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Cleanups
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@ -16,14 +16,9 @@
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/* Similarly to SDL, we'll respond to key events by doing nothing so we don't beep.
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*/
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- (void)flagsChanged:(NSEvent *)event {
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}
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- (void)keyDown:(NSEvent *)event {
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}
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- (void)keyUp:(NSEvent *)event {
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}
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- (void)flagsChanged:(NSEvent *)event { }
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- (void)keyDown:(NSEvent *)event { }
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- (void)keyUp:(NSEvent *)event { }
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@end
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#endif
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@ -57,7 +57,6 @@ typedef enum apple_view_type {
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#import <GameController/GameController.h>
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#endif
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/*********************************************/
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/* RAMenuBase */
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/* A menu class that displays RAMenuItemBase */
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