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https://github.com/libretro/RetroArch
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(360) Some buildfixes
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@ -438,10 +438,10 @@ static void hlsl_d3d9_renderchain_viewport_info(
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video_driver_get_size(&width, &height);
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vp->x = d3d->final_viewport.X;
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vp->y = d3d->final_viewport.Y;
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vp->width = d3d->final_viewport.Width;
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vp->height = d3d->final_viewport.Height;
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vp->x = d3d->final_viewport.x;
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vp->y = d3d->final_viewport.y;
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vp->width = d3d->final_viewport.width;
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vp->height = d3d->final_viewport.height;
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vp->full_width = width;
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vp->full_height = height;
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@ -22,6 +22,7 @@
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#include <d3dx9shader.h>
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#include "../../defines/d3d_defines.h"
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#include "../common/d3d_common.h"
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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@ -411,7 +411,7 @@ static void xui_frame(void *data, video_frame_info_t *video_info)
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XUIMessageRender msgRender;
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D3DXMATRIX matOrigView;
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const char *message = NULL;
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D3DVIEWPORT vp_full = {0};
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D3DVIEWPORT9 vp_full = {0};
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d3d_video_t *d3d = (d3d_video_t*)video_driver_get_ptr(false);
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if (!d3d)
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