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https://github.com/libretro/RetroArch
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(WIIU) cleanup debug code from the video driver.
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commit
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@ -112,15 +112,6 @@ static wiiu_set_position(position_t* position, GX2ColorBuffer* draw_buffer, floa
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position[3].x = -1.0f;
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position[3].y = 1.0f;
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DEBUG_FLOAT(position[0].x);
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DEBUG_FLOAT(position[0].y);
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DEBUG_FLOAT(position[1].x);
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DEBUG_FLOAT(position[1].y);
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DEBUG_FLOAT(position[2].x);
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DEBUG_FLOAT(position[2].y);
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DEBUG_FLOAT(position[3].x);
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DEBUG_FLOAT(position[3].y);
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GX2Invalidate(GX2_INVALIDATE_MODE_CPU_ATTRIBUTE_BUFFER, position, 4 * sizeof(*position));
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}
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@ -306,10 +297,6 @@ static void* wiiu_gfx_init(const video_info_t* video,
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((uint32_t*)wiiu->menu.texture.surface.image)[i] = 0xFFFFFFFF;
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((uint32_t*)wiiu->menu.texture.surface.image)[0] = 0xFF0000FF;
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DEBUG_VAR(wiiu->menu.texture.surface.width);
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DEBUG_VAR(wiiu->menu.texture.surface.height);
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DEBUG_VAR(wiiu->menu.texture.surface.alignment);
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DEBUG_VAR(wiiu->menu.texture.surface.imageSize);
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GX2Invalidate(GX2_INVALIDATE_MODE_CPU_TEXTURE, wiiu->menu.texture.surface.image,
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wiiu->menu.texture.surface.imageSize);
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@ -333,8 +320,6 @@ static void* wiiu_gfx_init(const video_info_t* video,
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*input_data = wiiuinput;
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}
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DEBUG_LINE();
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return wiiu;
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}
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static void wiiu_gfx_free(void* data)
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@ -378,7 +363,6 @@ static void wiiu_gfx_free(void* data)
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free(wiiu);
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DEBUG_LINE();
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}
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static bool wiiu_gfx_frame(void* data, const void* frame,
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@ -581,9 +565,6 @@ static void wiiu_set_texture_frame(void* data, const void* frame, bool rgb32,
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const uint16_t* src = frame;
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uint16_t* dst = (uint16_t*)wiiu->menu.texture.surface.image;
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DEBUG_VAR(width);
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DEBUG_VAR(height);
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for (i = 0; i < height; i++)
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{
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memcpy(dst, src, width * sizeof(uint16_t));
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