6509 Commits

Author SHA1 Message Date
Themaister
16b8bff6a7 Can browse for shader files.
Directory stack is not popped correctly however.
Pathnames are not correctly truncated in browser either. Looks kinda
ugly atm.
2013-04-09 21:01:43 +02:00
Themaister
fdf7a443ad More work on shader manager.
Mostly missing filebrowser for shaders now.
2013-04-09 19:43:24 +02:00
twinaphex
b91527749e (RMenu) Some RMenu fixes - deal with overflow on 'pressed up'
state in core options menu along with some other things
2013-04-09 09:58:26 +02:00
twinaphex
6a845dec64 (RMenu) Fix - Pops menu stack for a submenu - hack - needs a cleaner implementation 2013-04-09 09:16:23 +02:00
twinaphex
56de3696d0 (RMenu) Initial core options working - only FBA core currently shows
'extra garbage' characters when updating a specific option -
"CPU Speed Overclock; 100%|110%|120%|130%|140%" etc - doesn't
happen in RGUI - could be the percentage sign
2013-04-09 08:55:54 +02:00
Squarepusher
2ea3b9d24a Update AUTHORS 2013-04-09 05:08:41 +03:00
Squarepusher
b176eb7cd4 Merge pull request #176 from CatalystG/master
(BlackBerry) Build fix
2013-04-08 19:06:36 -07:00
CatalystG
e2c6a5d3a8 (BlackBerry) Build fix 2013-04-08 21:36:28 -04:00
twinaphex
e26359a564 (Blackberry) Minor style nit 2013-04-09 02:33:50 +02:00
Squarepusher
5232bc2683 Merge pull request #175 from CatalystG/gamepad
(BlackBerry) Gamepad support on BB10, keyboard for all
2013-04-08 17:28:52 -07:00
CatalystG
f9de811505 (BlackBerry) Modify device handling to allow keyboards on PlayBook. 2013-04-08 19:55:10 -04:00
CatalystG
df777c0264 (BlackBerry) Add initial Keyboard support for BB10. 2013-04-08 19:55:09 -04:00
CatalystG
eb6429d6ca (BlackBerry) Fix device ID check for gamepads. 2013-04-08 19:55:09 -04:00
CatalystG
21e45e3de6 (BlackBerry) Add Gamepad support for BlackBerry 10 devices 2013-04-08 19:55:09 -04:00
Themaister
e85ccb60d1 Update AUTHORS. 2013-04-08 09:25:55 +02:00
Themaister
b09237e190 Remove unused variables. 2013-04-08 09:21:14 +02:00
meancoot
fb2abbbebf (iOS) Update ioseagl_ctx.c 2013-04-07 21:36:41 -04:00
twinaphex
99945f43a6 (RGUI) Fix RGUI 'Core' setting 2013-04-08 01:51:39 +02:00
meancoot
c33c634dc4 (iOS) Fix aspect ratio of duped frames 2013-04-07 19:08:23 -04:00
meancoot
9add01d0f1 (iOS) Update shader settings 2013-04-07 19:07:43 -04:00
twinaphex
035e9d2624 (RGUI) Fix RGUI actions 2013-04-07 23:43:07 +02:00
twinaphex
c57b8f26a6 (RGUI) Fix 'Change Game' in RGUI 2013-04-07 23:39:52 +02:00
twinaphex
6f7b38221e (RGUI) Compile in Shader Manager as well for GLSL and HLSL 2013-04-07 23:24:24 +02:00
twinaphex
d403a844e3 (PC) Fix main build - would no longer compile 2013-04-07 23:22:12 +02:00
twinaphex
b7fd0e997b Slim down miniz - filesize from binary went from 10.7MB to 10.2MB 2013-04-07 21:55:55 +02:00
twinaphex
10706b8a41 (360) Cleanups 2013-04-07 19:56:48 +02:00
OV2
549fe7f5b8 win32: add preliminary rgui support to d3d 2013-04-07 19:45:02 +02:00
twinaphex
9e807aae33 (XDK1) Build fixes 2013-04-07 19:43:54 +02:00
twinaphex
b02e9f374c (RMenu) Further implement ingame_menu_core_options 2013-04-07 19:21:20 +02:00
twinaphex
06d3fd16ae Simplify resampler.c 2013-04-07 18:38:21 +02:00
twinaphex
db0ff2a212 (RARCH_CONSOLE) Build fixes 2013-04-07 18:03:25 +02:00
Themaister
b62a2b602a More work on RGUI shader manager.
Still a long way to go, but shows most of the intended interface.
2013-04-07 16:45:05 +02:00
Themaister
0971cad635 Fix crash when using rotation with threaded driver. 2013-04-07 15:51:00 +02:00
Themaister
651e088deb Start adding skeleton for shader manager. 2013-04-07 15:46:36 +02:00
Themaister
a5722aef3a Fix RGUI rewind setting. 2013-04-07 15:15:16 +02:00
Themaister
4cdfcf30d5 Refactor set_rgui_texture.
More generic and avoids poking directly into RGUI state.
2013-04-07 14:07:45 +02:00
Themaister
c9725afa5c Update Android shader paths. 2013-04-07 13:23:34 +02:00
Themaister
f3ca37cb2b Always use NULL shader is shader_enable is false.
RARCH_CONSOLE sets true as default. Update the config
if shader_enable is false.
2013-04-07 13:11:27 +02:00
Themaister
f88ea04c28 Remove fixed shader index in set_shader. 2013-04-07 13:00:21 +02:00
Themaister
0d1c3097e3 Drop glsl_modern global. 2013-04-07 12:51:26 +02:00
Themaister
50c184042e Rewrite XML shader loading.
Use gfx_shader abstraction.
2013-04-07 12:41:05 +02:00
Themaister
eaecc6d6f5 Remove some references to configurability of SINC. 2013-04-07 10:33:46 +02:00
Themaister
fea6d5b55d Don't split twice. 2013-04-07 10:27:58 +02:00
Themaister
f525d83711 Fix derp. Removed too much. 2013-04-07 10:27:38 +02:00
twinaphex
3b82e779fe (RMenu) Implement stub Core Options menu - real implementation
tomorrow
2013-04-07 08:30:30 +02:00
twinaphex
950371bd0f (RGL PS3) Don't spam invalidateVertexCache for every texture upload 2013-04-07 06:55:15 +02:00
twinaphex
0828aaf995 (PS3) Get rid of presets/input folder 2013-04-07 05:25:12 +02:00
twinaphex
4ad46b4ac9 (360) Get rid of file stock shader 2013-04-07 05:22:43 +02:00
twinaphex
5aaceb0502 (Xbox 1) Ditch 720p background - Xbox 1 does not have enough
RAM to waste
2013-04-07 05:20:48 +02:00
twinaphex
b430ded254 (RMenu/Xbox 1) Hardcode some positioning values 2013-04-07 05:20:19 +02:00