HyperspaceMadness
deb8e2b88c
Shader_Preset_Remove_parameters_line
2020-11-14 21:23:18 -05:00
HyperspaceMadness
fd240f9a32
Shader Save Load Cleanup and UI Rename
2020-11-04 10:05:46 -05:00
HyperspaceMadness
1185df5f39
Shader Save & Load Fixes params not being loaded
2020-11-03 23:12:59 -05:00
HyperspaceMadness
f6e35420bc
Simple Shader Save Cleanup
2020-11-02 21:07:20 -05:00
HyperspaceMadness
70bf90c5d8
Shader_Preset_Simple_Save_Cleaned_2020_11_01
2020-11-01 09:18:40 -05:00
twinaphex
5fdf0c818d
Cleanups
2020-09-04 04:15:46 +02:00
twinaphex
91d78c1e9f
video_shader_read_reference_path - simplify
2020-09-04 04:12:51 +02:00
twinaphex
09f72c1465
Turn function static
2020-09-04 04:07:29 +02:00
twinaphex
88c0024a52
Cleanup video_shader_read_reference_path
2020-09-04 03:49:41 +02:00
twinaphex
63b77fb542
Use config_get_entry where possible instead of config_get_array
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to prevent string allocation on heap
2020-08-27 16:20:49 +02:00
twinaphex
4388303077
video_shader_write_conf_preset - use less mallocs
2020-08-26 19:19:26 +02:00
twinaphex
1118ba09ec
video_shader_resolve_current_parameters - don't use malloc
2020-08-26 19:10:43 +02:00
twinaphex
3ff29abbc8
video_shader_parse_pass - don't use malloc
2020-08-26 19:07:36 +02:00
twinaphex
603b2bf166
Simplify video_shader_read_conf_preset
2020-08-26 18:54:14 +02:00
twinaphex
86424a0cd8
(video_shader_parse) Use string_split_noalloc
2020-08-26 04:22:18 +02:00
twinaphex
0c5611d10e
Clean up more string variables on heap; move to stack
2020-08-18 13:17:28 +02:00
twinaphex
b9e471d22a
Revert "Video context driver cleanups - less functions to go through with"
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This reverts commit cd1d760a3852258e9cab78d455c00f81193635e9.
2020-07-26 23:12:05 +02:00
twinaphex
cd1d760a38
Video context driver cleanups - less functions to go through with
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public scope
2020-07-26 08:00:49 +02:00
twinaphex
73e63d369c
Fix more array subscript has type char warnings
2020-07-23 05:20:23 +02:00
twinaphex
021625fd4a
Revert "Move static functions to top of files"
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This reverts commit 02b542e2a57cfff798bdd4be54ec1bf0fff4695f.
2020-06-26 18:40:26 +02:00
twinaphex
02b542e2a5
Move static functions to top of files
2020-06-26 18:15:38 +02:00
twinaphex
6fce0435a1
Update more logs
2020-06-08 18:04:29 +02:00
twinaphex
9059b4962e
Cleanups
2020-06-07 00:05:41 +02:00
twinaphex
a5ca6c24de
Add more TODO/FIXMEs for globals
2020-05-29 06:17:39 +02:00
jdgleaver
9eb8472805
Only write config files to disk when parameters change
2020-04-27 17:06:35 +01:00
twinaphex
cec672a71d
Buildfix
2020-02-17 12:27:08 +01:00
twinaphex
a0f3010159
Cleanup
2020-02-17 03:59:12 +01:00
twinaphex
1105d1019d
Reduce some configuration dependencies
2020-02-12 16:13:28 +01:00
twinaphex
35b8c4cb05
Cleanup
2020-02-01 02:02:50 +01:00
twinaphex
6d0286efbd
Turn video_shader_parse_type into macro
2020-01-22 14:30:55 +01:00
twinaphex
7175c3ec22
FIx another 'may be used uninitialized' warning
2019-10-05 18:43:25 +02:00
twinaphex
221df13250
Cleanups/warning fixes - compilation fix for OSX PPC
2019-10-05 18:38:17 +02:00
twinaphex
b94b9e2adb
Go back to plain strlcpy/strlcat - probably best to look at
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opportunities to reduce these calls vs. replacing them with
unsafe macros
2019-09-23 00:19:01 +02:00
twinaphex
3b057d9605
Start using STRLCAT_CONST_INCR and STRLCPY_CONST
2019-09-20 23:33:17 +02:00
twinaphex
db624a7c99
Start cleaning up the rather messy manual assignment
2019-09-20 02:03:26 +02:00
twinaphex
ab515daa0c
Try to get rid of file_path_str
2019-09-18 18:12:57 +02:00
twinaphex
c186747edc
(video_shader_parse) avoid some more snprintfs
2019-09-18 09:11:32 +02:00
Twinaphex
714e3ddc2a
(SBT font driver) Check first if font files exist before
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we try to open them
2019-08-24 03:30:32 +02:00
LazyBumHorse
a882901e39
save unmodified auto-shaders as a reference instead of a copy, see:
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- implement #reference directive for auto-shaders
- replace usual preset saving and loading functions with video_shader_read_preset() and video_shader_write_preset()
- apply saved presets automatically for console menus
- move auto-shader saving logic from menus into menu_shader.c menu_shader_manager_save_auto_preset()
- refactor menu_shader_manager_save_preset() into menu_shader_manager_save_preset_internal()
2019-08-22 16:57:28 +02:00
twinaphex
d52c573e13
Merge slang_preprocess.cpp into slang_process.cpp
2019-08-18 18:55:22 +02:00
LazyBumHorse
719555bae1
Overhaul shader loading logic, add --set-shader CLI option
2019-08-17 15:20:51 +02:00
twinaphex
b282125107
Revert "Refactor code for glslang shader presets - buffer entire file"
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This reverts commit 0fee6a9ef4914d228118b689fe755ef663ce2d4d.
2019-08-08 16:36:34 +02:00
twinaphex
83c113cb59
Cleanups
2019-08-08 14:57:28 +02:00
twinaphex
0fee6a9ef4
Refactor code for glslang shader presets - buffer entire file
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into memory before passing it on
2019-08-08 04:55:22 +02:00
jdgleaver
bcfc5db7d8
(video_shader_parse) Optimise parsing of (non-slang) shader parameters
2019-08-07 17:19:18 +01:00
LazyBumHorse
6285c05948
add resolve_symlinks parameter to path_resolve_realpath() and cleanup playlist_resolve_path()
2019-07-22 13:44:35 +02:00
LazyBumHorse
f8b92770d4
simplify video_shader_read_conf_preset() calls
2019-07-21 18:15:28 +02:00
LazyBumHorse
2245af23e9
much improved handling of relative shader paths
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- save texture paths in relative format as well
- always write portable relative paths on Windows using '/' instead of '\'
- remove an ancient piece of code that could sometimes fail loading relative paths
- fix absolute path handling between different drives for Windows
- integrate video_shader_resolve_relative() into video_shader_parse_* functions
2019-07-20 18:29:46 +02:00
twinaphex
b7a85d392f
Silence warnings
2019-07-12 16:31:16 +02:00
twinaphex
f0f5c32b51
Remove state tracker - legacy code - we can revisit this later
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and integrate it in a way so that it scales across all drivers
2019-07-09 07:39:38 +02:00