1870 Commits

Author SHA1 Message Date
Twinaphex
b99ad352e3
Merge pull request #8043 from daliaetnano/fix-6747-black-bug
Fix #6747 Black bug
2019-01-20 00:17:37 +01:00
orbea
46676289d4 Fix segfault with a null gl context. 2019-01-19 13:56:39 -08:00
Nano
c017271d8a Fix #6747 Black bug 2019-01-19 10:26:06 +01:00
orbea
e062b98088 Remove trailing blank lines.
find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
2019-01-17 19:39:38 -08:00
Francisco Javier Trujillo Mata
3706aa9904 ClearVRAM detection improved 2019-01-16 22:57:08 +01:00
Francisco Javier Trujillo Mata
f7c9bc4e61 Make GFX PS2 support palette in the cores 2019-01-16 22:57:08 +01:00
Francisco Javier Trujillo Mata
a5d381eced Improve VRAM clear detection 2019-01-13 20:19:21 +01:00
Francisco Javier Trujillo Mata
ba75b1f4b3 Enable the possibility to disable VSync 2019-01-13 19:15:52 +01:00
twinaphex
7ad34509e7 Silence more CXX_BUILD warnings 2019-01-12 21:16:48 +01:00
twinaphex
6ca9afbd57 Silence more warnings with CXX_BUILD 2019-01-12 18:51:06 +01:00
twinaphex
4c8e5e07c0 Fix some CXX_BUILD errors 2019-01-12 18:35:14 +01:00
M4xw
c111b4a7f0 Fix double semicolon and format line endings 2019-01-11 23:48:52 +01:00
Francisco Javier Trujillo Mata
7b175496ce [PS2] Clean screen before the core start 2019-01-11 14:42:47 +01:00
Twinaphex
01397f008a
Revert "Fix issue #6747 black bug" 2019-01-10 22:52:13 +01:00
Twinaphex
e4f9aebbd3
Merge pull request #7973 from daliaetnano/fix-2791-black-bug
Fix issue #6747 black bug
2019-01-10 22:36:40 +01:00
twinaphex
b9ff2e4de1 Fix some static code analysis warnings from MSVC 2017 2019-01-10 21:47:15 +01:00
Francisco Javier Trujillo Mata
29948c0878 Apply guideline styles for PS2 files 2019-01-10 09:37:09 +01:00
Francisco Javier Trujillo Mata
a2db47bead Improve manage of VRAM in the GFX and Font Driver for PS2 2019-01-10 02:25:02 +01:00
Nano
f1ba335cb3 Fix issue #2791 black bug 2019-01-09 22:52:45 +01:00
Twinaphex
ac04c1bfc5
Merge pull request #7892 from Datamats/libnx_nwindow
libnx: refactor all the code of the now deprecated gfx api over to the new nwindow / framebuffer api
2019-01-08 23:36:20 +01:00
orbea
bfc366decc Squeeze extra blank lines with cat(1).
Example:

find . -type f -iname '*.c' | while read -r i; do
  cat -s "$i" > "$i.new"
  mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
Francisco Javier Trujillo Mata
9370fb604d Enable 2 controller for PS2 Driver (multiplayer is not implemented yet) 2019-01-08 00:28:14 +01:00
Francisco Javier Trujillo Mata
26ce69694f Create Font driver for PS2 2019-01-07 21:51:48 +01:00
Mats
462a4b24fd libnx: refactor all the code of the now deprecated gfx api over to the new nwindow / framebuffer api 2019-01-07 15:03:44 +01:00
Twinaphex
9b46caa6db
Merge pull request #7911 from fjtrujy/feature/PS2OpenRGUIMenu
[PS2] Open RetroArch menu from Core
2019-01-07 01:42:01 +01:00
Francisco Javier Trujillo Mata
f48ffb9aac Open RetroArch Menu Long Pressing Start button 2019-01-07 01:38:48 +01:00
twinaphex
2686cf1498 Fix disable-rgui 2019-01-06 17:04:28 +01:00
Francisco Javier Trujillo Mata
d5a8c30dfe PS2 Timing Improvement 2019-01-05 18:47:39 +01:00
Francisco Javier Trujillo Mata
b5cf8e90c9 Improve aspect_ratio detection in PS2 GFX (#7879) 2019-01-03 12:51:00 -05:00
Francisco Javier Trujillo Mata
56207bd08e Improvement in:
* Makefile.ps2
* ps2_gfx
* ps2_platform
* ps2_audio
2019-01-03 13:16:28 +01:00
Francisco Javier Trujillo Mata
e2ca8aa1b5 Apply NTCS mode 2019-01-03 13:16:28 +01:00
twinaphex
1cb9f7c1bf Fix D3D10/11/12 drivers for Win32 build 2018-12-30 05:08:57 +01:00
twinaphex
88e283f0c1 (D3D10/11/12) Some buildfixes 2018-12-30 04:51:03 +01:00
krzys-h
1cb1ea55b1 Bugfix - creating swap chain twice in d3d11
Not sure what I was thinking when writing this

dd60b5d576 (commitcomment-31801518)
2018-12-29 11:38:09 +01:00
twinaphex
dd60b5d576 MSVC2017 Non-UWP buildfixes 2018-12-29 02:54:17 +01:00
twinaphex
8f67cf7384 Some buildfixes 2018-12-29 02:20:25 +01:00
krzys-h
4fb06703b3 Port d3d12 driver for UWP 2018-12-28 22:10:26 +01:00
krzys-h
b201d669b5 First iteration of UWP support
Enough to kind of run

Working drivers: xinput, d3d11
Still missing: input driver with keyboard support, audio driver
2018-12-28 22:09:22 +01:00
Francisco Javier Trujillo Mata
38397370e6 Apply proper color correction for 16 bits 2018-12-26 14:17:25 +01:00
Francisco Javier Trujillo Mata
69ad3273b9 Disable use of setvbuf for the PS2 2018-12-26 14:17:25 +01:00
Francisco Javier Trujillo Mata
40b028ebce Replace malloc for calloc in the ps2_gfx 2018-12-26 13:48:48 +01:00
Francisco Javier Trujillo Mata
90ba2df972 Put proper license in the files for the PS2 development 2018-12-26 13:48:48 +01:00
twinaphex
374384128c Revert "(D3D8/D3D9) Buildfixes"
This reverts commit 992d221af9d65472ae11a03dce947d93275b76de.
2018-12-24 03:34:58 +01:00
Twinaphex
1aee59f9f4
Revert "Fix issue #2791 black bug" 2018-12-24 03:33:18 +01:00
twinaphex
992d221af9 (D3D8/D3D9) Buildfixes 2018-12-24 03:31:01 +01:00
Nano
770bd52411 Fix issue #2791 black bug 2018-12-23 18:31:21 +01:00
Themaister
077b108aa1 Vulkan: Fix potential crash when toggling fullscreen.
If we have HW rendering, and we toggle fullscreen while in the menu, we
don't have a ready HW image, so fall back to black dummy texture.
2018-12-12 13:28:46 +01:00
orbea
0735fbcd57 Fix build with '--enable-sixel'. (#7704)
First bad commit 2edd03361c35ef2648d30ff421bfcee44158bb4f
2018-12-06 10:09:03 -05:00
Themaister
124d9b57d6 Vulkan: Fix blue/red flip when using HW rendered cores with history.
Was using frontend format of BGRA8 when core was RGBA8, with blind
vkCmdCopyImage. Fix is to use the same format as core is pushing to
history buffer.
2018-12-06 11:38:30 +01:00
Stuart Carnie
0e295716b9
feat(metal): Add native rotation support for Metal driver
* fix crash when frame or frame size is 0
2018-11-29 22:04:43 -07:00