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https://github.com/libretro/RetroArch
synced 2025-02-28 22:13:51 +00:00
fix over-translating codes for window ClassName, as an additional fix to 3c6552b
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@ -1345,7 +1345,7 @@ bool win32_window_create(void *data, unsigned style,
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user_height = g_win32->pos_height;
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}
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main_window.hwnd = CreateWindowEx(0,
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msg_hash_to_str(MSG_PROGRAM), msg_hash_to_str(MSG_PROGRAM),
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"RetroArch", msg_hash_to_str(MSG_PROGRAM),
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style,
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fullscreen ? mon_rect->left : g_win32->pos_x,
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fullscreen ? mon_rect->top : g_win32->pos_y,
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@ -1820,7 +1820,7 @@ void win32_window_reset(void)
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void win32_destroy_window(void)
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{
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#ifndef _XBOX
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UnregisterClass(msg_hash_to_str(MSG_PROGRAM),
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UnregisterClass("RetroArch",
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GetModuleHandle(NULL));
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#if defined(_WIN32_WINNT) && _WIN32_WINNT >= 0x500 /* 2K */
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UnregisterDeviceNotification(notification_handler);
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@ -70,7 +70,7 @@ bool win32_window_init(WNDCLASSEX *wndclass,
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wndclass->style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
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wndclass->hInstance = GetModuleHandle(NULL);
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wndclass->hCursor = LoadCursor(NULL, IDC_ARROW);
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wndclass->lpszClassName = (class_name != NULL) ? class_name : msg_hash_to_str(MSG_PROGRAM);
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wndclass->lpszClassName = (class_name != NULL) ? class_name : "RetroArch";
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wndclass->hIcon = LoadIcon(GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_ICON));
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wndclass->hIconSm = (HICON)LoadImage(GetModuleHandle(NULL),
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MAKEINTRESOURCE(IDI_ICON), IMAGE_ICON, 16, 16, 0);
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