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https://github.com/libretro/RetroArch
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(RGUI) Can't have VLAs for Xbox 1 / MSVC
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@ -405,7 +405,7 @@ static void render_text(rgui_handle_t *rgui)
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render_background(rgui);
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char title[TERM_WIDTH];
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char title[256];
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const char *dir = 0;
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rgui_file_type_t menu_type = 0;
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rgui_list_back(rgui->path_stack, &dir, &menu_type, NULL);
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@ -433,8 +433,8 @@ static void render_text(rgui_handle_t *rgui)
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const char *path = 0;
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rgui_file_type_t type = 0;
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rgui_list_at(rgui->folder_buf, i, &path, &type, NULL);
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char message[TERM_WIDTH + 1];
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char type_str[TERM_WIDTH + 1];
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char message[256];
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char type_str[256];
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int w = rgui_is_controller_menu(menu_type) ? 26 : 19;
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#ifdef RARCH_CONSOLE
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unsigned port = menu_type - RGUI_SETTINGS_CONTROLLER_1;
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@ -561,7 +561,7 @@ static void render_text(rgui_handle_t *rgui)
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}
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const char *entry_title;
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char tmp[TERM_WIDTH];
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char tmp[256];
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size_t path_len = strlen(path);
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// trim long filenames
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if ((type == RGUI_FILE_PLAIN || type == RGUI_FILE_DIRECTORY) && path_len > TERM_WIDTH - (w + 1 + 2))
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@ -404,12 +404,9 @@ const gfx_ctx_driver_t gfx_ctx_xdk = {
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gfx_ctx_write_egl_image,
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NULL,
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"xdk",
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// RARCH_CONSOLE stuff.
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#if defined(HAVE_RMENU)
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gfx_ctx_xdk_get_available_resolutions,
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gfx_ctx_xdk_check_resolution,
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#if defined(HAVE_RMENU)
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gfx_ctx_xdk_menu_init,
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gfx_ctx_xdk_menu_frame,
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gfx_ctx_xdk_menu_free,
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