mirror of
https://github.com/libretro/RetroArch
synced 2025-03-29 22:20:21 +00:00
Make the 'raw' versions the generic function for the message loop
callback - this way it's reused for SDL2 input driver too
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parent
15cb55e0bb
commit
4d1cfa9c41
@ -923,9 +923,7 @@ static LRESULT CALLBACK wnd_proc_common(
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return 0;
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}
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/* XP and higher */
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#if _WIN32_WINNT >= 0x0501 && defined(HAVE_WINRAWINPUT)
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static LRESULT CALLBACK wnd_proc_common_raw_internal(HWND hwnd,
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static LRESULT CALLBACK wnd_proc_common_internal(HWND hwnd,
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UINT message, WPARAM wparam, LPARAM lparam)
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{
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LRESULT ret;
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@ -1014,7 +1012,6 @@ static LRESULT CALLBACK wnd_proc_common_raw_internal(HWND hwnd,
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return DefWindowProc(hwnd, message, wparam, lparam);
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}
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#endif
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#ifdef HAVE_DINPUT
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static LRESULT CALLBACK wnd_proc_common_dinput_internal(HWND hwnd,
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@ -1116,8 +1113,7 @@ static LRESULT CALLBACK wnd_proc_common_dinput_internal(HWND hwnd,
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#if defined(HAVE_D3D) || defined (HAVE_D3D10) || defined (HAVE_D3D11) || defined (HAVE_D3D12)
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#if _WIN32_WINNT >= 0x0501 && defined(HAVE_WINRAWINPUT)
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LRESULT CALLBACK wnd_proc_d3d_raw(HWND hwnd, UINT message,
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LRESULT CALLBACK wnd_proc_d3d_common(HWND hwnd, UINT message,
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WPARAM wparam, LPARAM lparam)
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{
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win32_common_state_t *g_win32 = (win32_common_state_t*)&win32_st;
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@ -1131,9 +1127,8 @@ LRESULT CALLBACK wnd_proc_d3d_raw(HWND hwnd, UINT message,
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return 0;
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}
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return wnd_proc_common_raw_internal(hwnd, message, wparam, lparam);
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return wnd_proc_common_internal(hwnd, message, wparam, lparam);
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}
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#endif
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#ifdef HAVE_DINPUT
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LRESULT CALLBACK wnd_proc_d3d_dinput(HWND hwnd, UINT message,
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@ -1176,8 +1171,7 @@ LRESULT CALLBACK wnd_proc_wgl_dinput(HWND hwnd, UINT message,
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}
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#endif
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#if _WIN32_WINNT >= 0x0501 && defined(HAVE_WINRAWINPUT)
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LRESULT CALLBACK wnd_proc_wgl_raw(HWND hwnd, UINT message,
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LRESULT CALLBACK wnd_proc_wgl_common(HWND hwnd, UINT message,
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WPARAM wparam, LPARAM lparam)
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{
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LRESULT ret;
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@ -1191,10 +1185,9 @@ LRESULT CALLBACK wnd_proc_wgl_raw(HWND hwnd, UINT message,
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return 0;
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}
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return wnd_proc_common_raw_internal(hwnd, message, wparam, lparam);
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return wnd_proc_common_internal(hwnd, message, wparam, lparam);
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}
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#endif
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#endif
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#ifdef HAVE_VULKAN
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#ifdef HAVE_DINPUT
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@ -1215,8 +1208,7 @@ LRESULT CALLBACK wnd_proc_vk_dinput(HWND hwnd, UINT message,
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}
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#endif
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#if _WIN32_WINNT >= 0x0501 && defined(HAVE_WINRAWINPUT)
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LRESULT CALLBACK wnd_proc_vk_raw(HWND hwnd, UINT message,
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LRESULT CALLBACK wnd_proc_vk_common(HWND hwnd, UINT message,
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WPARAM wparam, LPARAM lparam)
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{
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win32_common_state_t *g_win32 = (win32_common_state_t*)&win32_st;
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@ -1229,10 +1221,9 @@ LRESULT CALLBACK wnd_proc_vk_raw(HWND hwnd, UINT message,
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return 0;
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}
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return wnd_proc_common_raw_internal(hwnd, message, wparam, lparam);
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return wnd_proc_common_internal(hwnd, message, wparam, lparam);
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}
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#endif
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#endif
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#ifdef HAVE_GDI
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#ifdef HAVE_DINPUT
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@ -1285,8 +1276,7 @@ LRESULT CALLBACK wnd_proc_gdi_dinput(HWND hwnd, UINT message,
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}
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#endif
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#if _WIN32_WINNT >= 0x0501 && defined(HAVE_WINRAWINPUT)
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LRESULT CALLBACK wnd_proc_gdi_raw(HWND hwnd, UINT message,
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LRESULT CALLBACK wnd_proc_gdi_common(HWND hwnd, UINT message,
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WPARAM wparam, LPARAM lparam)
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{
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LRESULT ret;
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@ -1331,10 +1321,9 @@ LRESULT CALLBACK wnd_proc_gdi_raw(HWND hwnd, UINT message,
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#endif
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}
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return wnd_proc_common_raw_internal(hwnd, message, wparam, lparam);
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return wnd_proc_common_internal(hwnd, message, wparam, lparam);
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}
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#endif
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#endif
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bool win32_window_create(void *data, unsigned style,
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RECT *mon_rect, unsigned width,
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@ -125,27 +125,27 @@ float win32_get_refresh_rate(void *data);
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#if defined(HAVE_D3D8) || defined(HAVE_D3D9) || defined (HAVE_D3D10) || defined (HAVE_D3D11) || defined (HAVE_D3D12)
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LRESULT CALLBACK wnd_proc_d3d_dinput(HWND hwnd, UINT message,
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WPARAM wparam, LPARAM lparam);
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LRESULT CALLBACK wnd_proc_d3d_raw(HWND hwnd, UINT message,
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LRESULT CALLBACK wnd_proc_d3d_common(HWND hwnd, UINT message,
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WPARAM wparam, LPARAM lparam);
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#endif
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#if defined(HAVE_OPENGL) || defined(HAVE_OPENGL1) || defined(HAVE_OPENGL_CORE)
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LRESULT CALLBACK wnd_proc_wgl_dinput(HWND hwnd, UINT message,
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WPARAM wparam, LPARAM lparam);
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LRESULT CALLBACK wnd_proc_wgl_raw(HWND hwnd, UINT message,
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LRESULT CALLBACK wnd_proc_wgl_common(HWND hwnd, UINT message,
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WPARAM wparam, LPARAM lparam);
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#endif
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#if defined(HAVE_VULKAN)
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LRESULT CALLBACK wnd_proc_vk_dinput(HWND hwnd, UINT message,
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WPARAM wparam, LPARAM lparam);
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LRESULT CALLBACK wnd_proc_vk_raw(HWND hwnd, UINT message,
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LRESULT CALLBACK wnd_proc_vk_common(HWND hwnd, UINT message,
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WPARAM wparam, LPARAM lparam);
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#endif
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LRESULT CALLBACK wnd_proc_gdi_dinput(HWND hwnd, UINT message,
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WPARAM wparam, LPARAM lparam);
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LRESULT CALLBACK wnd_proc_gdi_raw(HWND hwnd, UINT message,
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LRESULT CALLBACK wnd_proc_gdi_common(HWND hwnd, UINT message,
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WPARAM wparam, LPARAM lparam);
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#ifdef _XBOX
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@ -621,14 +621,11 @@ static void *d3d10_gfx_init(const video_info_t* video,
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#endif
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#ifdef HAVE_MONITOR
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win32_monitor_init();
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wndclass.lpfnWndProc = wnd_proc_d3d_common;
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#ifdef HAVE_DINPUT
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if (string_is_equal(settings->arrays.input_driver, "dinput"))
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wndclass.lpfnWndProc = wnd_proc_d3d_dinput;
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#endif
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#if _WIN32_WINNT >= 0x0501 && defined(HAVE_WINRAWINPUT)
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if (string_is_equal(settings->arrays.input_driver, "raw"))
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wndclass.lpfnWndProc = wnd_proc_d3d_raw;
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#endif
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#ifdef HAVE_WINDOW
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win32_window_init(&wndclass, true, NULL);
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#endif
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@ -656,14 +656,11 @@ static void *d3d11_gfx_init(const video_info_t* video,
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#endif
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#ifdef HAVE_MONITOR
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win32_monitor_init();
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wndclass.lpfnWndProc = wnd_proc_d3d_common;
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#ifdef HAVE_DINPUT
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if (string_is_equal(settings->arrays.input_driver, "dinput"))
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wndclass.lpfnWndProc = wnd_proc_d3d_dinput;
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#endif
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#if _WIN32_WINNT >= 0x0501 && defined(HAVE_WINRAWINPUT)
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if (string_is_equal(settings->arrays.input_driver, "raw"))
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wndclass.lpfnWndProc = wnd_proc_d3d_raw;
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#endif
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#ifdef HAVE_WINDOW
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win32_window_init(&wndclass, true, NULL);
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#endif
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@ -913,14 +913,11 @@ static void *d3d12_gfx_init(const video_info_t* video,
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#endif
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#ifdef HAVE_MONITOR
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win32_monitor_init();
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wndclass.lpfnWndProc = wnd_proc_d3d_common;
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#ifdef HAVE_DINPUT
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if (string_is_equal(settings->arrays.input_driver, "dinput"))
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wndclass.lpfnWndProc = wnd_proc_d3d_dinput;
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#endif
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#if _WIN32_WINNT >= 0x0501 && defined(HAVE_WINRAWINPUT)
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if (string_is_equal(settings->arrays.input_driver, "raw"))
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wndclass.lpfnWndProc = wnd_proc_d3d_raw;
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#endif
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#ifdef HAVE_WINDOW
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win32_window_init(&wndclass, true, NULL);
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#endif
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@ -1148,13 +1148,10 @@ static bool d3d8_init_internal(d3d8_video_t *d3d,
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#ifdef HAVE_WINDOW
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memset(&d3d->windowClass, 0, sizeof(d3d->windowClass));
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d3d->windowClass.lpfnWndProc = wnd_proc_d3d_common;
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#ifdef HAVE_DINPUT
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if (string_is_equal(settings->arrays.input_driver, "dinput"))
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d3d->windowClass.lpfnWndProc = wnd_proc_d3d_dinput;
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#endif
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#if _WIN32_WINNT >= 0x0501 && defined(HAVE_WINRAWINPUT)
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if (string_is_equal(settings->arrays.input_driver, "raw"))
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d3d->windowClass.lpfnWndProc = wnd_proc_d3d_raw;
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#endif
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win32_window_init(&d3d->windowClass, true, NULL);
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#endif
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@ -1158,13 +1158,10 @@ static bool d3d9_init_internal(d3d9_video_t *d3d,
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#ifdef HAVE_WINDOW
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memset(&d3d->windowClass, 0, sizeof(d3d->windowClass));
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d3d->windowClass.lpfnWndProc = wnd_proc_d3d_common;
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#ifdef HAVE_DINPUT
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if (string_is_equal(settings->arrays.input_driver, "dinput"))
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d3d->windowClass.lpfnWndProc = wnd_proc_d3d_dinput;
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#endif
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#if _WIN32_WINNT >= 0x0501 && defined(HAVE_WINRAWINPUT)
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if (string_is_equal(settings->arrays.input_driver, "raw"))
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d3d->windowClass.lpfnWndProc = wnd_proc_d3d_raw;
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#endif
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win32_window_init(&d3d->windowClass, true, NULL);
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#endif
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@ -91,15 +91,11 @@ static bool gfx_ctx_gdi_init(void)
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win32_window_reset();
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win32_monitor_init();
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wndclass.lpfnWndProc = wnd_proc_gdi_common;
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#ifdef HAVE_DINPUT
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if (string_is_equal(settings->arrays.input_driver, "dinput"))
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wndclass.lpfnWndProc = wnd_proc_gdi_dinput;
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#endif
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#if _WIN32_WINNT >= 0x0501 && defined(HAVE_WINRAWINPUT)
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if (string_is_equal(settings->arrays.input_driver, "raw"))
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wndclass.lpfnWndProc = wnd_proc_gdi_raw;
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#endif
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if (!win32_window_init(&wndclass, true, NULL))
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return false;
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return true;
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@ -218,13 +218,10 @@ static void *gfx_ctx_w_vk_init(void *video_driver)
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{
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settings_t *settings = config_get_ptr();
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wndclass.lpfnWndProc = wnd_proc_vk_common;
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#ifdef HAVE_DINPUT
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if (string_is_equal(settings->arrays.input_driver, "dinput"))
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wndclass.lpfnWndProc = wnd_proc_vk_dinput;
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#endif
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#if _WIN32_WINNT >= 0x0501 && defined(HAVE_WINRAWINPUT)
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if (string_is_equal(settings->arrays.input_driver, "raw"))
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wndclass.lpfnWndProc = wnd_proc_vk_raw;
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#endif
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}
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if (!win32_window_init(&wndclass, true, NULL))
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@ -633,13 +633,10 @@ static void *gfx_ctx_wgl_init(void *video_driver)
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{
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settings_t *settings = config_get_ptr();
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wndclass.lpfnWndProc = wnd_proc_wgl_common;
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#ifdef HAVE_DINPUT
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if (string_is_equal(settings->arrays.input_driver, "dinput"))
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wndclass.lpfnWndProc = wnd_proc_wgl_dinput;
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#endif
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#if _WIN32_WINNT >= 0x0501 && defined(HAVE_WINRAWINPUT)
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if (string_is_equal(settings->arrays.input_driver, "raw"))
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wndclass.lpfnWndProc = wnd_proc_wgl_raw;
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#endif
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}
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