.. |
action.cpp
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action.hpp
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actionalchemy.cpp
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actionalchemy.hpp
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actionapply.cpp
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actionapply.hpp
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actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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actioneat.hpp
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actionequip.cpp
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actionequip.hpp
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actionharvest.cpp
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actionharvest.hpp
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actionopen.cpp
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actionopen.hpp
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actionread.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
actionread.hpp
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actionrepair.cpp
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actionrepair.hpp
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actionsoulgem.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
actionsoulgem.hpp
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actiontake.cpp
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actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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functions return reference instead of ptr
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2023-04-20 15:55:40 +02:00 |
actionteleport.hpp
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actiontrap.cpp
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actiontrap.hpp
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cell.cpp
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Removes most cellId.hpp include, simplifies id generation for cells.
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2023-04-03 14:16:32 +02:00 |
cell.hpp
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Gets rid of most ESM::CellId
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2023-04-03 14:16:05 +02:00 |
cellpreloader.cpp
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can actually load and teleport to esm4 exterior spaces
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2023-05-12 22:05:53 +02:00 |
cellpreloader.hpp
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Simplify a funny-written function
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2023-05-01 21:13:15 +02:00 |
cellref.cpp
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Keep refnum when moving objects to/from inventory (#6148)
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2023-05-07 17:19:44 +02:00 |
cellref.hpp
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Keep refnum when moving objects to/from inventory (#6148)
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2023-05-07 17:19:44 +02:00 |
cellreflist.hpp
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cellstore.cpp
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Update CellStore::mMergedRefs lazily.
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2023-05-11 01:00:50 +02:00 |
cellstore.hpp
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Update CellStore::mMergedRefs lazily.
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2023-05-11 01:00:50 +02:00 |
cellutils.hpp
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can actually load and teleport to esm4 exterior spaces
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2023-05-12 22:05:53 +02:00 |
cellvisitors.hpp
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class.cpp
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Keep refnum when moving objects to/from inventory (#6148)
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2023-05-07 17:19:44 +02:00 |
class.hpp
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Keep refnum when moving objects to/from inventory (#6148)
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2023-05-07 17:19:44 +02:00 |
containerstore.cpp
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Keep refnum when moving objects to/from inventory (#6148)
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2023-05-07 17:19:44 +02:00 |
containerstore.hpp
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contentloader.hpp
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customdata.cpp
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customdata.hpp
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datetimemanager.cpp
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datetimemanager.hpp
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doorstate.hpp
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duration.hpp
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esmloader.cpp
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Merge ESM::RefNum and ESM4::FormId
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2023-04-09 00:23:32 +02:00 |
esmloader.hpp
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Merge ESM::RefNum and ESM4::FormId
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2023-04-09 00:23:32 +02:00 |
esmstore.cpp
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Initial attempt at loading esm4 exteriors
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2023-05-12 22:05:52 +02:00 |
esmstore.hpp
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Initial attempt at loading esm4 exteriors
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2023-05-12 22:05:52 +02:00 |
failedaction.cpp
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failedaction.hpp
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globals.cpp
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globals.hpp
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globalvariablename.hpp
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groundcoverstore.cpp
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Gets rid of most ESM::CellId
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2023-04-03 14:16:05 +02:00 |
groundcoverstore.hpp
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inventorystore.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
inventorystore.hpp
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livecellref.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
livecellref.hpp
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localscripts.cpp
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localscripts.hpp
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magiceffects.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
magiceffects.hpp
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manualref.cpp
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manualref.hpp
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nullaction.hpp
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player.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
player.hpp
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projectilemanager.cpp
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Put ESMStore to Environment
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2023-04-20 21:45:49 +02:00 |
projectilemanager.hpp
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ptr.cpp
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ptr.hpp
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refdata.cpp
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refdata.hpp
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registeredclass.hpp
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scene.cpp
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can actually load and teleport to esm4 exterior spaces
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2023-05-12 22:05:53 +02:00 |
scene.hpp
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change grid and preload takes the right exterior
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2023-05-12 22:05:53 +02:00 |
spellcaststate.hpp
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store.cpp
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crashfix dynamic exterior cells
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2023-05-12 22:05:53 +02:00 |
store.hpp
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crashfix dynamic exterior cells
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2023-05-12 22:05:53 +02:00 |
timestamp.cpp
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timestamp.hpp
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weather.cpp
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weather.hpp
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worldimp.cpp
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can actually load and teleport to esm4 exterior spaces
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2023-05-12 22:05:53 +02:00 |
worldimp.hpp
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can actually load and teleport to esm4 exterior spaces
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2023-05-12 22:05:53 +02:00 |
worldmodel.cpp
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change grid and preload takes the right exterior
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2023-05-12 22:05:53 +02:00 |
worldmodel.hpp
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Initial attempt at loading esm4 exteriors
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2023-05-12 22:05:52 +02:00 |