iterate 2013-03-09 16:22:11 +01:00
twinaphex
870115de38 remove HW_DOL codepath for platform_gx_exec.c 2013-02-17 02:18:48 +01:00
twinaphex
2cff6b1463 (GX) Wii - platform_gx_exec.c accidentally got removed 2013-02-14 21:47:25 +01:00
twinaphex
f0770eec48 (NGC) Remove sidestep code 2013-02-14 15:48:14 +01:00