twinaphex
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6c09195f5e
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(D3D8/D3D9) Updates
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2018-05-03 22:08:14 +02:00 |
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twinaphex
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82ebb9576f
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Create d3d9_video_t and d3d8_video_t
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2018-05-03 22:03:12 +02:00 |
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twinaphex
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d6c17178a3
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Add some logging for shader backend setup
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2018-04-23 18:25:41 +02:00 |
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twinaphex
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0c4a3a83ce
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(HLSL) Fix implicit declaration
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2018-04-23 15:32:47 +02:00 |
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twinaphex
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45cea92ba2
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Remove null_renderchain
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2018-04-23 14:57:37 +02:00 |
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twinaphex
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eb69025ca8
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Cleanups
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2018-04-23 11:30:38 +02:00 |
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twinaphex
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04fa4871f0
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Create d3d_translate_filter and get rid of duplicate functions
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2018-04-22 15:45:11 +02:00 |
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twinaphex
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2a655116a6
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Set #define CINTERFACE in these files
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2018-04-22 14:27:39 +02:00 |
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twinaphex
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ca8829fe3c
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(D3D9) Simplifications
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2018-04-22 14:00:32 +02:00 |
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twinaphex
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4c941d3ada
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(gl2_renderchain) Try to prevent warning
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2018-04-22 12:57:38 +02:00 |
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twinaphex
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6d7ffef316
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(gl2_renderchain.c) Update
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2018-04-21 08:52:38 +02:00 |
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twinaphex
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df5586570f
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Make gl2_renderchain_deinit_fbo safer
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2018-04-21 08:42:57 +02:00 |
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twinaphex
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32b2808fe0
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Revert "Turn scaler_ctx_scale_direct into inline function"
This reverts commit d51edd82392df7c7b63926f8b3ca151635ed7003.
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2018-03-14 23:48:47 +01:00 |
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twinaphex
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d51edd8239
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Turn scaler_ctx_scale_direct into inline function
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2018-03-11 18:14:17 +01:00 |
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twinaphex
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b4a743fff4
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Split up menu display drivers for D3D8/D3D9 into separate drivers;
split up d3d_common into separate files
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2018-03-03 15:28:58 +01:00 |
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twinaphex
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64b36ef5d8
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(MSVC) Buildfix for Cg renderchain
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2018-03-02 18:32:14 +01:00 |
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twinaphex
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588707f543
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Cleanups
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2018-03-02 17:30:21 +01:00 |
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twinaphex
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696fa900a1
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Refactor macro functions which were unsafe
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2018-02-26 18:08:17 +01:00 |
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twinaphex
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b67777f664
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Update d3d9_hlsl_renderchainc.
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2018-02-26 17:52:38 +01:00 |
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twinaphex
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5b79d2b942
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Refactor video_shader_driver_set_parameters
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2018-02-26 17:51:52 +01:00 |
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twinaphex
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febfc18f0b
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Silence warning
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2018-02-10 23:28:35 +01:00 |
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twinaphex
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49bea666ff
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(D3D9 Cg) Buildfix
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2018-02-10 21:23:15 +01:00 |
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twinaphex
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b141c37fe9
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Get rid of set_mvp function in D3D9 renderchain driver - use
one common set_mvp function instead
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2018-02-10 21:21:09 +01:00 |
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radius
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c64d5556c1
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readd shader to config, let's use a runtime check instead of overwritting the shader preset all the time
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2018-02-07 21:25:59 -05:00 |
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twinaphex
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178730891d
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- Silence more warnings
- Don't include d3dx headers when including cgD3D9
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2018-02-03 13:11:31 +01:00 |
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twinaphex
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d33772195f
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(D3D9 Cg) CLeanups
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2018-01-26 06:50:11 +01:00 |
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twinaphex
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8d6aafde95
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(D3D9 Cg) Update
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2018-01-26 06:36:24 +01:00 |
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twinaphex
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9436cc0234
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- Add HAVE_HLSL to qb/config.params.sh, set to no by default
- (D3D9 HLSL) Fix build/compilation
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2018-01-26 04:09:35 +01:00 |
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twinaphex
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6f57aa84a8
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Remove unused variable
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2018-01-26 04:07:23 +01:00 |
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twinaphex
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3adb6cc5a8
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CXX_BUILD fixes
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2018-01-25 16:42:10 +01:00 |
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twinaphex
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204f9aa484
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(360) More buildfixes
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2018-01-25 15:35:07 +01:00 |
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twinaphex
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8f4a1b748b
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(D3D8/D3D9) More dehardcoding
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2018-01-25 14:34:20 +01:00 |
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twinaphex
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e98b165761
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Silence some warnings
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2018-01-25 12:38:14 +01:00 |
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twinaphex
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282853873b
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(360) Some buildfixes
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2018-01-25 12:35:46 +01:00 |
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twinaphex
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766f3b33c7
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Dehardcode some more opaque types defined by macros
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2018-01-25 11:50:07 +01:00 |
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twinaphex
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684374eec8
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Remove D3DVIEWPORT dependency
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2018-01-25 10:03:50 +01:00 |
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twinaphex
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0588c3c68e
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Don't rely on LPDIRECT3DTEXTURE
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2018-01-25 04:28:50 +01:00 |
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twinaphex
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bc81a9dc88
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Dehardcode LPDIRECT3DDEVICE usage
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2018-01-25 01:45:03 +01:00 |
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twinaphex
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673a190d84
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Merge d3d8_renderchain into d3d8.c
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2018-01-23 07:18:46 +01:00 |
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twinaphex
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ce19e7c98a
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Get rid of unused reinit function and get rid of other
unused stuff in D3D8
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2018-01-23 07:00:25 +01:00 |
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twinaphex
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d28d14079a
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Create separate D3D8 and D3D9 drivers
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2018-01-23 02:55:33 +01:00 |
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twinaphex
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1a20fff7f2
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Revert "reimplement mvp for D3D8"
This reverts commit f0d47bcd13199b36595b268a8095dc8d5ff7485b.
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2018-01-22 23:03:02 +01:00 |
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twinaphex
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f0d47bcd13
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reimplement mvp for D3D8
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2018-01-22 23:01:20 +01:00 |
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twinaphex
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e8ff299fd4
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Revert "(D3D8) Implement rotation matrix"
This reverts commit ef63b4342cdebe7acb412a44e41b6c487d8b71fd.
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2018-01-22 20:54:22 +01:00 |
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twinaphex
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ef63b4342c
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(D3D8) Implement rotation matrix
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2018-01-22 20:27:53 +01:00 |
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twinaphex
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63d9d80d17
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Cleanup d3d9_cg_renderchain.c
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2018-01-22 08:18:28 +01:00 |
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twinaphex
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4a5de7ed6a
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Use D3D common format functions
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2018-01-20 16:45:45 +01:00 |
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twinaphex
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c106783e85
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(XDK1) Now renders RGUI and game frame properly
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2018-01-20 06:25:02 +01:00 |
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twinaphex
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47f6ff7435
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Silence warning
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2018-01-19 04:56:10 +01:00 |
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twinaphex
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9f45370120
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Cleanups
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2018-01-19 03:54:07 +01:00 |
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