Twinaphex
|
770123eb74
|
(RGUI) Move RGUI and make define for it - two competing menus/GUIs
now to choose from that are mostly platform agnostic
|
2012-08-04 03:32:25 +02:00 |
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Twinaphex
|
80a01479b1
|
(RMenu) Add define HAVE_RMENU - add it to griffin.c
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2012-08-04 03:25:44 +02:00 |
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twinaphex
|
09c33a5aa9
|
(RMenu) More trimming of messages
|
2012-08-04 03:31:54 +02:00 |
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twinaphex
|
41ff7bb1fc
|
(RMenu) Trim down messages to fit on Xbox 1 screen (640x480 assumed)
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2012-08-04 03:28:31 +02:00 |
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twinaphex
|
d1ae6e41b6
|
(Rmenu / Xbox 1) Highlighter for selected item in settings/ingame
menu
|
2012-08-04 03:11:49 +02:00 |
|
twinaphex
|
1cb896d0b6
|
(Xbox 1) Rmenu build fix
|
2012-08-04 02:44:02 +02:00 |
|
Twinaphex
|
17780cb5a8
|
(Rmenu/fonts) no longer use gl_render_msg_post
|
2012-08-04 02:28:38 +02:00 |
|
Twinaphex
|
ab3b97cb40
|
(PS3) Clean up RMenu - don't use 'post' font functions
|
2012-08-04 02:06:46 +02:00 |
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twinaphex
|
ed0bda6869
|
(xbox 1) Have most menus work on xbox 1 - font placement needs
work
|
2012-08-04 01:49:59 +02:00 |
|
twinaphex
|
b40dc9e1a7
|
(RMenu) Some cleanups
|
2012-08-03 21:41:07 +02:00 |
|
Twinaphex
|
275fdb104b
|
(RMenu) Portable menu code - still WIP
|
2012-08-03 21:22:43 +02:00 |
|
twinaphex
|
0314580bb5
|
(Xbox 1) Now reuses PS3 menu code
|
2012-08-03 21:25:49 +02:00 |
|
Twinaphex
|
6071c25905
|
(Xbox 1/PS3) More changes
|
2012-08-03 21:06:52 +02:00 |
|
twinaphex
|
bc92cbc40a
|
(Xbox 1/PS3) more menu compatibility tweaks
|
2012-08-03 19:36:11 +02:00 |
|
Twinaphex
|
a32fee16f4
|
(PS3) Add _XBOX1 defines to menu.c
|
2012-08-03 18:52:17 +02:00 |
|
twinaphex
|
bb338d07d7
|
(PS3/Xbox 1) Menu unification changes
|
2012-08-03 18:54:59 +02:00 |
|
twinaphex
|
8e71b62748
|
(PS3/Xbox 1) Menu changes
|
2012-08-03 18:27:38 +02:00 |
|
twinaphex
|
b06da6e259
|
(Xbox 1) Build fix
|
2012-08-03 18:10:00 +02:00 |
|
Twinaphex
|
9976b81f18
|
(PS3/Xbox 1) Menu changes
|
2012-08-03 17:54:22 +02:00 |
|
Twinaphex
|
9123da72ae
|
(PS3/Xbox 1) Make menu code usable for both PS3/360
|
2012-08-03 06:34:33 +02:00 |
|
twinaphex
|
8a5641a585
|
(Xbox 1) Add BeginScene to gfx_ctx_clear
|
2012-08-03 06:24:19 +02:00 |
|
twinaphex
|
bb4a516f6f
|
(Xbox 1) Uses gfx_ctx_clear now
|
2012-08-03 06:20:43 +02:00 |
|
twinaphex
|
dc21864405
|
(Xbox 1) Create more context functions for XDK
|
2012-08-03 04:39:37 +02:00 |
|
twinaphex
|
7cc14a6c4d
|
(Xbox 1) Menu tweaks
|
2012-08-03 04:09:38 +02:00 |
|
Twinaphex
|
c96608eadc
|
(PS3) Make position values interchangeable between platform ports
|
2012-08-03 03:46:01 +02:00 |
|
twinaphex
|
670da875e7
|
(Xbox 1) Bring Xbox 1 menu code more inline with that of PS3
|
2012-08-03 03:24:36 +02:00 |
|
twinaphex
|
9baafe5267
|
(Xbox 1) Menu revisions
|
2012-08-03 01:57:53 +02:00 |
|
twinaphex
|
d28ebe7644
|
(Xbox 1) Menu changes
|
2012-08-03 00:23:09 +02:00 |
|
Twinaphex
|
35ad0644a9
|
(PS3) Font change
|
2012-08-03 00:02:02 +02:00 |
|
Twinaphex
|
15cb863227
|
(PS3) Replace input_ps3 with input_ptr
|
2012-08-02 18:36:34 +02:00 |
|
twinaphex
|
9476cbe9eb
|
(Xbox 1) Change hardcoded 'input_xinput' reference with macro
input_ptr
|
2012-08-02 17:57:53 +02:00 |
|
twinaphex
|
2f4d568ded
|
(Xbox 1) Add some more menu logic
|
2012-08-02 17:22:13 +02:00 |
|
twinaphex
|
cdb2a2b4e7
|
(Xbox 1) Streamline menu code with that of PS3's
|
2012-08-02 17:09:41 +02:00 |
|
twinaphex
|
cd25e8b7c9
|
(Filebrowser) Cleanups
|
2012-08-02 16:27:40 +02:00 |
|
Twinaphex
|
da9a47dfa2
|
(PS3) Platform-agnostic button labels - pt.3
|
2012-08-02 15:52:31 +02:00 |
|
Twinaphex
|
d78ab56fee
|
(PS3) Platform-agnostic button labels - pt.2
|
2012-08-02 05:49:37 +02:00 |
|
Twinaphex
|
1c09aa4fdd
|
(PS3) RGL cleanups
|
2012-08-02 03:24:14 +02:00 |
|
Twinaphex
|
16119d8ad7
|
(PS3) Platform-agnostic button labels
|
2012-08-02 01:59:05 +02:00 |
|
Twinaphex
|
a90171b9cc
|
(PS3) Replace another hardcoded value
|
2012-08-01 21:19:13 +02:00 |
|
Twinaphex
|
136cd5db9c
|
(PS3) Replace some hardcoded font values
|
2012-08-01 20:59:03 +02:00 |
|
Twinaphex
|
0f1e673b2e
|
(PS3) Will no longer crash program if a directory can not be
loaded in the filebrowser (for whatever reason)
|
2012-08-01 17:22:10 +02:00 |
|
Twinaphex
|
931aa7de89
|
(PS3) Remove non-working info messages
|
2012-08-01 16:51:16 +02:00 |
|
Twinaphex
|
1e414eb398
|
(PS3) Dehardcode font width/height/scale variables for portability
|
2012-08-01 16:47:37 +02:00 |
|
Twinaphex
|
99bdfc6713
|
(PS3) Replace PS3-specific defines
|
2012-08-01 06:17:25 +02:00 |
|
Twinaphex
|
bfb045066d
|
(PS3) Fix warnings in menu.c
|
2012-08-01 05:48:39 +02:00 |
|
Toad King
|
b1f5052fbc
|
(Wii) GUI code for code switching
Actuall switching not yet implemented
|
2012-07-31 21:20:06 -04:00 |
|
Twinaphex
|
5cbdc41093
|
(PS3) Enums should be included regardless of whether or not HAVE_OSKUTIL
is defined
|
2012-08-01 03:01:29 +02:00 |
|
Twinaphex
|
6d280e9fbb
|
(PS3) Clean up Cellframework2 leftovers from ps3_input.c
|
2012-08-01 03:00:12 +02:00 |
|
Twinaphex
|
b7570aca07
|
(PS3) Platform-independent input code in menu
|
2012-08-01 02:56:15 +02:00 |
|
Twinaphex
|
62a69f01ac
|
(PS3) Input refactoring
|
2012-08-01 00:00:44 +02:00 |
|