Commit Graph

112 Commits

Author SHA1 Message Date
ToadKing
35da2fd555 (GX) re-enable IOS reloading, fixes lingering USB issues 2013-05-28 22:20:36 -04:00
twinaphex
360184d49e (PS3) Fixes 'Return To Multiman' option 2013-05-28 22:15:21 +02:00
twinaphex
823b9a6a5d (Android) Add big changelog changes to Android built-in resources
(PS3) *blind coding* hopefully fix Return To Multiman option
2013-05-26 22:41:44 +02:00
ToadKing
c673c28274 (GX) fix crash on empty argv 2013-05-20 22:19:10 -04:00
ToadKing
812d78839d (GX) add hack for bad Salamander behavior 2013-05-19 20:40:48 -04:00
ToadKing
f3b4fbbb2d (GX) remove IOS reloading, was messing up Salamander and threaded device insertion fixed the issue we were having anyway 2013-05-19 20:40:13 -04:00
ToadKing
57058ee25f (GX) fix potential memory corruption in rarch_console_exec 2013-05-19 20:39:08 -04:00
twinaphex
6e2fc94c5e (360) Fix Salamander build 2013-05-10 23:38:54 +02:00
twinaphex
523a27ce61 (360) Load Game History list now works on 360 as well 2013-05-10 22:44:58 +02:00
ToadKing
5290a25ccd (GX) support ROM passing through salamander
Needed on Wii since we might need to load salamander when switching cores due to memory issues
2013-05-08 19:11:52 -04:00
ToadKing
0c08726a8e (GX) workaround weird bug in file detection 2013-05-05 23:06:57 -04:00
twinaphex
0a8ee17d55 (PS3/GX/PSP) Use new default 'savefile' directory called 'savefiles'
instead of 'sram'
2013-05-06 00:31:24 +02:00
twinaphex
af867b008d (XDK) Make initial 'default paths' creation of dirs work
on XDK
2013-05-06 00:30:45 +02:00
twinaphex
fd27c1b7ca (RARCH_CONSOLE) Check if needed directories exist and if not,
create them
2013-05-06 00:06:08 +02:00
twinaphex
6a1eb0c0b1 (PS3/RMenu) Move oskutil_handle to menu_common.h 2013-05-05 16:12:06 +02:00
twinaphex
092b2625dd (RMenu/RGUI) Drop MODE_MENU_INGAME 2013-05-05 15:20:45 +02:00
ToadKing
0c0e4d1ddd (GX) set argv[0] when switching cores 2013-04-29 22:05:21 -04:00
ToadKing
203435487e (GX SALAMANDER) fix hang in salamander 2013-04-29 21:55:23 -04:00
ToadKing
e01244acfa (GX) clear framebuffer before exit 2013-04-29 16:08:56 -04:00
twinaphex
69aa79b1e9 (RARCH_CONSOLE) When we encounter a CORE executable - rename,
save and exit app.
2013-04-29 19:37:02 +02:00
twinaphex
8f2ed9a405 (XDK1) Load Game (History) works now on Xbox 1 2013-04-29 18:05:48 +02:00
twinaphex
ded204ce19 (PS3) Load Game History works on PS3 - Multiman will from now on
have to supply its own SELF path to argv[2] in order to work
2013-04-29 15:19:52 +02:00
ToadKing
455167ec19 (GX) error checking fix 2013-04-29 08:27:16 -04:00
twinaphex
51aa5b170f (RMenu) Fixes/cleanups 2013-04-29 03:59:48 +02:00
twinaphex
4a772c3fa8 (Wii) Working Load Game History 2013-04-29 03:05:46 +02:00
ToadKing
74faafff37 buildfix 2013-04-28 20:06:32 -04:00
ToadKing
887fd3c798 (GX) arg passing changes (UNTESTED) 2013-04-28 20:00:09 -04:00
twinaphex
63ba647018 Move all of the code to menu_common.c to avoid code duplication
across frontends
2013-04-28 16:38:13 +02:00
twinaphex
b459d59793 Have system_process_args use MODE_LOAD_GAME from now on 2013-04-28 15:05:02 +02:00
twinaphex
05ac7919b1 system_process_args now has return type 2013-04-28 05:18:56 +02:00
twinaphex
d2e1f6004f Take out XDK D3D header include in platform_xdk.c 2013-04-23 22:22:00 +02:00
twinaphex
57157d35a1 Remove some menu includes in platform files 2013-04-23 21:57:57 +02:00
twinaphex
a647535df0 Move logger_init/logger_deinit to frontend_console.c and out
of platform implementations
2013-04-23 03:17:45 +02:00
twinaphex
fda5db7476 (CONSOLE) Get rid of system_deinit_save and system_post_init 2013-04-23 01:55:00 +02:00
twinaphex
a979cba13c (RMenu/RGUI) Standardization pt. 1 2013-04-18 23:00:27 +02:00
twinaphex
41ec8b8fe8 (PS3/PSP) Remove dead code 2013-04-18 17:44:38 +02:00
twinaphex
4652f1570d (Salamander) Fix build on XDK1 2013-04-14 14:28:27 +02:00
twinaphex
c51347c532 Drop MODE_VIDEO_SCREENSHOTS_ENABLE 2013-04-13 09:09:56 +02:00
twinaphex
5a9194a95c (360) Cleanup shader_hlsl.c 2013-04-12 15:14:34 +02:00
twinaphex
26c765a559 (XDK1) Strip platform_xdk.h 2013-04-12 13:41:07 +02:00
twinaphex
3b4ee38245 (XDK1) Remove some unused XDK1 I/O code 2013-04-12 13:27:10 +02:00
twinaphex
a49fe27d21 (GX) Make Wii/Gamecube gx_video no longer depend on MODE_MENU_DRAW 2013-04-11 16:10:09 +02:00
twinaphex
80390d8143 (XDK1 RMenu) Build fixes 2013-04-10 04:51:36 +02:00
twinaphex
43c9195a77 Get rid of rarch_position_t structure and move RMenu texture to
rmenu.c instead of somewhere in g_extern global
2013-04-10 04:26:18 +02:00
twinaphex
bb0821b514 Remove screenshots_dir and cgp_dir from default_paths - cgp_dir
is now the same as shaders_dir
2013-04-06 22:37:07 +02:00
twinaphex
bcbac5aac7 (RARCH_CONSOLE) Remove shader_dir from default_paths struct 2013-04-06 22:16:12 +02:00
twinaphex
cc05981455 (PS3/360) Now uses embedded shaders instead of stock shader from
common-shaders
2013-04-06 21:53:03 +02:00
twinaphex
142c6335c9 (Cg/PS3) Embed menu shader 2013-04-06 21:05:30 +02:00
twinaphex
6d8871c76c Combine menu_settings_set and menu_settings_set_default and
move to settings.c
2013-03-23 17:21:42 +01:00
twinaphex
82d80cf24f (PS3) Multiman cleanups 2013-03-23 05:17:39 +01:00