twinaphex
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2634a5ea2d
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(D3D8) Cleanups
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2018-01-25 10:12:49 +01:00 |
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twinaphex
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6cdde6d9aa
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Get rid of warning
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2018-01-25 10:06:16 +01:00 |
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twinaphex
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684374eec8
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Remove D3DVIEWPORT dependency
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2018-01-25 10:03:50 +01:00 |
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Twinaphex
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ef17085216
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Merge pull request #6175 from aliaspider/master
(D3D11) add ribbon shader.
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2018-01-25 09:50:57 +01:00 |
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aliaspider
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427003fa3b
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(D3D11) add ribbon shader.
- it doesn't look quite right though.
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2018-01-25 09:48:07 +01:00 |
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Twinaphex
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85fab182b8
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Merge pull request #6174 from aliaspider/master
(D3D11) autogen mipmaps when needed / fix text colors.
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2018-01-25 09:33:44 +01:00 |
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aliaspider
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17aa49004f
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(D3D10/11/12) prevent some crashes on driver re-init.
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2018-01-25 06:24:39 +01:00 |
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aliaspider
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da3a90a025
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(D3D11) misc.
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2018-01-25 05:47:19 +01:00 |
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aliaspider
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580c0184c2
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(D3D11) font driver: fix text colors.
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2018-01-25 05:46:48 +01:00 |
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aliaspider
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2a54cbca75
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(D3D11) autogen mipmaps when needed.
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2018-01-25 04:57:49 +01:00 |
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twinaphex
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0588c3c68e
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Don't rely on LPDIRECT3DTEXTURE
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2018-01-25 04:28:50 +01:00 |
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twinaphex
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26f9489f89
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Replace LPDIRECT3D
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2018-01-25 04:12:37 +01:00 |
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Twinaphex
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0d898dd479
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Merge pull request #6173 from meepingsnesroms/master
Add translation_driver.c, allow separate memory buffers for multiple …
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2018-01-25 03:40:56 +01:00 |
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twinaphex
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74a602d4c9
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Remove system_bgm
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2018-01-25 03:38:32 +01:00 |
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Twinaphex
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507b609ec9
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Merge pull request #6172 from yo6snap/master
[OSX]Modify HID buttons detection algorithm. [IOS9]Remove HID entry from menu.
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2018-01-25 03:36:11 +01:00 |
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meepingsnesroms
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9f2e395c45
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Add translation_driver.c, allow separate memory buffers for multiple instances
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2018-01-24 18:35:14 -08:00 |
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Olivier PARRA
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8bff69eae8
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1.[IOS9]Remove HID entry from menu as IOKIT is not available 2.[OSX]Add robustness and determinism to HID buttons detection code (add controller buttons in a sorted list)
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2018-01-25 02:20:52 +01:00 |
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Twinaphex
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f07571f8eb
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Merge pull request #6171 from aliaspider/master
(D3D11) sample the font atlas correctly.
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2018-01-25 01:59:31 +01:00 |
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aliaspider
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ccc9d36949
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(D3D11) sample the font atlas correctly.
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2018-01-25 01:58:17 +01:00 |
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twinaphex
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3c664f51b2
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(D3D8) Buildfix
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2018-01-25 01:53:45 +01:00 |
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Twinaphex
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ccfd9d79dd
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Merge pull request #6170 from aliaspider/master
(D3D11) update the included shader.
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2018-01-25 01:49:16 +01:00 |
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aliaspider
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0cd2310a6f
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(D3D11) forgot to update the included shader.
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2018-01-25 01:46:30 +01:00 |
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Twinaphex
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3bfc13223c
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Merge pull request #6169 from aliaspider/master
(D3D11) font + menu display drivers.
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2018-01-25 01:46:17 +01:00 |
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twinaphex
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bc81a9dc88
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Dehardcode LPDIRECT3DDEVICE usage
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2018-01-25 01:45:03 +01:00 |
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aliaspider
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8354ffd452
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(D3D12) add support for scaling/rotation im menu display driver.
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2018-01-25 01:34:53 +01:00 |
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aliaspider
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45541a0d44
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(D3D11) change the sprite vertex buffer to a ring buffer to avoid data
races with the gpu.
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2018-01-25 01:03:54 +01:00 |
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aliaspider
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013ecf3719
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(D3D11) menu display: fix the order of gradient colors.
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2018-01-25 00:53:57 +01:00 |
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aliaspider
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68a6b7f402
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(D3D11) change the sampler adressing mode to clamp. fixes the background
in xmb.
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2018-01-25 00:45:06 +01:00 |
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aliaspider
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812eefa601
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(D3D11) add menu display driver.
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2018-01-25 00:20:06 +01:00 |
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twinaphex
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4dc6eb0ae4
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(D3D8) Rotation no longer affects RGUI
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2018-01-24 22:50:44 +01:00 |
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twinaphex
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c227ce5ed2
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Correct typo
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2018-01-24 22:16:06 +01:00 |
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twinaphex
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e79c19e52a
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Ifdef this for HAVE_D3D12
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2018-01-24 21:38:32 +01:00 |
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aliaspider
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840bd459df
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(D3D11) add a font driver.
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2018-01-24 20:51:19 +01:00 |
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Twinaphex
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472abb1e8f
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Merge pull request #6167 from aliaspider/master
(D3D10/11/12) add viewport settings.
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2018-01-24 17:40:22 +01:00 |
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aliaspider
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30d5cd1a07
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(D3D10/11/12) add viewport settings.
- move some common routines to video_driver.c
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2018-01-24 15:00:32 +01:00 |
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Twinaphex
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c30715db10
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Revert "Try to prevent rotation on menu"
This reverts commit 042c2e82a01a4ac8d4e61f186d35ca965d978de6.
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2018-01-24 10:28:55 +01:00 |
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twinaphex
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042c2e82a0
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Try to prevent rotation on menu
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2018-01-24 10:16:03 +01:00 |
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twinaphex
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9018012c5c
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(D3D8) Now handles rotation properly (except for RGUI frame
being rotated as well)
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2018-01-24 10:08:52 +01:00 |
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twinaphex
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ba0986ae20
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Enable this for newer versions of MSVC
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2018-01-24 10:02:07 +01:00 |
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Twinaphex
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f86b80e2b0
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Merge pull request #6166 from aliaspider/master
(D3D12) add remaining guids.
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2018-01-24 07:59:53 +01:00 |
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twinaphex
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978dcf1997
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Update CHANGES.md
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2018-01-24 07:52:53 +01:00 |
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aliaspider
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a6b24ce995
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(d3d10/11/12) reformat some files.
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2018-01-24 07:45:45 +01:00 |
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twinaphex
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f10b60f14f
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Don't use NEON codepaths for iOS - ever since arm64 this has become
problematic
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2018-01-24 07:40:09 +01:00 |
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Twinaphex
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57ad08e37d
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Add arm64 for iOS 10 target
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2018-01-24 07:37:03 +01:00 |
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Twinaphex
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3a18a57de5
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Update ios xcodeprojs
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2018-01-24 07:35:30 +01:00 |
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aliaspider
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cba3c5b68c
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(D3D12) add remaining guids.
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2018-01-24 07:33:14 +01:00 |
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Twinaphex
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b96f51ecc3
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Each xcodeproj now becomes unique
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2018-01-24 07:21:15 +01:00 |
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twinaphex
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bf7cbb2aea
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Split up iOS xcodeprojs into separate ones
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2018-01-24 07:17:39 +01:00 |
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Twinaphex
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a3757cea70
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Merge pull request #6165 from gblues/master
Fix wiimote detection
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2018-01-24 06:38:19 +01:00 |
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Twinaphex
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ef4cc160a5
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Update
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2018-01-24 05:42:28 +01:00 |
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