567 Commits

Author SHA1 Message Date
Twinaphex
15e16728f2 PC fix build 2012-05-27 22:45:00 +02:00
Twinaphex
b6131dfcd7 (PS3) PS3 now uses gl.c - ps3_video_psgl.c removed 2012-05-27 22:39:29 +02:00
Twinaphex
4f9b284c6d (PS3) Restructure / move set functions to ps3_ctx.c 2012-05-27 21:52:52 +02:00
Themaister
0171023edc Fix build. 2012-05-27 21:24:55 +02:00
Twinaphex
1c2c2e1a37 Rename to gfx_ctx_set_projection 2012-05-27 20:55:11 +02:00
Twinaphex
6ff8154d19 (PS3) Abstracted rotation code to allow for different implementations 2012-05-27 20:50:06 +02:00
Twinaphex
29ba19bc73 (PS3) Implement start/stop/restart 2012-05-27 19:29:10 +02:00
Twinaphex
e4367646c4 (PS3) Move resolution code to ps3_ctx.c 2012-05-27 19:11:52 +02:00
Twinaphex
4c1c9cfff5 (PS3) Sets vsync correctly now on startup 2012-05-27 19:03:14 +02:00
Twinaphex
1a4c122310 (PS3) Don't use custom type macros in ps3_video_psgl.c anymore 2012-05-27 18:46:20 +02:00
Themaister
1b01a00e3e Fix trigger happy warnings. 2012-05-27 18:40:07 +02:00
Themaister
9cd51921cb Apply vsync on init. 2012-05-27 18:22:55 +02:00
Twinaphex
90d6aca1e1 (PS3) Move set_filtering and set_fbo to ps3_ctx.c 2012-05-27 18:04:25 +02:00
Twinaphex
f32bc9e017 (PS3) Implemented gfx_ctx_init, gfx_ctx_destroy and other
functions
2012-05-27 17:46:47 +02:00
Twinaphex
754e36ea33 (PS3) Moved gfx_ctx_menu_init to ps3_ctx.c 2012-05-27 17:20:02 +02:00
Twinaphex
dfb5678ce1 (PS3) Put menu rendering code in gl_frame 2012-05-27 17:03:43 +02:00
Themaister
ac96bee03d Fix build for Win32. 2012-05-27 16:52:30 +02:00
Twinaphex
d72751956e (PS3) Implement gfx_ctx_swap_buffers 2012-05-27 16:23:01 +02:00
Themaister
9aaf878908 Init gl handle early. 2012-05-27 15:04:43 +02:00
Themaister
86295bf057 Re-add gl_render_msg_post(). 2012-05-27 14:27:17 +02:00
Themaister
e1a3bf48fd Use correlating ifdef. 2012-05-27 12:38:07 +02:00
Themaister
8e45e6bc4a Fix warnings on non-freetype builds. 2012-05-27 12:28:16 +02:00
Themaister
8e17f8695e Remove unneeded pre/post calls. 2012-05-27 12:26:43 +02:00
Twinaphex
efa3bef528 (PS3) Move header file include for libdbgfont 2012-05-27 04:34:21 +02:00
Twinaphex
7f13257d1b Move remaining FREETYPE/font code from gl.c to font files 2012-05-27 04:21:54 +02:00
Twinaphex
503f01867a (PS3) Use new font abstraction code 2012-05-27 04:02:07 +02:00
Themaister
ca0a5b9f76 Move font stuff to gfx/fonts. 2012-05-27 02:04:50 +02:00
Twinaphex
4176ddeccc Split up font code so that it's more portable 2012-05-27 01:16:55 +02:00
Twinaphex
e53db23031 (PS3) Change HAVE_OPENGL_PBO to HAVE_OPENGL_TEXREF 2012-05-27 01:00:05 +02:00
Themaister
5d70568003 Micronit. 2012-05-27 01:03:58 +02:00
Twinaphex
42bcc8ea59 (PS3) Add HAVE_OPENGL_PBO and HAVE_CG_MENU defines 2012-05-27 00:51:02 +02:00
Twinaphex
c40edf878c (PS3) Removed g_frame_count - will use pointer to gl->frame_count 2012-05-26 18:18:09 +02:00
Twinaphex
87e850ea08 (PS3) Don't use global g_quitting anymore 2012-05-26 16:44:02 +02:00
Themaister
9e50b0a8bb Make GL texture types more generic. 2012-05-26 16:29:22 +02:00
Themaister
f873960224 init_textures for ps3. 2012-05-26 16:01:59 +02:00
Themaister
f121f8d2bc Style nits. 2012-05-26 15:59:58 +02:00
Twinaphex
6000bd33e9 (PS3) Cleaned up ps3_video_psgl.c code - added some PS3-specific
ifdefs to gl.c
2012-05-26 15:45:36 +02:00
Themaister
04f325dcc9 Refactor texture init. 2012-05-26 15:46:37 +02:00
Themaister
9040e3348f Delete unneeded prototype. 2012-05-26 15:36:42 +02:00
Themaister
a10a5badcc Move font code to gl_font. 2012-05-26 15:22:48 +02:00
Twinaphex
97b966ab59 (PS3)_Made ps3_ctx file - implemented set_swap_interval function -
removed gl_common.c
2012-05-26 15:00:20 +02:00
Themaister
8f74b1a555 Build fixes for Win32. 2012-05-26 10:20:06 +02:00
Themaister
7cfd0a3660 Fix build. 2012-05-26 10:17:06 +02:00
Twinaphex
6583d8262b Add gl_common.c and move commonly used helper GL functions there 2012-05-26 06:45:55 +02:00
Twinaphex
426daa117c Add missing sdl_ctx.h 2012-05-26 04:48:55 +02:00
Twinaphex
1386e2ee90 Restructuring of sdlwrap.c for portability reasons -
could need a code review
2012-05-26 04:47:24 +02:00
Toad King
2cb3ae3476 Change quality for smooth setting
Keep alpha channel for rgb32 mode
2012-05-25 20:38:14 -04:00
Toad King
c0050a7c8b Don't use linuxraw input if the user isn't running RetroArch from a terminal 2012-05-25 18:12:07 -04:00
Themaister
f29338580b Add missing config.h. 2012-05-25 23:31:24 +02:00
Twinaphex
c3cb3ba876 Add some HAVE_SDL ifdefs to gl.c 2012-05-25 23:18:38 +02:00