libretroadmin
51a8150e45
Do away with some NULL checks for font rendering backend
2023-06-03 17:21:19 +02:00
libretroadmin
31751a3945
Cleanups
2023-06-01 22:52:05 +02:00
libretroadmin
f49bfd2262
(CTR) Buildfix
2023-06-01 22:19:08 +02:00
libretroadmin
c1166ee823
Cleanups
2023-06-01 21:34:34 +02:00
libretroadmin
f3fe46393c
Cleanups
2023-06-01 20:29:05 +02:00
libretroadmin
27aeb314a1
merge d3d8_common.c into d3d8.c
2023-06-01 20:14:19 +02:00
libretroadmin
36cf7f00a8
Cleanups
2023-06-01 19:59:11 +02:00
libretroadmin
0a06ace36e
(vita) Fix vita2d_init symbol conflict
2023-06-01 02:30:45 +02:00
libretroadmin
e51d1a3d2a
Get rid of some old libtransistor files/codepaths
2023-06-01 00:08:00 +02:00
libretroadmin
0ee2f93ca4
Combine gfx_display files into video drivers
2023-05-31 23:58:06 +02:00
libretroadmin
d1b9badf41
Rename common files to _defines.h
2023-05-31 22:46:34 +02:00
libretroadmin
2bf08f5457
vulkan_font_render_msg - don't use video_st
2023-05-31 22:01:00 +02:00
libretroadmin
f08958dbc1
Move inline functions to files that actually need them,
...
move enums at the top of the header files
2023-05-31 21:50:07 +02:00
libretroadmin
7402d6ec94
(D3D11/D3D12) Small cleanups/micro-opts
2023-05-31 20:51:03 +02:00
libretroadmin
29584b9960
Move d3d8_texture_new to d3d8.c and make it static
2023-05-31 19:43:20 +02:00
libretroadmin
923b756926
Turn inline function into macro and move it to vulkan.c
2023-05-31 19:38:49 +02:00
libretroadmin
40fb10fd4e
- Move Vulkan common functions over to vulkan.c
...
- Fix some platforms
2023-05-31 19:32:33 +02:00
libretroadmin
4f6010bea7
COmbine font raster files and video driver files
2023-05-31 19:03:45 +02:00
libretroadmin
696dae6e70
Refactor away some video driver functions
2023-05-31 01:09:38 +02:00
libretroadmin
e70eb9ded2
Refactor video_driver_cached_frame_has_valid_framebuffer
2023-05-31 00:39:01 +02:00
libretroadmin
3737b99b05
Cleanups
2023-05-30 22:10:03 +02:00
libretroadmin
de63016bd3
(xshm_gfx) Silence warning
2023-05-30 21:29:21 +02:00
libretroadmin
c09fb6d95d
Cleanups
2023-05-30 12:19:53 +02:00
libretroadmin
85011c782e
move vulkan context driver code to vulkan.c
2023-05-29 19:13:47 +02:00
Eric Warmenhoven
6a1320bcfb
On mobile in portrait mode, don't override custom viewport
2023-05-27 02:50:32 +02:00
libretroadmin
b2582f443f
Move macro outside of HAVE_OVERLAY
2023-05-11 17:03:02 +02:00
libretroadmin
e613d05da7
Remove some gfx_display_{set|get}_ functions
2023-05-08 22:17:18 +02:00
libretroadmin
ced83c41e6
(Font) Less casting
2023-05-07 21:13:44 +02:00
libretroadmin
2304faf7f0
(D3D12) Undo commit a79dc19b6cb49cf9480fc066d7932cb99c75a190 - allows us to
...
set RGUI aspect ratio again and internal upscale - going from upscaling
to no upscaling causes a crash though
2023-05-07 05:41:25 +02:00
libretroadmin
5ac380ec39
(D3D10) Fix RGUI
2023-05-07 03:50:18 +02:00
libretroadmin
fe8221a259
(D3D12) Remove unused function
2023-05-06 03:18:11 +02:00
libretroadmin
c400fa761c
(UI companion driver) Remove unused notify_content_loaded
2023-04-27 03:02:00 +02:00
libretroadmin
08d1b847fd
(D3D12) Go through local variables for graphics command list
2023-04-25 14:08:21 +02:00
libretroadmin
dcefb6e028
(D3D12) Get rid of the small inline wrapper functions
2023-04-24 18:11:26 +02:00
libretroadmin
238f887931
Get rid of initial for loop C89 noncompliance
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* uwp_main.c - code style cleanups
2023-04-23 10:47:09 +02:00
aliaspider
50b9454f69
d3d12: enable blending when drawing the menu. ( #15181 )
2023-04-11 06:56:48 +01:00
libretroadmin
d48bd7244a
Libretro API update - add new context hardware render enums - enables
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autodetection of DX12 for PS2 core
2023-04-11 00:54:02 +02:00
aliaspider
a79dc19b6c
D3D12: move fence signaling out of d3d12_gfx_sync. ( #15179 )
2023-04-10 16:37:36 +02:00
aliaspider
0adbd6905f
add D3D12 HW_render support. ( #15177 )
2023-04-10 01:08:44 +01:00
OsirizX
6cc05ab5ce
(PSL1GHT) Add overlay support ( #15149 )
2023-04-04 15:05:59 +01:00
libretroadmin
223f063894
Simplify win32_common.c
2023-04-03 20:26:04 +02:00
aliaspider
d3fad528ce
fix memory corruption in d3d11_gfx_init. ( #15139 )
2023-03-27 16:04:55 +01:00
barbudreadmon
1fb9853a93
(Shaders) pass rotation index to shaders ( #15136 )
2023-03-26 21:20:27 +01:00
andymcca
989359479c
Fix no on-screen notifications ( #15052 )
...
This was broken in commit 083b14b85cb7894f34c66a815e07ba0e2446354a - my bad, as I forgot to re-add the call to sdl_render_msg when reorganising sdl_gfx_frame!
2023-03-03 17:51:29 +01:00
Gabriel Morazán
9b2a4e6c88
(UWP/Xbox) Major Build Overhaul ( #15040 )
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* (UWP) Major Build Overhaul
* (UWP) Add Back Assets
GitHub Desktop is stupid and ignored these files
* (UWP) Fix D3D12 Regression
2023-03-01 14:13:24 +01:00
sonninnos
6622cbb69d
(D3D11/12) Cleanups ( #15025 )
2023-02-26 13:27:05 +01:00
libretroadmin
51d238875e
Get rid of obsolete HAVE_VIDEO_LAYOUT - obsolete spec, was only
...
ever implemented for OpenGL2 driver, lots of code debt, best to
instead just keep improving the overlay system instead which is
already available for most video drivers
2023-02-23 21:03:41 +01:00
libretroadmin
581b9e0b0d
(RSX) Updates to video driver
2023-02-23 16:11:01 +01:00
libretroadmin
7ebab640d7
Cleanups/style nits
2023-02-23 13:15:14 +01:00
OsirizX
c0ccb8cda3
(PSL1GHT) Code cleanup ( #15006 )
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* (PSL1GHT) Use RSX_SHADER_STOCK_BLEND and RSX_SHADER_MENU defines
* (PSL1GHT) Cleanup compiler warnings
* (PSL1GHT) Make sure we compile with librt
2023-02-22 08:14:38 +01:00