241 Commits

Author SHA1 Message Date
twinaphex
1fd6d024eb More buildfixes for ANGLE 2019-12-07 07:24:20 +01:00
twinaphex
b94b9e2adb Go back to plain strlcpy/strlcat - probably best to look at
opportunities to reduce these calls vs. replacing them with
unsafe macros
2019-09-23 00:19:01 +02:00
twinaphex
3b057d9605 Start using STRLCAT_CONST_INCR and STRLCPY_CONST 2019-09-20 23:33:17 +02:00
twinaphex
db624a7c99 Start cleaning up the rather messy manual assignment 2019-09-20 02:03:26 +02:00
twinaphex
306d7f6f8a glsl_find_uniforms_frame - get rid of the remaining strlcats 2019-09-18 07:53:59 +02:00
twinaphex
ab60005cdc (GLSL) Avoid snprintf, prefer strlcpy/strlcat where possible 2019-09-18 07:32:06 +02:00
LazyBumHorse
a882901e39 save unmodified auto-shaders as a reference instead of a copy, see:
- implement #reference directive for auto-shaders
 - replace usual preset saving and loading functions with video_shader_read_preset() and video_shader_write_preset()
 - apply saved presets automatically for console menus
 - move auto-shader saving logic from menus into menu_shader.c menu_shader_manager_save_auto_preset()
 - refactor menu_shader_manager_save_preset() into menu_shader_manager_save_preset_internal()
2019-08-22 16:57:28 +02:00
LazyBumHorse
f8b92770d4 simplify video_shader_read_conf_preset() calls 2019-07-21 18:15:28 +02:00
LazyBumHorse
2245af23e9 much improved handling of relative shader paths
- save texture paths in relative format as well
 - always write portable relative paths on Windows using '/' instead of '\'
 - remove an ancient piece of code that could sometimes fail loading relative paths
 - fix absolute path handling between different drives for Windows
 - integrate video_shader_resolve_relative() into video_shader_parse_* functions
2019-07-20 18:29:46 +02:00
twinaphex
18e67c12c7 (GLSL) Set prg ID to 0 after running glDeleteProgram 2019-07-18 18:31:37 +02:00
twinaphex
c0787accc3 Use config_file_new_from_path_to_string 2019-07-18 12:13:09 +02:00
twinaphex
f0f5c32b51 Remove state tracker - legacy code - we can revisit this later
and integrate it in a way so that it scales across all drivers
2019-07-09 07:39:38 +02:00
LazyBumHorse
692dc9f6a9 refactor shader checks affected by last commit and more:
- gl.c: refactor backend fallback into more general gl2_get_fallback_shader_type
 - d3d9-12, gl_core, gx2_gfx, gl, vulkan: more consistent shader init and `set_shader` behavior
 - configuration.c: remove check_shader_compatibility
 - shader_glsl.c, shader_gl_cg.c: use `video_shader_get_type_from_ext`
 - shader_gl_cg.c: add shader type check with fallback to stock like in shader_glsl.c
 - menu_shader.c: use `enum rarch_shader_type` instead of `unsigned`
 - video_shader_parse.c: add `video_shader_to_str` for easier logging
 - remove `type` from `struct video_shader`, which was always set to CG and wrongly used in lang_process.cpp's `slang_process()` (has no further consequences because the code is unused)
2019-06-18 13:44:19 +02:00
twinaphex
fc62f7afaa Update 2019-06-15 09:58:34 +02:00
twinaphex
f60306b232 Rename read_conf_cgp/write_conf_cgp to
read_conf_preset/write_conf_preset
2019-06-15 09:00:35 +02:00
twinaphex
74388d8490 Remove string_concat 2019-05-10 18:05:58 +02:00
twinaphex
39eadbab6f Use string_concat in more performance critical areas 2019-04-30 21:17:51 +02:00
twinaphex
bc2bdd5734 config_file_read not needed anymore 2019-04-30 13:37:10 +02:00
twinaphex
955a149ce9 Use config_file_read where we can assume we are reading a file 2019-04-22 01:56:24 +02:00
twinaphex
27928081cf Cleanups 2019-03-18 15:27:37 +01:00
twinaphex
191d0c0309 Add get_flags to GL shader interface 2019-03-13 11:21:00 +01:00
twinaphex
dd366cd5c5 Revert "Simplify set_coords"
This reverts commit e10eb51f718aff5e61cf3fa91d865ebe2e21767e.
2019-02-03 18:05:14 +01:00
twinaphex
e10eb51f71 Simplify set_coords 2019-02-03 18:03:07 +01:00
twinaphex
62bea6ad11 SOme header cleanups 2019-02-02 22:02:24 +01:00
twinaphex
90f1317498 Cut down on code duplication - create gl_load_luts 2019-02-02 21:32:37 +01:00
twinaphex
6b3fad0f53 This can be removed now 2019-02-02 17:26:12 +01:00
twinaphex
7c74f0abe8 Create gl_add_lut 2019-02-02 17:25:27 +01:00
orbea
bfc366decc Squeeze extra blank lines with cat(1).
Example:

find . -type f -iname '*.c' | while read -r i; do
  cat -s "$i" > "$i.new"
  mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
twinaphex
c5b9352c34 Revert "Rename some files"
This reverts commit 03a8bc9875ef4e0e942ab6d8d0d9402c4e1830fe.
2018-11-24 01:26:05 +01:00
twinaphex
03a8bc9875 Rename some files 2018-11-24 00:30:46 +01:00
twinaphex
747bf136f2 Simplify strip_parameter_pragmas 2018-11-23 23:42:33 +01:00
Twinaphex
8514d6ccc8
Revert "Fix shader warnings" 2018-11-23 04:18:38 +01:00
Alfrix
3e7328b00a Fix shader warnings 2018-11-22 16:18:11 -03:00
Brad Parker
6de4384350 glsl: don't clear the shader source 2018-08-14 18:42:23 -04:00
twinaphex
9c0ed0f2c4 Don't use core profile GLSL shaders for OpenGLES 2018-07-18 10:06:30 +02:00
twinaphex
6b5ade4ac3 Should be no more deprecated warnings with core context GL for menu
shaders
2018-07-12 22:03:37 +02:00
twinaphex
60d7d1c793 Add xmb ribbon simple core shader 2018-07-12 21:34:17 +02:00
twinaphex
140e657d51 (GLSL) Add logging for compiling menu shaders 2018-07-12 21:25:39 +02:00
Twinaphex
bd2b913bc6 Silence more warnings 2018-04-13 00:52:52 +02:00
twinaphex
1751f4a0af Make it possible to read bigger files by replacing ssize_t with int64_t
and size_t with uint64_t
2018-04-13 00:18:11 +02:00
twinaphex
97cf6613da (XMB/Shaders) Reimplement menu shader loading for GLSL/Cg/HLSL backends - if
XMB is selected, it will compile the shader pipelines in
advance
2018-04-12 02:20:17 +02:00
Twinaphex
08a54e45f2 Get rid of a lot of implicit conversions 2018-04-09 15:56:45 +02:00
Twinaphex
ae6e410de1 Remove unused variables 2018-03-01 22:28:26 +01:00
twinaphex
5b79d2b942 Refactor video_shader_driver_set_parameters 2018-02-26 17:51:52 +01:00
twinaphex
61ff51be2f Start using string_is_equal predominantly 2018-01-16 22:53:38 +01:00
gblues
6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
radius
bada13a215 let it snow 2017-12-02 22:47:44 -05:00
twinaphex
2b1481d97f Refactor set_mvp code a bit 2017-11-15 14:09:41 +01:00
twinaphex
e560adcc9f Refactor this - get rid of set_coords_fallback 2017-11-13 12:27:45 +01:00
twinaphex
2327d38e0d Remove this 2017-11-13 12:08:46 +01:00