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https://github.com/libretro/RetroArch
synced 2025-03-02 19:13:34 +00:00
Cleanups
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361b252de2
commit
9059b4962e
@ -85,10 +85,6 @@ static const float ticker_pixel_period = (1.0f / 60.0f) * 1000.0f;
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static const char ticker_spacer_default[] = TICKER_SPACER_DEFAULT;
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/* TODO/FIXME - global that gets referenced outside,
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* needs to be refactored */
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static gfx_animation_t anim;
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/* Forward declarations */
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static void gfx_animation_update_time_default(
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float *dst,
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@ -100,6 +96,9 @@ static update_time_cb update_time_callback = gfx_animation_update_time_default;
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static gfx_animation_t *anim_get_ptr(void)
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{
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/* TODO/FIXME - global that gets referenced outside,
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* needs to be refactored */
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static gfx_animation_t anim;
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return &anim;
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}
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@ -1062,6 +1061,7 @@ void gfx_animation_push_delayed(
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bool gfx_animation_push(gfx_animation_ctx_entry_t *entry)
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{
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struct tween t;
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gfx_animation_t *p_anim = anim_get_ptr();
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t.duration = entry->duration;
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t.running_since = 0;
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@ -1191,17 +1191,17 @@ bool gfx_animation_push(gfx_animation_ctx_entry_t *entry)
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if (!t.easing || t.duration == 0 || t.initial_value == t.target_value)
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return false;
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if (!anim.initialized)
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if (!p_anim->initialized)
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{
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da_init(anim.list);
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da_init(anim.pending);
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anim.initialized = true;
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da_init(p_anim->list);
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da_init(p_anim->pending);
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p_anim->initialized = true;
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}
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if (anim.in_update)
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da_push(anim.pending, t);
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if (p_anim->in_update)
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da_push(p_anim->pending, t);
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else
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da_push(anim.list, t);
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da_push(p_anim->list, t);
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return true;
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}
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@ -2240,24 +2240,25 @@ bool gfx_animation_is_active(void)
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bool gfx_animation_kill_by_tag(gfx_animation_ctx_tag *tag)
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{
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unsigned i;
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gfx_animation_t *p_anim = anim_get_ptr();
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if (!tag || *tag == (uintptr_t)-1)
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return false;
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for (i = 0; i < da_count(anim.list); ++i)
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for (i = 0; i < da_count(p_anim->list); ++i)
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{
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struct tween *t = da_getptr(anim.list, i);
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struct tween *t = da_getptr(p_anim->list, i);
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if (!t || t->tag != *tag)
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continue;
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if (anim.in_update)
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if (p_anim->in_update)
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{
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t->deleted = true;
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anim.pending_deletes = true;
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t->deleted = true;
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p_anim->pending_deletes = true;
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}
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else
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{
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da_delete(anim.list, i);
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da_delete(p_anim->list, i);
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--i;
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}
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}
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@ -2267,12 +2268,13 @@ bool gfx_animation_kill_by_tag(gfx_animation_ctx_tag *tag)
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void gfx_animation_kill_by_subject(gfx_animation_ctx_subject_t *subject)
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{
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unsigned i, j, killed = 0;
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float **sub = (float**)subject->data;
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unsigned i, j, killed = 0;
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float **sub = (float**)subject->data;
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gfx_animation_t *p_anim = anim_get_ptr();
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for (i = 0; i < da_count(anim.list) && killed < subject->count; ++i)
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for (i = 0; i < da_count(p_anim->list) && killed < subject->count; ++i)
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{
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struct tween *t = da_getptr(anim.list, i);
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struct tween *t = da_getptr(p_anim->list, i);
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if (!t)
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continue;
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@ -2281,14 +2283,14 @@ void gfx_animation_kill_by_subject(gfx_animation_ctx_subject_t *subject)
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if (t->subject != sub[j])
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continue;
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if (anim.in_update)
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if (p_anim->in_update)
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{
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t->deleted = true;
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anim.pending_deletes = true;
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t->deleted = true;
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p_anim->pending_deletes = true;
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}
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else
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{
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da_delete(anim.list, i);
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da_delete(p_anim->list, i);
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--i;
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}
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@ -2314,9 +2316,9 @@ bool gfx_animation_ctl(enum gfx_animation_ctl_state state, void *data)
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{
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size_t i;
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for (i = 0; i < da_count(anim.list); i++)
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for (i = 0; i < da_count(p_anim->list); i++)
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{
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struct tween *t = da_getptr(anim.list, i);
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struct tween *t = da_getptr(p_anim->list, i);
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if (!t)
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continue;
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@ -2324,10 +2326,10 @@ bool gfx_animation_ctl(enum gfx_animation_ctl_state state, void *data)
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t->subject = NULL;
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}
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da_free(anim.list);
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da_free(anim.pending);
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da_free(p_anim->list);
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da_free(p_anim->pending);
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memset(&anim, 0, sizeof(anim));
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memset(&p_anim, 0, sizeof(p_anim));
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}
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p_anim->cur_time = 0;
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p_anim->old_time = 0;
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@ -69,10 +69,11 @@ struct gfx_display
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typedef struct gfx_display gfx_display_t;
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static gfx_display_t dispgfx;
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static gfx_display_t *disp_get_ptr(void)
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{
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/* TODO/FIXME - global that gets referenced outside,
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* needs to be refactored */
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static gfx_display_t dispgfx;
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return &dispgfx;
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}
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@ -555,14 +555,14 @@ bool video_shader_resolve_parameters(config_file_t *conf,
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param->desc[63] = '\0';
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if (ret == 5)
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param->step = 0.1f * (param->maximum - param->minimum);
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param->step = 0.1f * (param->maximum - param->minimum);
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param->pass = i;
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param->pass = i;
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RARCH_LOG("Found #pragma parameter %s (%s) %f %f %f %f in pass %d\n",
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param->desc, param->id, param->initial,
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param->minimum, param->maximum, param->step, param->pass);
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param->current = param->initial;
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param->current = param->initial;
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shader->num_parameters++;
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param++;
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@ -624,8 +624,7 @@ bool video_shader_write_preset(const char *path,
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{
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/* write a reference preset */
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char buf[STRLEN_CONST("#reference \"") + PATH_MAX_LENGTH + 1] = "#reference \"";
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size_t len = STRLEN_CONST("#reference \"");
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size_t len = STRLEN_CONST("#reference \"");
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char *preset_ref = buf + len;
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strlcpy(clean_path, path, PATH_MAX_LENGTH);
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@ -734,9 +733,7 @@ char *video_shader_read_reference_path(const char *path)
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p++;
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if (*p == '\"')
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{
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*p = '\0';
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}
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else
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{
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/* if there's no second ", remove whitespace at the end */
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@ -763,10 +760,8 @@ char *video_shader_read_reference_path(const char *path)
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/* rebase relative reference path */
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if (!path_is_absolute(ref_path))
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{
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fill_pathname_resolve_relative(reference,
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path, ref_path, PATH_MAX_LENGTH);
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}
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else
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strlcpy(reference, ref_path, PATH_MAX_LENGTH);
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}
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@ -889,10 +884,7 @@ bool video_shader_read_conf_preset(config_file_t *conf,
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string_list_free(file_list);
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}
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if (!video_shader_parse_textures(conf, shader))
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return false;
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return true;
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return video_shader_parse_textures(conf, shader);
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}
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/* CGP store */
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