twinaphex
|
9e09ba8a0a
|
(PS3) Don't spam cellDbgFontDraw - do it once per frame and
instead just increase the buffer
|
2013-04-11 14:10:24 +02:00 |
|
twinaphex
|
717621ac0d
|
(PS3) Move cellSysUtilCheckCallback to gfx_ctx_swap_buffers
|
2013-04-11 09:13:28 +02:00 |
|
CatalystG
|
fdcc6e2087
|
(BlackBerry) Fix PlayBook crash after selecting a game from RGUI
|
2013-04-10 20:27:49 -04:00 |
|
CatalystG
|
e2c6a5d3a8
|
(BlackBerry) Build fix
|
2013-04-08 21:36:28 -04:00 |
|
CatalystG
|
21e45e3de6
|
(BlackBerry) Add Gamepad support for BlackBerry 10 devices
|
2013-04-08 19:55:09 -04:00 |
|
meancoot
|
fb2abbbebf
|
(iOS) Update ioseagl_ctx.c
|
2013-04-07 21:36:41 -04:00 |
|
twinaphex
|
db71eaf083
|
(Android context file) Add HAVE_EGL ifdefs
|
2013-04-07 03:13:47 +02:00 |
|
Themaister
|
0c0a9b4ddb
|
Fix Win32 build.
|
2013-04-07 02:02:41 +02:00 |
|
twinaphex
|
c56f4ddb92
|
(wgl_ctx) Remove HAVE_EGL code portions
|
2013-04-06 23:29:05 +02:00 |
|
twinaphex
|
7111558359
|
wgl_ctx.c - ifdef HAVE_EGL portions of code
|
2013-04-06 19:28:19 +02:00 |
|
twinaphex
|
a57f03e682
|
(PS3/XDK) Remove stub EGL image functions
|
2013-04-06 19:17:39 +02:00 |
|
twinaphex
|
ec0e3e6087
|
(RMenu) Remove RMenu screenshot_dump function pointer - implement
screenshot_dump instead for XDK1
|
2013-04-06 18:14:06 +02:00 |
|
twinaphex
|
1c5144f9bd
|
(RMenu) Move RMenu logic out of graphics driver context files
|
2013-04-06 17:44:07 +02:00 |
|
Themaister
|
5e755671da
|
Add show_mouse() context callback.
|
2013-03-29 13:46:11 +01:00 |
|
Themaister
|
067e00b3dd
|
Remove post_render context callback.
Was supposed to be used for overlay, but is useless now.
|
2013-03-29 13:26:07 +01:00 |
|
CatalystG
|
f6c2c2c57d
|
(BlackBerry) Add initial in-game RGUI support.
|
2013-03-23 12:21:30 -04:00 |
|
twinaphex
|
fefb65b84a
|
(Blackberry) Move libscreen initialization to Blackberry graphics
context driver
|
2013-03-22 16:30:10 +01:00 |
|
CatalystG
|
1c32975717
|
Add proper input handling for PlayBook/BB10
|
2013-03-19 19:27:15 -04:00 |
|
twinaphex
|
3bc487be87
|
Merge branch 'ios' of git://github.com/meancoot/RetroArch
|
2013-03-15 20:05:15 +01:00 |
|
Themaister
|
eeba16d0e8
|
Fix CXX_BUILD.
|
2013-03-15 09:21:47 +01:00 |
|
twinaphex
|
441d4a0698
|
(Xbox 1) Initial RGUI code - incomplete
|
2013-03-12 02:43:02 +01:00 |
|
twinaphex
|
275eef09c1
|
(Xbox 1) Wrap some lines around HAVE_RMENU
|
2013-03-10 23:09:47 +01:00 |
|
twinaphex
|
7be75b29dc
|
(PS3/XDK) Remove gfx_ctx_set_overscan
|
2013-03-10 20:13:06 +01:00 |
|
twinaphex
|
e741cc77c6
|
start/stop/restart ifdeffed for RARCH_CONSOLE instead of
HAVE_RMENU - transfer of control bypasses initialization of variables
in RGUI - issues fixed
|
2013-03-10 17:40:34 +01:00 |
|
twinaphex
|
b54cf4cd87
|
(RGUI) Can't have VLAs for Xbox 1 / MSVC
|
2013-03-10 16:37:34 +01:00 |
|
twinaphex
|
ae9ddf362b
|
(Xbox 1) Make xdk_ctx independent of HAVE_RMENU
|
2013-03-10 16:29:08 +01:00 |
|
twinaphex
|
5bc9402fed
|
(Xbox 1) Build fix
|
2013-03-10 16:16:54 +01:00 |
|
twinaphex
|
92573940bd
|
Move rmenu_set_default_pos to rmenu.c
|
2013-03-10 15:52:36 +01:00 |
|
twinaphex
|
522320a654
|
Get rid of some RMenu context callbacks
|
2013-03-10 15:26:49 +01:00 |
|
twinaphex
|
d74b7156fa
|
Move more RMenu stuff to rmenu.c and out of the context drivers
|
2013-03-10 15:23:34 +01:00 |
|
twinaphex
|
137b47c7e8
|
Remove reference to gfx_ctx_xdk_set_blend
|
2013-03-10 04:29:27 +01:00 |
|
twinaphex
|
59ff094b3b
|
Add set_blend to video_poke interface
|
2013-03-10 03:53:42 +01:00 |
|
twinaphex
|
79a27e34ed
|
(XDK) Start to implement video_poke interface
|
2013-03-10 03:34:37 +01:00 |
|
twinaphex
|
91e3355268
|
(RMenu) Use video_poke interface for RMenu as well
|
2013-03-10 02:58:55 +01:00 |
|
meancoot
|
e8e822ffc3
|
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
Conflicts:
gfx/gfx_context.c
gfx/gfx_context.h
retroarch.c
|
2013-03-03 21:36:47 -05:00 |
|
twinaphex
|
ec114db356
|
(Android) Reimplemented input loop - better throughput/latency
|
2013-03-02 23:53:06 +01:00 |
|
twinaphex
|
9b9c280f2b
|
(Playbook) Removing offending piece of code that was causing all
the problems
|
2013-02-27 08:22:48 +01:00 |
|
twinaphex
|
fbb83564ef
|
(Playbook) Finally displays properly - yay
|
2013-02-27 08:21:46 +01:00 |
|
twinaphex
|
1a0aaf0e9d
|
(Playbook) Hook up more state management - still attempting to
find the display problem
|
2013-02-27 08:05:36 +01:00 |
|
twinaphex
|
5b2a5c76b5
|
(Playbook) Starts showing game image - totally screwed up pitch right now
though
|
2013-02-26 16:34:10 +01:00 |
|
twinaphex
|
94379e8ae9
|
Forgot to commit bbqnx_ctx.c
|
2013-02-26 14:12:28 +01:00 |
|
Themaister
|
6dd4a9b492
|
Log which SwapInterval implementation is used.
|
2013-02-24 02:09:27 +01:00 |
|
Themaister
|
c78239a10d
|
Avoid async error handling breaking XSetInputFocus.
|
2013-02-23 15:20:47 +01:00 |
|
Themaister
|
00d7d6c7ca
|
Drop redundant input code in GLX.
|
2013-02-23 15:15:49 +01:00 |
|
Themaister
|
100c26f067
|
Avoid failing when XSetInputFocus fails.
|
2013-02-23 15:15:10 +01:00 |
|
Themaister
|
eb0476ffab
|
Add configurable GL context.
|
2013-02-23 14:50:18 +01:00 |
|
meancoot
|
06bb6b7840
|
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
|
2013-02-21 22:18:14 -05:00 |
|
meancoot
|
1edd531544
|
ios: Add proper license header to all files.
|
2013-02-20 19:52:52 -05:00 |
|
Squarepusher
|
bd4d97337c
|
Merge pull request #139 from Themaister/thread_video
Threaded video driver
|
2013-02-19 14:17:00 -08:00 |
|
twinaphex
|
0357f1510c
|
(RMenu) Add low RAM mode
|
2013-02-17 20:23:27 +01:00 |
|