(WiiU) video driver: check data pointer validity before using it. member

functions seem to be called before driver init.
This commit is contained in:
aliaspider 2016-11-14 15:09:53 +01:00
parent 574a01d390
commit e23ead0b17

View File

@ -647,7 +647,7 @@ static void wiiu_gfx_set_nonblock_state(void* data, bool toggle)
if (!wiiu)
return;
wiiu->vsync = !toggle;
wiiu->vsync = !toggle;
GX2SetSwapInterval(!toggle); /* do we need this ? */
}
@ -690,14 +690,16 @@ static void wiiu_gfx_set_rotation(void* data,
unsigned rotation)
{
wiiu_video_t* wiiu = (wiiu_video_t*) data;
wiiu->rotation = rotation;
if(wiiu)
wiiu->rotation = rotation;
}
static void wiiu_gfx_viewport_info(void* data,
struct video_viewport* vp)
{
wiiu_video_t* wiiu = (wiiu_video_t*) data;
*vp = wiiu->vp;
if(wiiu)
*vp = wiiu->vp;
}
static bool wiiu_gfx_read_viewport(void* data, uint8_t* buffer)
@ -720,7 +722,8 @@ static void wiiu_gfx_unload_texture(void* data, uintptr_t handle)
static void wiiu_gfx_set_filtering(void* data, unsigned index, bool smooth)
{
wiiu_video_t* wiiu = (wiiu_video_t*) data;
wiiu->smooth = smooth;
if(wiiu)
wiiu->smooth = smooth;
}
@ -776,7 +779,8 @@ static void wiiu_gfx_set_texture_enable(void* data, bool state, bool full_screen
{
(void) full_screen;
wiiu_video_t* wiiu = (wiiu_video_t*) data;
wiiu->menu.enable = state;
if(wiiu)
wiiu->menu.enable = state;
}