(PS3) Sets vsync correctly now on startup

This commit is contained in:
Twinaphex 2012-05-27 19:03:14 +02:00
parent 1a4c122310
commit 4c1c9cfff5

View File

@ -33,13 +33,12 @@
static struct texture_image menu_texture;
static PSGLdevice* gl_device;
static PSGLcontext* gl_context;
static unsigned swap_interval;
void gfx_ctx_set_swap_interval(unsigned interval, bool inited)
{
swap_interval = interval;
(void)inited;
if (inited)
if (gl_context)
{
if (interval)
glEnable(GL_VSYNC_SCE);
@ -161,7 +160,6 @@ bool gfx_ctx_init(void)
psglMakeCurrent(gl_context, gl_device);
psglResetCurrentContext();
gfx_ctx_set_swap_interval(swap_interval, true);
return true;
}