(D3D10) Fix RGUI

This commit is contained in:
libretroadmin 2023-05-07 03:50:18 +02:00
parent 80fed3f44f
commit 5ac380ec39

View File

@ -1538,7 +1538,7 @@ static bool d3d10_gfx_frame(
if ( (d3d10->flags & D3D10_ST_FLAG_MENU_ENABLE)
&& d3d10->menu.texture.handle)
{
UINT offset = 0, stride = 0;
UINT offset = 0, stride = sizeof(d3d10_vertex_t);
if (d3d10->flags & D3D10_ST_FLAG_MENU_FULLSCREEN)
context->lpVtbl->RSSetViewports(context, 1, &d3d10->viewport);