Connor McLaughlin
12382c057a
(video/d3d11) Cache view left bound by hw renderers
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Fixes garbage/black screen when menu is active.
2020-10-01 00:19:11 +10:00
twinaphex
bc43db1789
Remove gfx_display_get_coords_array
2020-09-25 10:31:07 +02:00
Tony Jansson
a0eee521e3
(Vulkan) Fix CPU usage when minimized
2020-09-23 04:17:30 +03:00
Tony Jansson
bb1c853ecd
(Vulkan) Reduce log spam
2020-09-23 02:00:03 +03:00
Ophidon
2f36c94f3f
Variable BFI
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BFI support added for 180hz / 240hz / etc. Solves issue with image retention from voltage issues at 120hz BFI. Also disabled BFI while in menu, as if set to an incorrect value for the current refresh rate, could cause severe flickering and difficulty reverting to the correct value.
2020-09-18 11:57:32 -04:00
twinaphex
4e594c6437
Move win32_window_init outside of ui_win32.c and to gfx/common/win32_common.c
2020-09-16 10:29:50 +02:00
Soar Qin
728c2b3af4
fix over-translating codes for window ClassName, as an additional fix to 3c6552b
2020-09-11 01:38:58 +08:00
Autechre
2d3c63f545
Merge pull request #11248 from justinweiss/update-libctru
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[3DS] Update to libctru 2.0
2020-09-10 06:49:54 +02:00
twinaphex
197f6a7763
Struct reordering, alignment
2020-09-01 19:59:56 +02:00
twinaphex
e810b0251a
(GL) Cleanups
2020-09-01 19:54:41 +02:00
twinaphex
5f08605680
Refactor joypad drivers
2020-08-30 05:29:32 +02:00
twinaphex
8999d6e4a6
(DInput) Set a userdata struct for the window message loop properly -
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get rid of input_get_data - we no longer need it
2020-08-29 03:41:33 +02:00
twinaphex
d02d9573ab
Silence unused variable warnings
2020-08-28 05:05:15 +02:00
twinaphex
4d1cfa9c41
Make the 'raw' versions the generic function for the message loop
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callback - this way it's reused for SDL2 input driver too
2020-08-28 02:55:39 +02:00
twinaphex
32279c3a70
Split up wnd_proc_common_internal into two - one for dinput,
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one for raw
2020-08-28 02:21:13 +02:00
twinaphex
73fc7c9873
Rename create_graphics_context to create_wgl_context
2020-08-28 01:29:23 +02:00
twinaphex
d249f83c85
(Win32) Message loop - more cleanups
2020-08-28 01:20:54 +02:00
twinaphex
5f2e810879
Deduplicate code in WndProc function callback implementations
2020-08-28 00:38:15 +02:00
twinaphex
7b30d4eec2
Move macro up in the file
2020-08-27 12:13:21 +02:00
Justin Weiss
9ae2514009
[3DS] Update to libctru 2.0
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Set USE_CTRULIB_2=1 to build with libctru 2.0. When unset, this code
is compatible with the older toolchain.
Some 2.0 changes addressed rare problems in earlier versions:
- Save / restore stack pointer for init / exit
Otherwise, it could be outside of the range we deallocate.
- Run aptMainLoop in the audio driver to react correctly to sleep events
Other changes for 2.0:
- Remove ninjhax1 -- requires outdated APIs that have been removed
- Switch from __sync_arbiter to syncArbitrateAddress
- Use implicit gxCmdBuf
- Use gpuPresentBuffer for double buffering
2020-08-26 19:08:12 -07:00
twinaphex
b4d26aca9c
Turn vulkan_write_quad_vbo into macro
2020-08-27 02:29:32 +02:00
twinaphex
9672d9b12f
Cleanup
2020-08-27 02:07:33 +02:00
twinaphex
6b3fcf79f0
(DXGI) Turn these into macros
2020-08-24 00:04:12 +02:00
twinaphex
54c31348ce
Further simplify vulkan_write_quad_vbo
2020-08-19 06:06:30 +02:00
twinaphex
2f405c4088
Optimize vulkan_write_quad_vbo
2020-08-19 05:32:40 +02:00
twinaphex
6136035f2e
Optimize vulkan_write_quad_vbo
2020-08-19 04:59:14 +02:00
twinaphex
bbb4d12881
(vulkan_common.c) Optimize array access
2020-08-19 03:19:21 +02:00
twinaphex
4177ea4256
Update
2020-08-17 15:11:48 +02:00
twinaphex
c81d06d0a1
Reorder structs, alignment
2020-08-17 15:09:19 +02:00
twinaphex
f09df7c6e3
Reorder structs, alignment
2020-08-15 19:43:17 +02:00
twinaphex
acfb7d0a23
Reorder structs, alignment
2020-08-14 23:13:05 +02:00
twinaphex
327d82cc1d
Struct reordering/alignment
2020-08-14 22:21:05 +02:00
twinaphex
bfc8a7beca
Reorder structs/alignment
2020-08-14 21:45:41 +02:00
twinaphex
dffa052958
Rearrange draw struct
2020-08-14 15:58:43 +02:00
twinaphex
379cc9ca4a
Small cleanup to get_refresh_rate function
2020-08-04 03:12:51 +02:00
twinaphex
84d849f49b
Optimize vulkan_acquire_next_image
2020-08-03 19:12:55 +02:00
twinaphex
72afa2f932
Cleanups
2020-08-03 16:33:54 +02:00
twinaphex
3653451c40
Cleanup
2020-08-03 15:51:07 +02:00
twinaphex
fe59fdb39a
Cleanups
2020-08-03 15:49:44 +02:00
twinaphex
332bcc7f9e
Remove dxgi_update_title
2020-08-03 15:48:08 +02:00
twinaphex
89461eb6a5
Move vulkan gpu_list to struct data
2020-08-03 15:30:46 +02:00
twinaphex
2d10d9fd7a
(D3D10) Move these static global variables to D3D10 struct
2020-08-03 12:39:46 +02:00
twinaphex
db80281b0f
(D3D11) Move static global variables to D3D11 state
2020-08-03 12:36:51 +02:00
Autechre
6c7143d02d
Merge pull request #10981 from yoshisuga/yoshisuga/ios-metal
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iOS/tvOS Metal Renderer
2020-07-21 20:41:07 +02:00
twinaphex
a5a3d64b18
(Vulkan) Cleanups
2020-07-20 06:31:15 +02:00
twinaphex
9ac9309991
Optimize call to vulkan_present
2020-07-20 04:45:12 +02:00
Yoshi Sugawara
b83823f1f1
Add preprocessor flags for tvOS and other build settings; fix compiler errors when building for tvOS sdk
2020-07-19 11:42:19 -10:00
Yoshi Sugawara
a2327be378
improved readability for references to the platform specific metal storage mode option; removed support for btstack since its not compiling and is less relevant for the iOS platform; removed commented out code
2020-07-19 07:48:07 -10:00
Yoshi Sugawara
fd9ac64d55
Merge branch 'master' into yoshisuga/ios-metal
2020-07-19 00:33:54 -10:00
Yoshi Sugawara
a19f1451cd
removed debug logging statements; enable multi touch on metal view to support touchscreen controls; fixed setting the metal view drawable size based on the view bounds size in pixels
2020-07-19 00:11:15 -10:00