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https://github.com/libretro/RetroArch
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(Android) Added autoconfiguration of Wiimote/Nunchuk/Wiimote - for
use with free Wii IME app from C.C.P. Cre@ions
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@ -104,6 +104,40 @@ static void setup_keycode_lut(void)
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keycode_lut[AKEYCODE_BUTTON_12] |= ((RETRO_DEVICE_ID_JOYPAD_R3+1) << shift);
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#endif
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#if 0
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// com.ccpcreations.android.WiiUseAndroid IME driver
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// Player 1
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keycode_lut[AKEYCODE_DPAD_UP] |= ((RETRO_DEVICE_ID_JOYPAD_UP+1) << shift);
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keycode_lut[AKEYCODE_DPAD_DOWN] |= ((RETRO_DEVICE_ID_JOYPAD_DOWN+1) << shift);
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keycode_lut[AKEYCODE_DPAD_LEFT] |= ((RETRO_DEVICE_ID_JOYPAD_LEFT+1) << shift);
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keycode_lut[AKEYCODE_DPAD_RIGHT]|= ((RETRO_DEVICE_ID_JOYPAD_RIGHT+1) << shift);
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keycode_lut[AKEYCODE_1] |= ((RETRO_DEVICE_ID_JOYPAD_B+1) << shift);
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keycode_lut[AKEYCODE_2] |= ((RETRO_DEVICE_ID_JOYPAD_A+1) << shift);
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keycode_lut[AKEYCODE_3] |= ((RETRO_DEVICE_ID_JOYPAD_UP+1) << shift);
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keycode_lut[AKEYCODE_4] |= ((RETRO_DEVICE_ID_JOYPAD_DOWN+1) << shift);
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keycode_lut[AKEYCODE_5] |= ((RETRO_DEVICE_ID_JOYPAD_LEFT+1) << shift);
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keycode_lut[AKEYCODE_6] |= ((RETRO_DEVICE_ID_JOYPAD_RIGHT+1) << shift);
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keycode_lut[AKEYCODE_M] |= ((RETRO_DEVICE_ID_JOYPAD_SELECT+1) << shift);
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keycode_lut[AKEYCODE_P] |= ((RETRO_DEVICE_ID_JOYPAD_START+1) << shift);
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keycode_lut[AKEYCODE_E] |= ((RETRO_DEVICE_ID_JOYPAD_Y+1) << shift);
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keycode_lut[AKEYCODE_B] |= ((RETRO_DEVICE_ID_JOYPAD_X+1) << shift);
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keycode_lut[AKEYCODE_F] |= ((RETRO_DEVICE_ID_JOYPAD_B+1) << shift);
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keycode_lut[AKEYCODE_G] |= ((RETRO_DEVICE_ID_JOYPAD_A+1) << shift);
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keycode_lut[AKEYCODE_C] |= ((RETRO_DEVICE_ID_JOYPAD_L+1) << shift);
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keycode_lut[AKEYCODE_LEFT_BRACKET] |= ((RETRO_DEVICE_ID_JOYPAD_L2+1) << shift);
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keycode_lut[AKEYCODE_RIGHT_BRACKET] |= ((RETRO_DEVICE_ID_JOYPAD_R2+1) << shift);
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keycode_lut[AKEYCODE_Z] |= ((RETRO_DEVICE_ID_JOYPAD_R+1) << shift);
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keycode_lut[AKEYCODE_H] |= ((RARCH_RESET+1) << shift);
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keycode_lut[AKEYCODE_W] |= ((RETRO_DEVICE_ID_JOYPAD_UP+1) << shift);
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keycode_lut[AKEYCODE_S] |= ((RETRO_DEVICE_ID_JOYPAD_DOWN+1) << shift);
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keycode_lut[AKEYCODE_A] |= ((RETRO_DEVICE_ID_JOYPAD_LEFT+1) << shift);
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keycode_lut[AKEYCODE_D] |= ((RETRO_DEVICE_ID_JOYPAD_RIGHT+1) << shift);
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keycode_lut[AKEYCODE_C] |= ((RETRO_DEVICE_ID_JOYPAD_A+1) << shift);
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keycode_lut[AKEYCODE_Z] |= ((RETRO_DEVICE_ID_JOYPAD_B+1) << shift);
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#endif
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#if 0
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// name='HuiJia USB GamePad' (SNES PAD USB Converter)
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@ -188,6 +222,7 @@ static void setup_keycode_lut(void)
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// Keyboard
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// TODO: Map L2/R2/L3/R3
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#if 1
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keycode_lut[AKEYCODE_Z] |= ((RETRO_DEVICE_ID_JOYPAD_B+1) << shift);
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keycode_lut[AKEYCODE_A] |= ((RETRO_DEVICE_ID_JOYPAD_Y+1) << shift);
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keycode_lut[AKEYCODE_SHIFT_RIGHT] |= ((RETRO_DEVICE_ID_JOYPAD_SELECT+1) << shift);
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@ -202,19 +237,21 @@ static void setup_keycode_lut(void)
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keycode_lut[AKEYCODE_W] |= ((RETRO_DEVICE_ID_JOYPAD_R+1) << shift);
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/* Misc control scheme */
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keycode_lut[AKEYCODE_BACK] |= ((RARCH_QUIT_KEY+1) << shift);
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keycode_lut[AKEYCODE_F2] |= ((RARCH_SAVE_STATE_KEY+1) << shift);
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keycode_lut[AKEYCODE_F4] |= ((RARCH_LOAD_STATE_KEY+1) << shift);
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keycode_lut[AKEYCODE_F7] |= ((RARCH_STATE_SLOT_PLUS+1) << shift);
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keycode_lut[AKEYCODE_F6] |= ((RARCH_STATE_SLOT_MINUS+1) << shift);
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keycode_lut[AKEYCODE_SPACE] |= ((RARCH_FAST_FORWARD_KEY+1) << shift);
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keycode_lut[AKEYCODE_L] |= ((RARCH_FAST_FORWARD_HOLD_KEY+1) << shift);
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keycode_lut[AKEYCODE_ESCAPE] |= ((RARCH_QUIT_KEY+1) << shift);
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keycode_lut[AKEYCODE_BREAK] |= ((RARCH_PAUSE_TOGGLE+1) << shift);
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keycode_lut[AKEYCODE_K] |= ((RARCH_FRAMEADVANCE+1) << shift);
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keycode_lut[AKEYCODE_H] |= ((RARCH_RESET+1) << shift);
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keycode_lut[AKEYCODE_R] |= ((RARCH_REWIND+1) << shift);
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keycode_lut[AKEYCODE_F9] |= ((RARCH_MUTE+1) << shift);
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#endif
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keycode_lut[AKEYCODE_ESCAPE] |= ((RARCH_QUIT_KEY+1) << shift);
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keycode_lut[AKEYCODE_BACK] |= ((RARCH_QUIT_KEY+1) << shift);
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shift += 8;
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}
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}
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