(Xbox 1) Add BeginScene to gfx_ctx_clear

This commit is contained in:
twinaphex 2012-08-03 06:24:19 +02:00
parent bb4a516f6f
commit 8a5641a585
2 changed files with 5 additions and 5 deletions

View File

@ -73,6 +73,11 @@ void gfx_ctx_clear(void)
xdk_d3d_video_t *device_ptr = (xdk_d3d_video_t*)driver.video_data;
device_ptr->d3d_render_device->Clear(0, NULL, D3DCLEAR_TARGET,
D3DCOLOR_ARGB(0, 0, 0, 0), 1.0f, 0);
#ifdef _XBOX1
device_ptr->d3d_render_device->BeginScene();
device_ptr->d3d_render_device->SetFlickerFilter(1);
device_ptr->d3d_render_device->SetSoftDisplayFilter(1);
#endif
}
#ifndef HAVE_GRIFFIN

View File

@ -895,13 +895,8 @@ void menu_loop(void)
}
gfx_ctx_clear();
#ifdef _XBOX1
device_ptr->frame_count++;
device_ptr->d3d_render_device->BeginScene();
device_ptr->d3d_render_device->SetFlickerFilter(1);
device_ptr->d3d_render_device->SetSoftDisplayFilter(1);
#endif
filebrowser_t * fb = &browser;