twinaphex
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6240fb0076
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(Android) Add PS Move Navi binds
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2012-12-31 01:06:33 +01:00 |
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twinaphex
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1bc1b61938
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(Android) Autoconfigures MOGA pad now
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2012-12-30 23:37:49 +01:00 |
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twinaphex
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30bb3a150a
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(Android) Add 'unbound' message for pads which are not autoconfigured
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2012-12-30 22:06:52 +01:00 |
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twinaphex
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acefa9bfc4
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(Android) Maps PS3 pad correctly now
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2012-12-30 21:43:58 +01:00 |
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twinaphex
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45fa3d7ba7
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(Android) PS3 pad detection - still need to sort out D-pad
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2012-12-30 17:03:10 +01:00 |
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twinaphex
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813a659f8a
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(Android) Detects Dual Strike now
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2012-12-30 16:53:24 +01:00 |
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twinaphex
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b264700eaf
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(Android) First stab at autodetection code
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2012-12-30 16:33:13 +01:00 |
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Themaister
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c91e0e23f4
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Add JNI device name query.
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2012-12-30 15:04:02 +01:00 |
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Themaister
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4651dd935a
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Improve multitouch.
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2012-12-27 23:03:35 +01:00 |
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twinaphex
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9f80f36c16
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(Android) Small refinement to input
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2012-12-27 21:10:18 +01:00 |
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twinaphex
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16ab406a1a
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(Android) First stab at multitouch - far from satisfactory
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2012-12-27 17:08:46 +01:00 |
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Themaister
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7458f7888f
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Set up multitouch querying.
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2012-12-27 12:26:13 +01:00 |
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notaz
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b1e8c84f55
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(Android) Enable and fix warnings.
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2012-12-26 03:11:33 +02:00 |
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twinaphex
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480e36000e
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(Android/Phoenix) remove remnants
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2012-12-24 15:23:06 +01:00 |
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twinaphex
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e5e58912c1
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(Android) Input - small nit changes
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2012-12-24 15:05:59 +01:00 |
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twinaphex
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8f86172e3f
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(Android) Smaller 'overlay next' button for basic overlay
(Android) Mouse can be used to control overlay now too - is crash-prone
though after too many mouse clicks - reason unknown right now
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2012-12-24 14:08:50 +01:00 |
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twinaphex
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b03f5d8c4b
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(Android) Motion events now use correct pointer for event instead
of always pointer 0
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2012-12-24 12:30:05 +01:00 |
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twinaphex
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97ab249625
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(Android) Overlay next button should work now along with other
overlay state inputs
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2012-12-23 15:29:54 +01:00 |
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twinaphex
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269698661a
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(Console/Android) Simplify input_key_pressed implementation
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2012-12-23 14:44:46 +01:00 |
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twinaphex
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18bf8e2a16
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(Android) Refactor JNI code
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2012-12-23 07:30:15 +01:00 |
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twinaphex
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26c59ef649
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(Android) Added autoconfiguration of Wiimote/Nunchuk/Wiimote - for
use with free Wii IME app from C.C.P. Cre@ions
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2012-12-22 09:44:56 +01:00 |
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twinaphex
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7431bd5d22
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(Android) Add more control schemes for USB gamepads
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2012-12-22 07:13:32 +01:00 |
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Toad King
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ff3ec9f8a5
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(Android) minor cleanup
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2012-12-21 19:00:18 -05:00 |
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Toad King
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462adce111
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(Android) touch input fixes
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2012-12-21 18:32:53 -05:00 |
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twinaphex
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75b36e6ba0
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(Android) Tried with condition flag - still doesn't work
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2012-12-21 08:08:50 +01:00 |
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twinaphex
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0df2eff66b
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(Android) Some input refactors
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2012-12-21 04:14:47 +01:00 |
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twinaphex
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29ef7dc4ed
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(Android) Initial implementation of input overlay key input code -
not working yet due to need to determine whether or not touchscreen
is pressed in input_state_pressed
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2012-12-21 01:31:01 +01:00 |
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twinaphex
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456593ddb1
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(Android) Add way to tell where the event is coming from
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2012-12-20 23:57:46 +01:00 |
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twinaphex
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909c392094
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(Android) Build fix for building with input debug
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2012-12-20 23:01:48 +01:00 |
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twinaphex
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3273ccb5d6
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(Android) Add preDispatchEvent
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2012-12-19 00:55:39 +01:00 |
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twinaphex
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60dd07364e
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(Android) Fix build
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2012-12-18 20:56:33 +01:00 |
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twinaphex
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1c0fc0e65e
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(Android) Pack the LUT entries so that we can store eight 8-bit
values in them - this will allow for custom LUTs per controller
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2012-12-18 18:56:16 +01:00 |
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twinaphex
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0210f8f72f
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(Android) Last input tweak for today
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2012-12-17 20:53:36 +01:00 |
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twinaphex
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74ae6ecf57
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(Android) Better deinit - will now deinit RetroArch and save game
RAM if you forcibly stop RetroArch
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2012-12-17 18:45:26 +01:00 |
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twinaphex
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dca1175854
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(Android) Add performance counters for input poll
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2012-12-16 17:13:49 +01:00 |
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twinaphex
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22f5f67522
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(Android) Use AMotionEvent_getPointerCount() > 0
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2012-12-16 16:35:49 +01:00 |
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twinaphex
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3eabba50f9
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(Android) Onscreen input debugging
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2012-12-16 15:46:53 +01:00 |
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twinaphex
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5f46f80b20
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Revert "(Android) Simplify default binds - reduce code"
This reverts commit 68ab7e03726810a9660200f742de8b69102ce240.
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2012-12-16 06:54:49 +01:00 |
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twinaphex
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68ab7e0372
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(Android) Simplify default binds - reduce code
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2012-12-16 06:26:12 +01:00 |
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twinaphex
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c54d4a6955
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(Android) Volume keys work again with new input code - most
bound keyboard shortcuts should work now
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2012-12-16 03:03:44 +01:00 |
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twinaphex
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cf539edf91
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(Android) android_input_poll now only reads and processes input
events - check_window polls for system messages once
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2012-12-16 02:04:13 +01:00 |
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twinaphex
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7076685a1e
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(Android) First check if an event is in the event queue before
'getting' it
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2012-12-16 00:08:30 +01:00 |
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twinaphex
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224eaab902
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(Android) Input - only do motion event if type is of 'key down'
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2012-12-15 23:05:21 +01:00 |
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twinaphex
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7a67348b3c
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Change 1 << for bitmasks to 1ULL <<
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2012-12-15 18:00:30 +01:00 |
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twinaphex
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e1918b2ba6
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(Android) Rename g_android.input_state to g_extern.lifecycle_state
- intend to use this for RMenu as well
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2012-12-14 02:06:14 +01:00 |
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twinaphex
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bb1e2a4677
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(Android) Don't split up JNI functions into their own file -
assumed this is Android-specific for now
(Android) Some input improvements - don't call AKeyEvent_getKeyCode
unless type is of AINPUT_EVENT_TYPE_KEY
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2012-12-13 17:05:07 +01:00 |
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twinaphex
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567f4ff471
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(Android) Input optimization #2
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2012-12-12 20:52:42 +01:00 |
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twinaphex
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dd3ac28927
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(Android) Input optimizations
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2012-12-12 03:53:25 +01:00 |
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twinaphex
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0ba45d457e
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(Android) Use pollAll instead of pollOnce - fixes input issues
to do with pushing multiple buttons simultaneously
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2012-12-11 17:45:49 +01:00 |
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twinaphex
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966cc93b5e
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Refactor of driver function hooks
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2012-11-27 00:50:56 +01:00 |
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