Brad Parker
|
12294c96aa
|
check for high precision floats on GLES, then enable if supported
|
2016-12-06 21:04:12 -05:00 |
|
Brad Parker
|
f90ab6e189
|
default to highp precision for GLES
|
2016-12-06 21:04:12 -05:00 |
|
twinaphex
|
d3db3a7ec4
|
(Vulkan) Add pipeline simple snow
|
2016-12-06 00:51:48 +01:00 |
|
twinaphex
|
9f470c53ae
|
Add 'Simple Snow' shader to GLSL backend
|
2016-12-06 00:48:36 +01:00 |
|
Hans-Kristian Arntzen
|
eb7870db5a
|
Vulkan: Check for more cases in vulkan_load_texture().
*Sigh*
|
2016-12-03 18:54:34 +01:00 |
|
Hans-Kristian Arntzen
|
b96f1fa067
|
Vulkan: Load a dummy texture if needed.
|
2016-12-03 17:48:48 +01:00 |
|
Brad Parker
|
e39031cbd0
|
revert rest of unicode changes
|
2016-12-03 00:15:29 -05:00 |
|
Brad Parker
|
f725b48555
|
starting to revert unicode changes
|
2016-12-03 00:15:29 -05:00 |
|
Brad Parker
|
d891f1c90b
|
remove explicit unicode def/undefs
|
2016-12-02 14:34:29 -05:00 |
|
Brad Parker
|
ba54f20626
|
initial libcaca video driver
|
2016-12-01 12:13:45 -05:00 |
|
Brad Parker
|
cd9d09d1f3
|
use unicode versions of windows functions
|
2016-11-29 14:34:35 -05:00 |
|
twinaphex
|
d57d672d15
|
Remove unused variable
|
2016-11-28 02:25:38 +01:00 |
|
twinaphex
|
cd0bf8f31a
|
Prefer to use strlcpy instead of strcpy
|
2016-11-26 17:11:30 +01:00 |
|
Lioncash
|
d34202aea6
|
vulkan: Move vk_t pointer dereferences after the null check
|
2016-11-25 23:21:31 -05:00 |
|
Lioncash
|
918710cb2e
|
drm_gfx: Fix typo in log message
|
2016-11-25 12:19:09 -05:00 |
|
Lioncash
|
bc28d46bbb
|
drm_gfx: Fix memory leak in fail case
|
2016-11-25 12:17:53 -05:00 |
|
aliaspider
|
e2f7145112
|
(WiiU) video driver: set the correct monitor refresh rate on init.
- add a performance counter.
|
2016-11-22 22:47:06 +01:00 |
|
FIX94
|
8a62d5ea96
|
(WiiU) massive changes in the audio driver, this should hopefully work better
(WiiU) making sure the menu is properly drawn before swapping buffers, fixes visible menu drawing lines
|
2016-11-21 03:18:48 +01:00 |
|
twinaphex
|
5fc1b0c88e
|
Remove obsolete font_driver_has_render_msg
|
2016-11-20 17:51:16 +01:00 |
|
twinaphex
|
856d6b37be
|
Turn video_shader_driver_set_coords into macro
|
2016-11-20 16:48:54 +01:00 |
|
twinaphex
|
ef610312e7
|
Turn video_shader_driver_set_mvp into macro
|
2016-11-20 16:45:06 +01:00 |
|
twinaphex
|
dd0a8d1778
|
Turn video_shader_driver_set_parameters into macro
|
2016-11-20 16:40:08 +01:00 |
|
twinaphex
|
2deb306967
|
Turn video_shader_driver_use into macro
|
2016-11-20 16:31:45 +01:00 |
|
Jean-André Santoni
|
d4296b016f
|
Make shader names consistent, step 5
|
2016-11-19 00:30:56 +01:00 |
|
Jean-André Santoni
|
9c83658368
|
Make shader names consistent, step 4
|
2016-11-19 00:29:13 +01:00 |
|
Jean-André Santoni
|
d1bf61076d
|
Make shader names consistent, step 3
|
2016-11-19 00:27:54 +01:00 |
|
Jean-André Santoni
|
35d8ec12c5
|
Make shader names consistent, step 2
|
2016-11-19 00:23:07 +01:00 |
|
Jean-André Santoni
|
3b2b7580db
|
Make shader names consistent, step 1
|
2016-11-19 00:20:52 +01:00 |
|
Jean-André Santoni
|
4e74375356
|
Replace the modern snow glsl vertex shader
|
2016-11-19 00:08:59 +01:00 |
|
twinaphex
|
2be4ca1755
|
Simplify vertex snow shaders
|
2016-11-18 09:54:19 +01:00 |
|
twinaphex
|
a2c69ec254
|
Added snow shader hooks - doesn't work yet though - shader driver
system is very limited in terms of how we can set custom menu
shaders - will require a rethink
|
2016-11-17 20:54:29 +01:00 |
|
twinaphex
|
23aa03fcdd
|
Start adding snow shaders
|
2016-11-17 20:21:20 +01:00 |
|
aliaspider
|
ec8fd655b0
|
(WiiU) add support for 32bpp mode.
|
2016-11-16 19:03:01 +01:00 |
|
aliaspider
|
e23ead0b17
|
(WiiU) video driver: check data pointer validity before using it. member
functions seem to be called before driver init.
|
2016-11-14 15:09:53 +01:00 |
|
Twinaphex
|
d978a0aa90
|
Merge pull request #3991 from aliaspider/master
(WiiU) implement viewport/filtering options.
|
2016-11-13 19:23:32 +01:00 |
|
aliaspider
|
975c442b1a
|
(WiiU) implement viewport/filtering options.
|
2016-11-13 18:43:22 +01:00 |
|
Twinaphex
|
d4eba0ab96
|
Merge pull request #3985 from aliaspider/master
(WiiU) update.
|
2016-11-13 02:22:18 +01:00 |
|
Jean-André Santoni
|
72161acbd3
|
Smoother ribbon
|
2016-11-11 20:04:55 +01:00 |
|
Jean-André Santoni
|
02be74b9c4
|
Revert "New ribbon noise. Will have to be ported to GLSL modern, Vulkan and Cg"
This reverts commit 1fa5b66a23cd38514b6f5e8322cfd43c291e2f88.
|
2016-11-11 19:59:27 +01:00 |
|
aliaspider
|
9ecd8b18e0
|
(WiiU) set swap interval to 1 when vsync is active.
|
2016-11-10 15:11:33 +01:00 |
|
aliaspider
|
158fd3404e
|
(WiiU) enable blending.
|
2016-11-10 14:24:44 +01:00 |
|
aliaspider
|
6f7f6a363b
|
(WiiU) only wait for vsync when not missed.
|
2016-11-10 14:24:20 +01:00 |
|
Jean-André Santoni
|
1fa5b66a23
|
New ribbon noise. Will have to be ported to GLSL modern, Vulkan and Cg
|
2016-11-09 11:59:43 +01:00 |
|
twinaphex
|
a7585f9988
|
Move video_frame.h to libretro-common
|
2016-11-08 15:35:24 +01:00 |
|
aliaspider
|
79192c0ead
|
(WiiU) video: set swap interval to 0 when nonblocking.
add an fps log.
|
2016-11-08 10:51:07 +01:00 |
|
FIX94
|
4a285fd4e1
|
(WiiU) fixed random pixels being displayed on game start/close and exit
(WiiU) fixed touchscreen sending invalid data which broke the menu toggle
|
2016-11-07 02:42:12 +01:00 |
|
FIX94
|
11db939b9b
|
-(WiiU) added in option to disable vsync
|
2016-11-06 23:29:54 +01:00 |
|
aliaspider
|
0de5019fab
|
(WiiU) clear textures on init.
|
2016-11-06 22:13:07 +01:00 |
|
Twinaphex
|
38b3e4042d
|
Merge pull request #3953 from aliaspider/master
(WiiU) working sound.
|
2016-11-06 19:18:11 +01:00 |
|
aliaspider
|
e5a07a406a
|
(WIIU) cleanup debug code from the video driver.
|
2016-11-06 18:59:50 +01:00 |
|