Reduce some configuration dependencies

This commit is contained in:
twinaphex 2020-02-12 16:13:28 +01:00
parent d918c1791a
commit 1105d1019d
3 changed files with 10 additions and 4 deletions

View File

@ -583,6 +583,7 @@ bool video_shader_resolve_parameters(config_file_t *conf,
* See: video_shader_read_preset
**/
bool video_shader_write_preset(const char *path,
const char *shader_dir,
const struct video_shader *shader, bool reference)
{
/* We need to clean up paths to be able to properly process them
@ -596,7 +597,7 @@ bool video_shader_write_preset(const char *path,
fill_pathname_join(
preset_dir,
config_get_ptr()->paths.directory_video_shader,
shader_dir,
"presets",
sizeof(preset_dir));

View File

@ -170,6 +170,7 @@ struct video_shader
* See: video_shader_read_preset
**/
bool video_shader_write_preset(const char *path,
const char *shader_dir,
const struct video_shader *shader, bool reference);
/**

View File

@ -229,6 +229,7 @@ static bool menu_shader_manager_save_preset_internal(
{
bool ret = false;
enum rarch_shader_type type = RARCH_SHADER_NONE;
settings_t *settings = config_get_ptr();
char *preset_path = NULL;
size_t i = 0;
char fullname[PATH_MAX_LENGTH];
@ -271,7 +272,9 @@ static bool menu_shader_manager_save_preset_internal(
{
preset_path = fullname;
ret = video_shader_write_preset(preset_path, shader, save_reference);
ret = video_shader_write_preset(preset_path,
settings->paths.directory_video_shader,
shader, save_reference);
if (ret)
RARCH_LOG("Saved shader preset to %s.\n", preset_path);
@ -281,7 +284,6 @@ static bool menu_shader_manager_save_preset_internal(
else
{
const char *dirs[3] = {0};
settings_t *settings = config_get_ptr();
char config_directory[PATH_MAX_LENGTH];
config_directory[0] = '\0';
@ -306,7 +308,9 @@ static bool menu_shader_manager_save_preset_internal(
preset_path = buffer;
ret = video_shader_write_preset(preset_path, shader, save_reference);
ret = video_shader_write_preset(preset_path,
settings->paths.directory_video_shader,
shader, save_reference);
if (ret)
{