ToadKing
|
35da2fd555
|
(GX) re-enable IOS reloading, fixes lingering USB issues
|
2013-05-28 22:20:36 -04:00 |
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twinaphex
|
360184d49e
|
(PS3) Fixes 'Return To Multiman' option
|
2013-05-28 22:15:21 +02:00 |
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twinaphex
|
823b9a6a5d
|
(Android) Add big changelog changes to Android built-in resources
(PS3) *blind coding* hopefully fix Return To Multiman option
|
2013-05-26 22:41:44 +02:00 |
|
ToadKing
|
c673c28274
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(GX) fix crash on empty argv
|
2013-05-20 22:19:10 -04:00 |
|
ToadKing
|
812d78839d
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(GX) add hack for bad Salamander behavior
|
2013-05-19 20:40:48 -04:00 |
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ToadKing
|
f3b4fbbb2d
|
(GX) remove IOS reloading, was messing up Salamander and threaded device insertion fixed the issue we were having anyway
|
2013-05-19 20:40:13 -04:00 |
|
ToadKing
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57058ee25f
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(GX) fix potential memory corruption in rarch_console_exec
|
2013-05-19 20:39:08 -04:00 |
|
twinaphex
|
6e2fc94c5e
|
(360) Fix Salamander build
|
2013-05-10 23:38:54 +02:00 |
|
twinaphex
|
523a27ce61
|
(360) Load Game History list now works on 360 as well
|
2013-05-10 22:44:58 +02:00 |
|
ToadKing
|
5290a25ccd
|
(GX) support ROM passing through salamander
Needed on Wii since we might need to load salamander when switching cores due to memory issues
|
2013-05-08 19:11:52 -04:00 |
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ToadKing
|
0c08726a8e
|
(GX) workaround weird bug in file detection
|
2013-05-05 23:06:57 -04:00 |
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twinaphex
|
0a8ee17d55
|
(PS3/GX/PSP) Use new default 'savefile' directory called 'savefiles'
instead of 'sram'
|
2013-05-06 00:31:24 +02:00 |
|
twinaphex
|
af867b008d
|
(XDK) Make initial 'default paths' creation of dirs work
on XDK
|
2013-05-06 00:30:45 +02:00 |
|
twinaphex
|
fd27c1b7ca
|
(RARCH_CONSOLE) Check if needed directories exist and if not,
create them
|
2013-05-06 00:06:08 +02:00 |
|
twinaphex
|
6a1eb0c0b1
|
(PS3/RMenu) Move oskutil_handle to menu_common.h
|
2013-05-05 16:12:06 +02:00 |
|
twinaphex
|
092b2625dd
|
(RMenu/RGUI) Drop MODE_MENU_INGAME
|
2013-05-05 15:20:45 +02:00 |
|
ToadKing
|
0c0e4d1ddd
|
(GX) set argv[0] when switching cores
|
2013-04-29 22:05:21 -04:00 |
|
ToadKing
|
203435487e
|
(GX SALAMANDER) fix hang in salamander
|
2013-04-29 21:55:23 -04:00 |
|
ToadKing
|
e01244acfa
|
(GX) clear framebuffer before exit
|
2013-04-29 16:08:56 -04:00 |
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twinaphex
|
69aa79b1e9
|
(RARCH_CONSOLE) When we encounter a CORE executable - rename,
save and exit app.
|
2013-04-29 19:37:02 +02:00 |
|
twinaphex
|
8f2ed9a405
|
(XDK1) Load Game (History) works now on Xbox 1
|
2013-04-29 18:05:48 +02:00 |
|
twinaphex
|
ded204ce19
|
(PS3) Load Game History works on PS3 - Multiman will from now on
have to supply its own SELF path to argv[2] in order to work
|
2013-04-29 15:19:52 +02:00 |
|
ToadKing
|
455167ec19
|
(GX) error checking fix
|
2013-04-29 08:27:16 -04:00 |
|
twinaphex
|
51aa5b170f
|
(RMenu) Fixes/cleanups
|
2013-04-29 03:59:48 +02:00 |
|
twinaphex
|
4a772c3fa8
|
(Wii) Working Load Game History
|
2013-04-29 03:05:46 +02:00 |
|
ToadKing
|
74faafff37
|
buildfix
|
2013-04-28 20:06:32 -04:00 |
|
ToadKing
|
887fd3c798
|
(GX) arg passing changes (UNTESTED)
|
2013-04-28 20:00:09 -04:00 |
|
twinaphex
|
63ba647018
|
Move all of the code to menu_common.c to avoid code duplication
across frontends
|
2013-04-28 16:38:13 +02:00 |
|
twinaphex
|
b459d59793
|
Have system_process_args use MODE_LOAD_GAME from now on
|
2013-04-28 15:05:02 +02:00 |
|
twinaphex
|
05ac7919b1
|
system_process_args now has return type
|
2013-04-28 05:18:56 +02:00 |
|
twinaphex
|
d2e1f6004f
|
Take out XDK D3D header include in platform_xdk.c
|
2013-04-23 22:22:00 +02:00 |
|
twinaphex
|
57157d35a1
|
Remove some menu includes in platform files
|
2013-04-23 21:57:57 +02:00 |
|
twinaphex
|
a647535df0
|
Move logger_init/logger_deinit to frontend_console.c and out
of platform implementations
|
2013-04-23 03:17:45 +02:00 |
|
twinaphex
|
fda5db7476
|
(CONSOLE) Get rid of system_deinit_save and system_post_init
|
2013-04-23 01:55:00 +02:00 |
|
twinaphex
|
a979cba13c
|
(RMenu/RGUI) Standardization pt. 1
|
2013-04-18 23:00:27 +02:00 |
|
twinaphex
|
41ec8b8fe8
|
(PS3/PSP) Remove dead code
|
2013-04-18 17:44:38 +02:00 |
|
twinaphex
|
4652f1570d
|
(Salamander) Fix build on XDK1
|
2013-04-14 14:28:27 +02:00 |
|
twinaphex
|
c51347c532
|
Drop MODE_VIDEO_SCREENSHOTS_ENABLE
|
2013-04-13 09:09:56 +02:00 |
|
twinaphex
|
5a9194a95c
|
(360) Cleanup shader_hlsl.c
|
2013-04-12 15:14:34 +02:00 |
|
twinaphex
|
26c765a559
|
(XDK1) Strip platform_xdk.h
|
2013-04-12 13:41:07 +02:00 |
|
twinaphex
|
3b4ee38245
|
(XDK1) Remove some unused XDK1 I/O code
|
2013-04-12 13:27:10 +02:00 |
|
twinaphex
|
a49fe27d21
|
(GX) Make Wii/Gamecube gx_video no longer depend on MODE_MENU_DRAW
|
2013-04-11 16:10:09 +02:00 |
|
twinaphex
|
80390d8143
|
(XDK1 RMenu) Build fixes
|
2013-04-10 04:51:36 +02:00 |
|
twinaphex
|
43c9195a77
|
Get rid of rarch_position_t structure and move RMenu texture to
rmenu.c instead of somewhere in g_extern global
|
2013-04-10 04:26:18 +02:00 |
|
twinaphex
|
bb0821b514
|
Remove screenshots_dir and cgp_dir from default_paths - cgp_dir
is now the same as shaders_dir
|
2013-04-06 22:37:07 +02:00 |
|
twinaphex
|
bcbac5aac7
|
(RARCH_CONSOLE) Remove shader_dir from default_paths struct
|
2013-04-06 22:16:12 +02:00 |
|
twinaphex
|
cc05981455
|
(PS3/360) Now uses embedded shaders instead of stock shader from
common-shaders
|
2013-04-06 21:53:03 +02:00 |
|
twinaphex
|
142c6335c9
|
(Cg/PS3) Embed menu shader
|
2013-04-06 21:05:30 +02:00 |
|
twinaphex
|
6d8871c76c
|
Combine menu_settings_set and menu_settings_set_default and
move to settings.c
|
2013-03-23 17:21:42 +01:00 |
|
twinaphex
|
82d80cf24f
|
(PS3) Multiman cleanups
|
2013-03-23 05:17:39 +01:00 |
|