1248 Commits

Author SHA1 Message Date
Brad Parker
12294c96aa check for high precision floats on GLES, then enable if supported 2016-12-06 21:04:12 -05:00
Brad Parker
f90ab6e189 default to highp precision for GLES 2016-12-06 21:04:12 -05:00
twinaphex
d3db3a7ec4 (Vulkan) Add pipeline simple snow 2016-12-06 00:51:48 +01:00
twinaphex
9f470c53ae Add 'Simple Snow' shader to GLSL backend 2016-12-06 00:48:36 +01:00
Hans-Kristian Arntzen
eb7870db5a Vulkan: Check for more cases in vulkan_load_texture().
*Sigh*
2016-12-03 18:54:34 +01:00
Hans-Kristian Arntzen
b96f1fa067 Vulkan: Load a dummy texture if needed. 2016-12-03 17:48:48 +01:00
Brad Parker
e39031cbd0 revert rest of unicode changes 2016-12-03 00:15:29 -05:00
Brad Parker
f725b48555 starting to revert unicode changes 2016-12-03 00:15:29 -05:00
Brad Parker
d891f1c90b remove explicit unicode def/undefs 2016-12-02 14:34:29 -05:00
Brad Parker
ba54f20626 initial libcaca video driver 2016-12-01 12:13:45 -05:00
Brad Parker
cd9d09d1f3 use unicode versions of windows functions 2016-11-29 14:34:35 -05:00
twinaphex
d57d672d15 Remove unused variable 2016-11-28 02:25:38 +01:00
twinaphex
cd0bf8f31a Prefer to use strlcpy instead of strcpy 2016-11-26 17:11:30 +01:00
Lioncash
d34202aea6 vulkan: Move vk_t pointer dereferences after the null check 2016-11-25 23:21:31 -05:00
Lioncash
918710cb2e drm_gfx: Fix typo in log message 2016-11-25 12:19:09 -05:00
Lioncash
bc28d46bbb drm_gfx: Fix memory leak in fail case 2016-11-25 12:17:53 -05:00
aliaspider
e2f7145112 (WiiU) video driver: set the correct monitor refresh rate on init.
- add a performance counter.
2016-11-22 22:47:06 +01:00
FIX94
8a62d5ea96 (WiiU) massive changes in the audio driver, this should hopefully work better
(WiiU) making sure the menu is properly drawn before swapping buffers, fixes visible menu drawing lines
2016-11-21 03:18:48 +01:00
twinaphex
5fc1b0c88e Remove obsolete font_driver_has_render_msg 2016-11-20 17:51:16 +01:00
twinaphex
856d6b37be Turn video_shader_driver_set_coords into macro 2016-11-20 16:48:54 +01:00
twinaphex
ef610312e7 Turn video_shader_driver_set_mvp into macro 2016-11-20 16:45:06 +01:00
twinaphex
dd0a8d1778 Turn video_shader_driver_set_parameters into macro 2016-11-20 16:40:08 +01:00
twinaphex
2deb306967 Turn video_shader_driver_use into macro 2016-11-20 16:31:45 +01:00
Jean-André Santoni
d4296b016f Make shader names consistent, step 5 2016-11-19 00:30:56 +01:00
Jean-André Santoni
9c83658368 Make shader names consistent, step 4 2016-11-19 00:29:13 +01:00
Jean-André Santoni
d1bf61076d Make shader names consistent, step 3 2016-11-19 00:27:54 +01:00
Jean-André Santoni
35d8ec12c5 Make shader names consistent, step 2 2016-11-19 00:23:07 +01:00
Jean-André Santoni
3b2b7580db Make shader names consistent, step 1 2016-11-19 00:20:52 +01:00
Jean-André Santoni
4e74375356 Replace the modern snow glsl vertex shader 2016-11-19 00:08:59 +01:00
twinaphex
2be4ca1755 Simplify vertex snow shaders 2016-11-18 09:54:19 +01:00
twinaphex
a2c69ec254 Added snow shader hooks - doesn't work yet though - shader driver
system is very limited in terms of how we can set custom menu
shaders - will require a rethink
2016-11-17 20:54:29 +01:00
twinaphex
23aa03fcdd Start adding snow shaders 2016-11-17 20:21:20 +01:00
aliaspider
ec8fd655b0 (WiiU) add support for 32bpp mode. 2016-11-16 19:03:01 +01:00
aliaspider
e23ead0b17 (WiiU) video driver: check data pointer validity before using it. member
functions seem to be called before driver init.
2016-11-14 15:09:53 +01:00
Twinaphex
d978a0aa90 Merge pull request #3991 from aliaspider/master
(WiiU) implement viewport/filtering options.
2016-11-13 19:23:32 +01:00
aliaspider
975c442b1a (WiiU) implement viewport/filtering options. 2016-11-13 18:43:22 +01:00
Twinaphex
d4eba0ab96 Merge pull request #3985 from aliaspider/master
(WiiU) update.
2016-11-13 02:22:18 +01:00
Jean-André Santoni
72161acbd3 Smoother ribbon 2016-11-11 20:04:55 +01:00
Jean-André Santoni
02be74b9c4 Revert "New ribbon noise. Will have to be ported to GLSL modern, Vulkan and Cg"
This reverts commit 1fa5b66a23cd38514b6f5e8322cfd43c291e2f88.
2016-11-11 19:59:27 +01:00
aliaspider
9ecd8b18e0 (WiiU) set swap interval to 1 when vsync is active. 2016-11-10 15:11:33 +01:00
aliaspider
158fd3404e (WiiU) enable blending. 2016-11-10 14:24:44 +01:00
aliaspider
6f7f6a363b (WiiU) only wait for vsync when not missed. 2016-11-10 14:24:20 +01:00
Jean-André Santoni
1fa5b66a23 New ribbon noise. Will have to be ported to GLSL modern, Vulkan and Cg 2016-11-09 11:59:43 +01:00
twinaphex
a7585f9988 Move video_frame.h to libretro-common 2016-11-08 15:35:24 +01:00
aliaspider
79192c0ead (WiiU) video: set swap interval to 0 when nonblocking.
add an fps log.
2016-11-08 10:51:07 +01:00
FIX94
4a285fd4e1 (WiiU) fixed random pixels being displayed on game start/close and exit
(WiiU) fixed touchscreen sending invalid data which broke the menu toggle
2016-11-07 02:42:12 +01:00
FIX94
11db939b9b -(WiiU) added in option to disable vsync 2016-11-06 23:29:54 +01:00
aliaspider
0de5019fab (WiiU) clear textures on init. 2016-11-06 22:13:07 +01:00
Twinaphex
38b3e4042d Merge pull request #3953 from aliaspider/master
(WiiU) working sound.
2016-11-06 19:18:11 +01:00
aliaspider
e5a07a406a (WIIU) cleanup debug code from the video driver. 2016-11-06 18:59:50 +01:00