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(GX) clear framebuffer before exit
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@ -335,7 +335,15 @@ static void system_exitspawn(void)
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#endif
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}
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static void system_deinit(void) {}
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static void system_deinit(void)
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{
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GX_DrawDone();
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GX_AbortFrame();
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GX_Flush();
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VIDEO_SetBlack(true);
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VIDEO_Flush();
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VIDEO_WaitVSync();
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}
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#ifndef IS_SALAMANDER
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static int system_process_args(int argc, char *argv[])
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