Twinaphex
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b99ad352e3
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Merge pull request #8043 from daliaetnano/fix-6747-black-bug
Fix #6747 Black bug
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2019-01-20 00:17:37 +01:00 |
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orbea
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46676289d4
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Fix segfault with a null gl context.
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2019-01-19 13:56:39 -08:00 |
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Nano
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c017271d8a
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Fix #6747 Black bug
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2019-01-19 10:26:06 +01:00 |
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orbea
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e062b98088
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Remove trailing blank lines.
find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
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2019-01-17 19:39:38 -08:00 |
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Francisco Javier Trujillo Mata
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3706aa9904
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ClearVRAM detection improved
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2019-01-16 22:57:08 +01:00 |
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Francisco Javier Trujillo Mata
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f7c9bc4e61
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Make GFX PS2 support palette in the cores
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2019-01-16 22:57:08 +01:00 |
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Francisco Javier Trujillo Mata
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a5d381eced
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Improve VRAM clear detection
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2019-01-13 20:19:21 +01:00 |
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Francisco Javier Trujillo Mata
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ba75b1f4b3
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Enable the possibility to disable VSync
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2019-01-13 19:15:52 +01:00 |
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twinaphex
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7ad34509e7
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Silence more CXX_BUILD warnings
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2019-01-12 21:16:48 +01:00 |
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twinaphex
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6ca9afbd57
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Silence more warnings with CXX_BUILD
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2019-01-12 18:51:06 +01:00 |
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twinaphex
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4c8e5e07c0
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Fix some CXX_BUILD errors
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2019-01-12 18:35:14 +01:00 |
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M4xw
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c111b4a7f0
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Fix double semicolon and format line endings
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2019-01-11 23:48:52 +01:00 |
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Francisco Javier Trujillo Mata
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7b175496ce
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[PS2] Clean screen before the core start
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2019-01-11 14:42:47 +01:00 |
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Twinaphex
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01397f008a
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Revert "Fix issue #6747 black bug"
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2019-01-10 22:52:13 +01:00 |
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Twinaphex
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e4f9aebbd3
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Merge pull request #7973 from daliaetnano/fix-2791-black-bug
Fix issue #6747 black bug
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2019-01-10 22:36:40 +01:00 |
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twinaphex
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b9ff2e4de1
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Fix some static code analysis warnings from MSVC 2017
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2019-01-10 21:47:15 +01:00 |
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Francisco Javier Trujillo Mata
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29948c0878
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Apply guideline styles for PS2 files
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2019-01-10 09:37:09 +01:00 |
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Francisco Javier Trujillo Mata
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a2db47bead
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Improve manage of VRAM in the GFX and Font Driver for PS2
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2019-01-10 02:25:02 +01:00 |
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Nano
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f1ba335cb3
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Fix issue #2791 black bug
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2019-01-09 22:52:45 +01:00 |
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Twinaphex
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ac04c1bfc5
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Merge pull request #7892 from Datamats/libnx_nwindow
libnx: refactor all the code of the now deprecated gfx api over to the new nwindow / framebuffer api
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2019-01-08 23:36:20 +01:00 |
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orbea
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bfc366decc
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Squeeze extra blank lines with cat(1).
Example:
find . -type f -iname '*.c' | while read -r i; do
cat -s "$i" > "$i.new"
mv "$i.new" "$i"
done
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2019-01-08 11:04:58 -08:00 |
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Francisco Javier Trujillo Mata
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9370fb604d
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Enable 2 controller for PS2 Driver (multiplayer is not implemented yet)
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2019-01-08 00:28:14 +01:00 |
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Francisco Javier Trujillo Mata
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26ce69694f
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Create Font driver for PS2
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2019-01-07 21:51:48 +01:00 |
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Mats
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462a4b24fd
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libnx: refactor all the code of the now deprecated gfx api over to the new nwindow / framebuffer api
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2019-01-07 15:03:44 +01:00 |
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Twinaphex
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9b46caa6db
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Merge pull request #7911 from fjtrujy/feature/PS2OpenRGUIMenu
[PS2] Open RetroArch menu from Core
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2019-01-07 01:42:01 +01:00 |
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Francisco Javier Trujillo Mata
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f48ffb9aac
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Open RetroArch Menu Long Pressing Start button
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2019-01-07 01:38:48 +01:00 |
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twinaphex
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2686cf1498
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Fix disable-rgui
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2019-01-06 17:04:28 +01:00 |
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Francisco Javier Trujillo Mata
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d5a8c30dfe
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PS2 Timing Improvement
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2019-01-05 18:47:39 +01:00 |
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Francisco Javier Trujillo Mata
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b5cf8e90c9
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Improve aspect_ratio detection in PS2 GFX (#7879)
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2019-01-03 12:51:00 -05:00 |
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Francisco Javier Trujillo Mata
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56207bd08e
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Improvement in:
* Makefile.ps2
* ps2_gfx
* ps2_platform
* ps2_audio
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2019-01-03 13:16:28 +01:00 |
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Francisco Javier Trujillo Mata
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e2ca8aa1b5
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Apply NTCS mode
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2019-01-03 13:16:28 +01:00 |
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twinaphex
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1cb9f7c1bf
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Fix D3D10/11/12 drivers for Win32 build
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2018-12-30 05:08:57 +01:00 |
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twinaphex
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88e283f0c1
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(D3D10/11/12) Some buildfixes
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2018-12-30 04:51:03 +01:00 |
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krzys-h
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1cb1ea55b1
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Bugfix - creating swap chain twice in d3d11
Not sure what I was thinking when writing this
dd60b5d576 (commitcomment-31801518)
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2018-12-29 11:38:09 +01:00 |
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twinaphex
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dd60b5d576
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MSVC2017 Non-UWP buildfixes
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2018-12-29 02:54:17 +01:00 |
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twinaphex
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8f67cf7384
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Some buildfixes
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2018-12-29 02:20:25 +01:00 |
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krzys-h
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4fb06703b3
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Port d3d12 driver for UWP
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2018-12-28 22:10:26 +01:00 |
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krzys-h
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b201d669b5
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First iteration of UWP support
Enough to kind of run
Working drivers: xinput, d3d11
Still missing: input driver with keyboard support, audio driver
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2018-12-28 22:09:22 +01:00 |
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Francisco Javier Trujillo Mata
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38397370e6
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Apply proper color correction for 16 bits
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2018-12-26 14:17:25 +01:00 |
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Francisco Javier Trujillo Mata
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69ad3273b9
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Disable use of setvbuf for the PS2
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2018-12-26 14:17:25 +01:00 |
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Francisco Javier Trujillo Mata
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40b028ebce
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Replace malloc for calloc in the ps2_gfx
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2018-12-26 13:48:48 +01:00 |
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Francisco Javier Trujillo Mata
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90ba2df972
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Put proper license in the files for the PS2 development
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2018-12-26 13:48:48 +01:00 |
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twinaphex
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374384128c
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Revert "(D3D8/D3D9) Buildfixes"
This reverts commit 992d221af9d65472ae11a03dce947d93275b76de.
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2018-12-24 03:34:58 +01:00 |
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Twinaphex
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1aee59f9f4
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Revert "Fix issue #2791 black bug"
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2018-12-24 03:33:18 +01:00 |
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twinaphex
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992d221af9
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(D3D8/D3D9) Buildfixes
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2018-12-24 03:31:01 +01:00 |
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Nano
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770bd52411
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Fix issue #2791 black bug
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2018-12-23 18:31:21 +01:00 |
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Themaister
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077b108aa1
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Vulkan: Fix potential crash when toggling fullscreen.
If we have HW rendering, and we toggle fullscreen while in the menu, we
don't have a ready HW image, so fall back to black dummy texture.
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2018-12-12 13:28:46 +01:00 |
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orbea
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0735fbcd57
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Fix build with '--enable-sixel'. (#7704)
First bad commit 2edd03361c35ef2648d30ff421bfcee44158bb4f
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2018-12-06 10:09:03 -05:00 |
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Themaister
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124d9b57d6
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Vulkan: Fix blue/red flip when using HW rendered cores with history.
Was using frontend format of BGRA8 when core was RGBA8, with blind
vkCmdCopyImage. Fix is to use the same format as core is pushing to
history buffer.
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2018-12-06 11:38:30 +01:00 |
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Stuart Carnie
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0e295716b9
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feat(metal): Add native rotation support for Metal driver
* fix crash when frame or frame size is 0
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2018-11-29 22:04:43 -07:00 |
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