Twinaphex
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15e16728f2
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PC fix build
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2012-05-27 22:45:00 +02:00 |
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Twinaphex
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b6131dfcd7
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(PS3) PS3 now uses gl.c - ps3_video_psgl.c removed
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2012-05-27 22:39:29 +02:00 |
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Twinaphex
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4f9b284c6d
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(PS3) Restructure / move set functions to ps3_ctx.c
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2012-05-27 21:52:52 +02:00 |
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Themaister
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0171023edc
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Fix build.
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2012-05-27 21:24:55 +02:00 |
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Twinaphex
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1c2c2e1a37
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Rename to gfx_ctx_set_projection
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2012-05-27 20:55:11 +02:00 |
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Twinaphex
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6ff8154d19
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(PS3) Abstracted rotation code to allow for different implementations
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2012-05-27 20:50:06 +02:00 |
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Twinaphex
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29ba19bc73
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(PS3) Implement start/stop/restart
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2012-05-27 19:29:10 +02:00 |
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Twinaphex
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e4367646c4
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(PS3) Move resolution code to ps3_ctx.c
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2012-05-27 19:11:52 +02:00 |
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Twinaphex
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4c1c9cfff5
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(PS3) Sets vsync correctly now on startup
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2012-05-27 19:03:14 +02:00 |
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Twinaphex
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1a4c122310
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(PS3) Don't use custom type macros in ps3_video_psgl.c anymore
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2012-05-27 18:46:20 +02:00 |
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Themaister
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1b01a00e3e
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Fix trigger happy warnings.
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2012-05-27 18:40:07 +02:00 |
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Themaister
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9cd51921cb
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Apply vsync on init.
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2012-05-27 18:22:55 +02:00 |
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Twinaphex
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90d6aca1e1
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(PS3) Move set_filtering and set_fbo to ps3_ctx.c
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2012-05-27 18:04:25 +02:00 |
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Twinaphex
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f32bc9e017
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(PS3) Implemented gfx_ctx_init, gfx_ctx_destroy and other
functions
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2012-05-27 17:46:47 +02:00 |
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Twinaphex
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754e36ea33
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(PS3) Moved gfx_ctx_menu_init to ps3_ctx.c
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2012-05-27 17:20:02 +02:00 |
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Twinaphex
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dfb5678ce1
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(PS3) Put menu rendering code in gl_frame
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2012-05-27 17:03:43 +02:00 |
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Themaister
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ac96bee03d
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Fix build for Win32.
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2012-05-27 16:52:30 +02:00 |
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Twinaphex
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d72751956e
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(PS3) Implement gfx_ctx_swap_buffers
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2012-05-27 16:23:01 +02:00 |
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Themaister
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9aaf878908
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Init gl handle early.
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2012-05-27 15:04:43 +02:00 |
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Themaister
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86295bf057
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Re-add gl_render_msg_post().
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2012-05-27 14:27:17 +02:00 |
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Themaister
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e1a3bf48fd
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Use correlating ifdef.
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2012-05-27 12:38:07 +02:00 |
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Themaister
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8e45e6bc4a
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Fix warnings on non-freetype builds.
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2012-05-27 12:28:16 +02:00 |
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Themaister
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8e17f8695e
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Remove unneeded pre/post calls.
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2012-05-27 12:26:43 +02:00 |
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Twinaphex
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efa3bef528
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(PS3) Move header file include for libdbgfont
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2012-05-27 04:34:21 +02:00 |
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Twinaphex
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7f13257d1b
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Move remaining FREETYPE/font code from gl.c to font files
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2012-05-27 04:21:54 +02:00 |
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Twinaphex
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503f01867a
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(PS3) Use new font abstraction code
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2012-05-27 04:02:07 +02:00 |
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Themaister
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ca0a5b9f76
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Move font stuff to gfx/fonts.
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2012-05-27 02:04:50 +02:00 |
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Twinaphex
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4176ddeccc
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Split up font code so that it's more portable
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2012-05-27 01:16:55 +02:00 |
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Twinaphex
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e53db23031
|
(PS3) Change HAVE_OPENGL_PBO to HAVE_OPENGL_TEXREF
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2012-05-27 01:00:05 +02:00 |
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Themaister
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5d70568003
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Micronit.
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2012-05-27 01:03:58 +02:00 |
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Twinaphex
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42bcc8ea59
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(PS3) Add HAVE_OPENGL_PBO and HAVE_CG_MENU defines
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2012-05-27 00:51:02 +02:00 |
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Twinaphex
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c40edf878c
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(PS3) Removed g_frame_count - will use pointer to gl->frame_count
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2012-05-26 18:18:09 +02:00 |
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Twinaphex
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87e850ea08
|
(PS3) Don't use global g_quitting anymore
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2012-05-26 16:44:02 +02:00 |
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Themaister
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9e50b0a8bb
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Make GL texture types more generic.
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2012-05-26 16:29:22 +02:00 |
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Themaister
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f873960224
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init_textures for ps3.
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2012-05-26 16:01:59 +02:00 |
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Themaister
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f121f8d2bc
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Style nits.
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2012-05-26 15:59:58 +02:00 |
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Twinaphex
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6000bd33e9
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(PS3) Cleaned up ps3_video_psgl.c code - added some PS3-specific
ifdefs to gl.c
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2012-05-26 15:45:36 +02:00 |
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Themaister
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04f325dcc9
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Refactor texture init.
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2012-05-26 15:46:37 +02:00 |
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Themaister
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9040e3348f
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Delete unneeded prototype.
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2012-05-26 15:36:42 +02:00 |
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Themaister
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a10a5badcc
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Move font code to gl_font.
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2012-05-26 15:22:48 +02:00 |
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Twinaphex
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97b966ab59
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(PS3)_Made ps3_ctx file - implemented set_swap_interval function -
removed gl_common.c
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2012-05-26 15:00:20 +02:00 |
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Themaister
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8f74b1a555
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Build fixes for Win32.
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2012-05-26 10:20:06 +02:00 |
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Themaister
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7cfd0a3660
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Fix build.
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2012-05-26 10:17:06 +02:00 |
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Twinaphex
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6583d8262b
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Add gl_common.c and move commonly used helper GL functions there
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2012-05-26 06:45:55 +02:00 |
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Twinaphex
|
426daa117c
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Add missing sdl_ctx.h
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2012-05-26 04:48:55 +02:00 |
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Twinaphex
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1386e2ee90
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Restructuring of sdlwrap.c for portability reasons -
could need a code review
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2012-05-26 04:47:24 +02:00 |
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Toad King
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2cb3ae3476
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Change quality for smooth setting
Keep alpha channel for rgb32 mode
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2012-05-25 20:38:14 -04:00 |
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Toad King
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c0050a7c8b
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Don't use linuxraw input if the user isn't running RetroArch from a terminal
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2012-05-25 18:12:07 -04:00 |
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Themaister
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f29338580b
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Add missing config.h.
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2012-05-25 23:31:24 +02:00 |
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Twinaphex
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c3cb3ba876
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Add some HAVE_SDL ifdefs to gl.c
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2012-05-25 23:18:38 +02:00 |
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