Twinaphex
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cec774ba3b
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RAMenuBase can be removed now
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2020-09-15 19:36:40 +02:00 |
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twinaphex
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9245e3bd6b
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Cleanups
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2020-09-15 19:30:44 +02:00 |
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twinaphex
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91205d17f6
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Cut down on else codeblock here - it's identical
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2020-09-15 18:59:45 +02:00 |
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Twinaphex
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88e927cf94
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Convert ui_cocoa_application.m to C
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2020-09-14 17:12:57 +02:00 |
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Twinaphex
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a8beb91f0f
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Reimplement ui_application_cocoa_process_event
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2020-09-14 16:50:26 +02:00 |
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Twinaphex
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b1723f7cd0
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Remove unused CocoaTouch menu - allows us to get rid of a lot of
dead code
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2020-08-09 19:41:04 +02:00 |
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Yoshi Sugawara
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4456efa6c8
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[iOS] Hide the home indicator as it obscures the content too frequently
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2020-08-05 15:43:04 -10:00 |
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Yoshi Sugawara
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2187cf67c9
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Support the ApplePlatform delegate for all iOS builds (the OpenGL one) so that the view initialization happens in the same way; remove the companion UI for iOS; four finger swipe down now shows RA menu on iOS
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2020-07-20 15:38:24 -10:00 |
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Yoshi Sugawara
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6692a8797f
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added comments on why native companion menu is disabled
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2020-07-19 08:04:17 -10:00 |
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Yoshi Sugawara
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42e4854245
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replaced confusing ifdef with a more concise #if TARGET_OS_OSX
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2020-07-19 07:57:10 -10:00 |
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Yoshi Sugawara
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eed84b3021
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re-created RetroArch_iOS11_Metal.xcodeproj with the appropriate compiler flags and fixed building for both metal and opengl; hardcoding the metal drawable size for now for testing
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2020-07-18 07:47:10 -10:00 |
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Yoshi Sugawara
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82d6d8e876
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add the metal view to the view controller view after initializing the metal view for iOS
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2020-07-07 08:19:46 -10:00 |
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Yoshi Sugawara
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6308ba1acb
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support ApplePlatform for iOS and conform app delegate class to it, move app delegate class to apple_platform.h, fix metal references for iOS
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2020-07-07 05:03:42 -10:00 |
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twinaphex
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d15942f6c8
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Cleanups
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2020-06-07 20:55:27 +02:00 |
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twinaphex
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0ef1b342e4
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settings Cleanups
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2020-03-02 20:10:24 +01:00 |
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twinaphex
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0ae51061f6
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Fix build
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2020-02-26 22:00:59 +01:00 |
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twinaphex
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f5bc061b26
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Merge menu_generic.c into menu_driver.c
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2020-02-26 09:22:48 +01:00 |
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twinaphex
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f785e4b045
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Replace while (1) with for (;;) - avoids MSVC warnings
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2020-01-30 16:15:52 +01:00 |
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Jean-André Santoni
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c0dfcd2adf
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Fix Metal build
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2019-11-30 12:49:52 +07:00 |
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Twinaphex
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932071952d
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(OSX) Buildfix
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2019-11-20 11:19:18 +01:00 |
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twinaphex
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861379d8e3
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Revert code in hopes iOS works again
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2019-11-20 06:25:40 +01:00 |
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Twinaphex
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d2d240ecf5
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(iOS) Should fix iOS build problems
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2019-11-20 02:58:17 +01:00 |
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Twinaphex
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540edd7b5d
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(iOS) Buildfix #1
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2019-11-20 02:51:18 +01:00 |
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twinaphex
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e3506ed06b
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Move nsview_get_ptr to cocoa_common
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2019-11-20 02:24:03 +01:00 |
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Twinaphex
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bac58c99c4
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Buildfix
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2019-11-20 02:24:03 +01:00 |
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twinaphex
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964fcda79a
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Move glkitview_init to cocoa_common.m
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2019-11-20 02:24:02 +01:00 |
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Jean-André Santoni
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947e15f34f
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Move WindowListener around
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2019-11-19 12:00:24 +07:00 |
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Twinaphex
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c7ce2c7053
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Fix Xcode issue
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2019-11-19 05:54:01 +01:00 |
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jdgleaver
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7eefec6945
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(GLUI) Navigation improvements
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2019-11-15 14:53:00 +00:00 |
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Yoshi Sugawara
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2b415292c6
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iOS: #9562: wrap call to get app delegate around a gcd main thread async call
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2019-10-06 09:41:53 -10:00 |
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Twinaphex
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f0bfdbf209
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Add header to prevent build failures
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2019-10-06 03:43:49 +02:00 |
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twinaphex
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4cf27651ba
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(Cocoa defines) Guarantee backwards compatibility
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2019-10-05 18:58:15 +02:00 |
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Twinaphex
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511f43d5cf
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Move it to cocoa_gl_ctx.m
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2019-09-22 11:26:06 +02:00 |
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Twinaphex
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a6ec5a9831
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Should now work
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2019-09-22 11:19:54 +02:00 |
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Twinaphex
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6fe4559b8e
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Revert "(Cocoa) See if this works"
This reverts commit 1ddd7ee79dade32dc8b925b3dfe57233fc2c34ea.
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2019-09-22 10:54:11 +02:00 |
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Twinaphex
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83f1b28f98
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Revert "(Cocoa) Move nsview_get_ptr and nsview_set_ptr to cocoa_gl_ctx.m"
This reverts commit 4f564360e7ba3df82e496d8dec8ca1a0dc3d4261.
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2019-09-22 10:54:01 +02:00 |
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twinaphex
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4f564360e7
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(Cocoa) Move nsview_get_ptr and nsview_set_ptr to cocoa_gl_ctx.m
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2019-09-22 10:48:23 +02:00 |
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twinaphex
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1ddd7ee79d
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(Cocoa) See if this works
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2019-09-22 10:43:31 +02:00 |
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twinaphex
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ad1fb29092
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(Metal) Refactor
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2019-09-22 10:28:51 +02:00 |
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Twinaphex
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6a9feb7978
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(OSX) Refactor this so that we always set the userdata
pointer so we can use the new set_title codepaths - will
have to check how to reduce the overhead in nsview_get_ptr
later
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2019-09-22 10:19:03 +02:00 |
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Twinaphex
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9f0f53b1d7
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(OSX) Correct userdata
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2019-09-22 08:16:43 +02:00 |
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twinaphex
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fbb8a9640c
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(OSX) Set pointer for HAVE_COCOA_METAL too
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2019-09-22 08:00:39 +02:00 |
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twinaphex
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2135e86fc7
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(Cocoa) Set video display driver userdata for Cocoa
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2019-09-22 07:49:43 +02:00 |
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Twinaphex
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69a38f9b9f
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(Cocoa) Pass direct pointer to UI companion driver window title function
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2019-09-22 07:41:56 +02:00 |
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orbea
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e13ec54dc6
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Fix --disable-overlay.
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2019-07-21 10:26:42 -07:00 |
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Twinaphex
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db6a4f8368
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(UI Companion) Get rid of unused iterate function callback
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2019-07-19 13:59:07 +02:00 |
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twinaphex
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801b0742d8
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(UI application) We don't use pending_events - get rid of it
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2019-07-17 22:08:11 +02:00 |
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Twinaphex
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6abca4c323
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Cleanups
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2019-07-11 04:31:10 +02:00 |
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twinaphex
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f6497e8012
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ui_application_t - we never use run except for Qt, so remove this
and move the code to frontend.c - also add a boolean variable to
ui_application_t to indicate whether an app is about to exit
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2019-07-11 02:18:21 +02:00 |
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Twinaphex
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e6e4d09c33
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(OSX) Silence warning
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2019-07-10 05:50:26 +02:00 |
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