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(D3D10) Fix RGUI
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@ -1538,7 +1538,7 @@ static bool d3d10_gfx_frame(
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if ( (d3d10->flags & D3D10_ST_FLAG_MENU_ENABLE)
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&& d3d10->menu.texture.handle)
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{
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UINT offset = 0, stride = 0;
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UINT offset = 0, stride = sizeof(d3d10_vertex_t);
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if (d3d10->flags & D3D10_ST_FLAG_MENU_FULLSCREEN)
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context->lpVtbl->RSSetViewports(context, 1, &d3d10->viewport);
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