re-created RetroArch_iOS11_Metal.xcodeproj with the appropriate compiler flags and fixed building for both metal and opengl; hardcoding the metal drawable size for now for testing

This commit is contained in:
Yoshi Sugawara 2020-07-18 07:47:10 -10:00
parent 897aee0bcf
commit eed84b3021
15 changed files with 1900 additions and 96 deletions

View File

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CLANG_CXX_LANGUAGE_STANDARD = "c++0x";
CLANG_CXX_LIBRARY = "libc++";
CLANG_CXX_LIBRARY = "libstdc++";
CODE_SIGN_IDENTITY = "iPhone Developer";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
CODE_SIGN_RESOURCE_RULES_PATH = "$(SDKROOT)/ResourceRules.plist";
CURRENT_PROJECT_VERSION = 1.8.9;
DEPS_DIR = "$(SRCBASE)/deps";
DEVELOPMENT_TEAM = R72X3BF4KE;
ENABLE_BITCODE = NO;
GCC_PRECOMPILE_PREFIX_HEADER = NO;
@ -660,12 +625,6 @@
../../deps/stb,
../../deps/rcheevos/include,
../../deps,
"$(DEPS_DIR)/glslang",
"$(DEPS_DIR)/SPIRV-Cross",
"$(DEPS_DIR)/glslang/glslang/glslang/Public",
"$(DEPS_DIR)/glslang/glslang/glslang/OSDependent/Unix",
"$(DEPS_DIR)/glslang/glslang/SPIRV",
"$(DEPS_DIR)/glslang/glslang/glslang/MachineIndependent",
);
INFOPLIST_FILE = "$(SRCROOT)/iOS/Info.plist";
IPHONEOS_DEPLOYMENT_TARGET = 11.0;
@ -695,10 +654,17 @@
"-DHAVE_IMAGEVIEWER",
"-DHAVE_RGUI",
"-DHAVE_CONFIGFILE",
"-DHAVE_PATCH",
"-DHAVE_DSP_FILTER",
"-DHAVE_VIDEO_FILTER",
"-DHAVE_REWIND",
"-DHAVE_SCREENSHOTS",
"-DHAVE_CHEATS",
"-DHAVE_MENU",
"-DHAVE_GFX_WIDGETS",
"-DHAVE_LIBRETRODB",
"-DHAVE_AUDIOMIXER",
"-DHAVE_RWAV",
"-DIOS",
"-DHAVE_OPENGL",
"-DHAVE_OPENGLES",
@ -730,20 +696,10 @@
"-DHAVE_MFI",
"-DHAVE_BTSTACK",
"-DHAVE_KEYMAPPER",
"-DHAVE_COCOA_METAL",
"-DHAVE_METAL",
"-DHAVE_SLANG",
"-DHAVE_SPIRV_CROSS",
"-DHAVE_GLSLANG",
"-DWANT_GLSLANG",
"-DGLSLANG_OSINCLUDE_UNIX",
"-DENABLE_HLSL",
"-DHAVE_BUILTINGLSLANG",
);
PRODUCT_BUNDLE_IDENTIFIER = com.libretro.RetroArchDBUG;
PRODUCT_NAME = RADEBUG;
PRODUCT_BUNDLE_IDENTIFIER = com.libretro.RADEBUG2;
PRODUCT_NAME = RADEBUGL;
PROVISIONING_PROFILE = "";
SRCBASE = "$(SRCROOT)/../..";
VALID_ARCHS = "armv7 arm64";
WARNING_CFLAGS = "-Wno-invalid-source-encoding";
WRAPPER_EXTENSION = app;
@ -755,13 +711,11 @@
buildSettings = {
ARCHS = "$(ARCHS_STANDARD)";
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CLANG_CXX_LANGUAGE_STANDARD = "c++0x";
CLANG_CXX_LIBRARY = "libc++";
CLANG_CXX_LIBRARY = "libstdc++";
CODE_SIGN_IDENTITY = "iPhone Developer";
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
CODE_SIGN_RESOURCE_RULES_PATH = "$(SDKROOT)/ResourceRules.plist";
CURRENT_PROJECT_VERSION = 1.8.9;
DEPS_DIR = "$(SRCBASE)/deps";
DEVELOPMENT_TEAM = R72X3BF4KE;
ENABLE_BITCODE = NO;
GCC_PRECOMPILE_PREFIX_HEADER = NO;
@ -773,12 +727,6 @@
../../deps/stb,
../../deps/rcheevos/include,
../../deps,
"$(DEPS_DIR)/glslang",
"$(DEPS_DIR)/SPIRV-Cross",
"$(DEPS_DIR)/glslang/glslang/glslang/Public",
"$(DEPS_DIR)/glslang/glslang/glslang/OSDependent/Unix",
"$(DEPS_DIR)/glslang/glslang/SPIRV",
"$(DEPS_DIR)/glslang/glslang/glslang/MachineIndependent",
);
INFOPLIST_FILE = "$(SRCROOT)/iOS/Info.plist";
IPHONEOS_DEPLOYMENT_TARGET = 11.0;
@ -809,10 +757,17 @@
"-DHAVE_IMAGEVIEWER",
"-DHAVE_RGUI",
"-DHAVE_CONFIGFILE",
"-DHAVE_PATCH",
"-DHAVE_DSP_FILTER",
"-DHAVE_VIDEO_FILTER",
"-DHAVE_REWIND",
"-DHAVE_SCREENSHOTS",
"-DHAVE_CHEATS",
"-DHAVE_MENU",
"-DHAVE_GFX_WIDGETS",
"-DHAVE_LIBRETRODB",
"-DHAVE_AUDIOMIXER",
"-DHAVE_RWAV",
"-DIOS",
"-DHAVE_OPENGL",
"-DHAVE_OPENGLES",
@ -846,10 +801,9 @@
"-DHAVE_BTSTACK",
"-DHAVE_KEYMAPPER",
);
PRODUCT_BUNDLE_IDENTIFIER = com.libretro.RetroArchDBUG;
PRODUCT_NAME = RADEBUG;
PRODUCT_BUNDLE_IDENTIFIER = com.libretro.RADEBUG2;
PRODUCT_NAME = RADEBUGL;
PROVISIONING_PROFILE = "";
SRCBASE = "$(SRCROOT)/../..";
VALID_ARCHS = "armv7 arm64";
WARNING_CFLAGS = "-Wno-invalid-source-encoding";
WRAPPER_EXTENSION = app;
@ -935,10 +889,17 @@
"-DHAVE_IMAGEVIEWER",
"-DHAVE_RGUI",
"-DHAVE_CONFIGFILE",
"-DHAVE_PATCH",
"-DHAVE_DSP_FILTER",
"-DHAVE_VIDEO_FILTER",
"-DHAVE_REWIND",
"-DHAVE_SCREENSHOTS",
"-DHAVE_CHEATS",
"-DHAVE_MENU",
"-DHAVE_GFX_WIDGETS",
"-DHAVE_LIBRETRODB",
"-DHAVE_AUDIOMIXER",
"-DHAVE_RWAV",
"-DIOS",
"-DHAVE_OPENGL",
"-DHAVE_OPENGLES",
@ -1058,10 +1019,17 @@
"-DHAVE_IMAGEVIEWER",
"-DHAVE_RGUI",
"-DHAVE_CONFIGFILE",
"-DHAVE_PATCH",
"-DHAVE_DSP_FILTER",
"-DHAVE_VIDEO_FILTER",
"-DHAVE_REWIND",
"-DHAVE_SCREENSHOTS",
"-DHAVE_CHEATS",
"-DHAVE_MENU",
"-DHAVE_GFX_WIDGETS",
"-DHAVE_LIBRETRODB",
"-DHAVE_AUDIOMIXER",
"-DHAVE_RWAV",
"-DIOS",
"-DHAVE_OPENGL",
"-DHAVE_OPENGLES",
@ -1151,10 +1119,17 @@
"-DHAVE_IMAGEVIEWER",
"-DHAVE_RGUI",
"-DHAVE_CONFIGFILE",
"-DHAVE_PATCH",
"-DHAVE_DSP_FILTER",
"-DHAVE_VIDEO_FILTER",
"-DHAVE_REWIND",
"-DHAVE_SCREENSHOTS",
"-DHAVE_CHEATS",
"-DHAVE_MENU",
"-DHAVE_GFX_WIDGETS",
"-DHAVE_LIBRETRODB",
"-DHAVE_AUDIOMIXER",
"-DHAVE_RWAV",
"-DIOS",
"-DHAVE_DYNAMIC",
"-DHAVE_OPENGL",
@ -1229,10 +1204,17 @@
"-DHAVE_IMAGEVIEWER",
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"-DHAVE_CONFIGFILE",
"-DHAVE_PATCH",
"-DHAVE_DSP_FILTER",
"-DHAVE_VIDEO_FILTER",
"-DHAVE_REWIND",
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"-DHAVE_CHEATS",
"-DHAVE_MENU",
"-DHAVE_GFX_WIDGETS",
"-DHAVE_LIBRETRODB",
"-DHAVE_AUDIOMIXER",
"-DHAVE_RWAV",
"-DIOS",
"-DHAVE_DYNAMIC",
"-DHAVE_OPENGL",

View File

@ -15,7 +15,7 @@
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "9204BE091D319EF300BD49DB"
BuildableName = "RADEBUG.app"
BuildableName = "RetroArch.app"
BlueprintName = "RetroArchiOS11"
ReferencedContainer = "container:RetroArch_iOS11.xcodeproj">
</BuildableReference>
@ -31,7 +31,7 @@
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "9204BE091D319EF300BD49DB"
BuildableName = "RADEBUG.app"
BuildableName = "RetroArch.app"
BlueprintName = "RetroArchiOS11"
ReferencedContainer = "container:RetroArch_iOS11.xcodeproj">
</BuildableReference>
@ -54,7 +54,7 @@
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "9204BE091D319EF300BD49DB"
BuildableName = "RADEBUG.app"
BuildableName = "RetroArch.app"
BlueprintName = "RetroArchiOS11"
ReferencedContainer = "container:RetroArch_iOS11.xcodeproj">
</BuildableReference>
@ -71,7 +71,7 @@
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "9204BE091D319EF300BD49DB"
BuildableName = "RADEBUG.app"
BuildableName = "RetroArch.app"
BlueprintName = "RetroArchiOS11"
ReferencedContainer = "container:RetroArch_iOS11.xcodeproj">
</BuildableReference>

View File

@ -15,7 +15,7 @@
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "9204BE091D319EF300BD49DB"
BuildableName = "RADEBUG.app"
BuildableName = "RetroArch.app"
BlueprintName = "RetroArchiOS11"
ReferencedContainer = "container:RetroArch_iOS11.xcodeproj">
</BuildableReference>
@ -31,7 +31,7 @@
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "9204BE091D319EF300BD49DB"
BuildableName = "RADEBUG.app"
BuildableName = "RetroArch.app"
BlueprintName = "RetroArchiOS11"
ReferencedContainer = "container:RetroArch_iOS11.xcodeproj">
</BuildableReference>
@ -54,7 +54,7 @@
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "9204BE091D319EF300BD49DB"
BuildableName = "RADEBUG.app"
BuildableName = "RetroArch.app"
BlueprintName = "RetroArchiOS11"
ReferencedContainer = "container:RetroArch_iOS11.xcodeproj">
</BuildableReference>
@ -71,7 +71,7 @@
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "9204BE091D319EF300BD49DB"
BuildableName = "RADEBUG.app"
BuildableName = "RetroArch.app"
BlueprintName = "RetroArchiOS11"
ReferencedContainer = "container:RetroArch_iOS11.xcodeproj">
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File diff suppressed because it is too large Load Diff

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<Workspace
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<FileRef
location = "self:/Users/yoshi/Code/personal/RetroArch-yoshi/pkg/apple/RetroArch_iOS11_Metal.xcodeproj">
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View File

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
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<?xml version="1.0" encoding="UTF-8"?>
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<key>IDESourceControlProjectOriginsDictionary</key>
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View File

@ -0,0 +1,30 @@
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View File

@ -0,0 +1,5 @@
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View File

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View File

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</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "926C77D621FD1E6500103EDE"
BuildableName = "RetroArchTV.app"
BlueprintName = "RetroArchTV"
ReferencedContainer = "container:RetroArch_iOS11_Metal.xcodeproj">
</BuildableReference>
</MacroExpansion>
<Testables>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "926C77D621FD1E6500103EDE"
BuildableName = "RetroArchTV.app"
BlueprintName = "RetroArchTV"
ReferencedContainer = "container:RetroArch_iOS11_Metal.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "926C77D621FD1E6500103EDE"
BuildableName = "RetroArchTV.app"
BlueprintName = "RetroArchTV"
ReferencedContainer = "container:RetroArch_iOS11_Metal.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

View File

@ -0,0 +1,87 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1010"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "926C77D621FD1E6500103EDE"
BuildableName = "RetroArchTV.app"
BlueprintName = "RetroArchTV"
ReferencedContainer = "container:RetroArch_iOS11_Metal.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "926C77D621FD1E6500103EDE"
BuildableName = "RetroArchTV.app"
BlueprintName = "RetroArchTV"
ReferencedContainer = "container:RetroArch_iOS11_Metal.xcodeproj">
</BuildableReference>
</MacroExpansion>
<Testables>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Release"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "926C77D621FD1E6500103EDE"
BuildableName = "RetroArchTV.app"
BlueprintName = "RetroArchTV"
ReferencedContainer = "container:RetroArch_iOS11_Metal.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "926C77D621FD1E6500103EDE"
BuildableName = "RetroArchTV.app"
BlueprintName = "RetroArchTV"
ReferencedContainer = "container:RetroArch_iOS11_Metal.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

View File

@ -57,6 +57,7 @@ typedef enum apple_view_type {
#import <GameController/GameController.h>
#endif
/*********************************************/
/* RAMenuBase */
/* A menu class that displays RAMenuItemBase */
@ -81,6 +82,26 @@ typedef enum apple_view_type {
+ (CocoaView*)get;
@end
#if !defined(HAVE_COCOA_METAL)
@interface RetroArch_iOS : UINavigationController<UIApplicationDelegate,
UINavigationControllerDelegate>
@property (nonatomic) UIWindow* window;
@property (nonatomic) NSString* documentsDirectory;
@property (nonatomic) RAMenuBase* mainmenu;
@property (nonatomic) int menu_count;
+ (RetroArch_iOS*)get;
- (void)showGameView;
- (void)toggleUI;
- (void)supportOtherAudioSessions;
- (void)refreshSystemConfig;
- (void)mainMenuPushPop: (bool)pushp;
- (void)mainMenuRefresh;
@end
#endif
void get_ios_version(int *major, int *minor);
#endif

View File

@ -389,6 +389,8 @@ enum
MetalView *metalView = (MetalView*) _renderView;
[metalView setDrawableSize:CGSizeMake(mode.width, mode.height)];
NSLog(@"setVideoMode set drawable size to %i x %i",mode.width,mode.height);
// hardcoding test!
[metalView setDrawableSize:CGSizeMake(1242.0,2668.0)];
}
- (void)setCursorVisible:(bool)v {